Player Matchup

Danzaburou
Danzaburou
CameronTheJedi
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,359 Elo+
Party 1
Bakasura
Bakasura
Gorf_El_Timrek
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,410 Elo+
Solo
Chaac
Chaac
Rinposter
Chaac
Level 31
God Stats
1W - 2L
1,345 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZaciP00
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,215 Elo+
Party 1
Nu Wa
Nu Wa
aliltobiased
Nu Wa
Level 107
God Stats
81W - 72L
1,504 SR
Queue Stats
215W - 236L
1,499 Elo+
Solo
Team Averages
Level 50
1,470 SR
1,368 Elo+

VS

Team Averages
Level 137
1,538 SR
1,457 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GummyBite33266
Poseidon
Level 66
God Stats
25W - 23L
1,530 SR
Queue Stats
143W - 168L
1,430 Elo+
Solo
Hera
Hera
HighnessNassaway
Hera
Level 93
God Stats
9W - 14L
1,404 SR
Queue Stats
92W - 100L
1,400 Elo+
Solo
Medusa
Medusa
MasterSuntzuuu
Medusa
Level 148
God Stats
1W - 2L
1,734 SR
Queue Stats
80W - 76L
1,504 Elo+
Solo
Artemis
Artemis
redchuy
Artemis
Level 291
God Stats
141W - 114L
1,521 SR
Queue Stats
600W - 634L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CameronTheJedi
Danzaburou
11
2 / 0 / 3
6,134
1,227
3,242
4,129
1,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
11
2 / 1 / 2
6,506
1,301
3,749
5,784
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Rinposter
Chaac
11
1 / 1 / 5
6,063
1,213
4,348
6,933
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
ZaciP00
Cu Chulainn
11
3 / 1 / 2
6,561
1,312
3,844
4,480
3,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 6
5,970
1,194
4,850
4,173
1,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

391

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 5 / 2
6,178
1,236
4,726
8,634
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
9
0 / 0 / 0
5,053
1,011
0
150
64
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
5,792
1,158
4,458
2,460
875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 1
7,050
1,410
7,183
8,427
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Artemis
redchuy
Artemis
10
0 / 0 / 4
5,782
1,156
4,706
2,902
785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
8
Kills
5
5
Deaths
8
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
2
0.4
W
Danzaburou
CameronTheJedi
Danzaburou
2
0
3
3.5
W
Bakasura
2
1
2
3
L
Poseidon
0
0
0
0
L
0
1
2
1
L
4
2
1
2.25
W
Chaac
Rinposter
Chaac
1
1
5
3.5
W
Cu Chulainn
ZaciP00
Cu Chulainn
3
1
2
4
W
0
2
6
1.5
L
Artemis
redchuy
Artemis
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,033
Damage
21,073
25,499
Taken
22,573
16,328
Mitigated
8,715
5,228
Healing
4,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,726
779
0
2,071
8,634
4,142
0
1,496
6,875
0
12,267
W
Danzaburou
CameronTheJedi
Danzaburou
3,242
1,605
0
1,305
4,129
1,612
0
716
3,413
0
13,376
W
Bakasura
3,749
2,581
0
869
5,784
3,600
0
1,083
4,701
0
9,893
L
Poseidon
0
0
0
0
150
64
0
150
0
0
0
L
4,458
723
89
126
2,460
875
0
159
2,204
17,515
0
L
7,183
3,185
0
1,091
8,427
2,849
0
2,194
5,857
0
24,713
W
Chaac
Rinposter
Chaac
4,348
816
0
2,262
6,933
5,778
0
1,559
5,374
0
8,672
W
Cu Chulainn
ZaciP00
Cu Chulainn
3,844
1,019
0
551
4,480
3,929
0
214
4,266
0
16,693
W
4,850
2,127
0
241
4,173
1,409
0
886
3,287
11,465
0
L
Artemis
redchuy
Artemis
4,706
1,237
126
734
2,902
785
0
851
1,851
0
9,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,234
Gold Earned
29,855
97
Minions Killed
95
5
Camps Cleared
3
533,959
Distance Traveled
345,700
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,178
1,236
17
3
1
96,100
0
W
Danzaburou
6,134
1,227
27
5
1
105,917
0
W
Bakasura
6,506
1,301
26
5
2
107,990
0
L
Poseidon
5,053
1,011
0
0
0
95
0
L
Hera
5,792
1,158
29
6
1
82,269
0
L
Medusa
7,050
1,410
34
7
1
100,993
0
W
Chaac
6,063
1,213
5
1
0
106,306
0
W
Cu Chulainn
6,561
1,312
30
6
1
116,302
0
W
Nu Wa
5,970
1,194
9
2
1
97,444
1
L
Artemis
5,782
1,156
15
3
0
66,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role