Player Matchup

Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
CheeseMeistar
Mulan
Level 139
God Stats
19W - 15L
1,568 SR
Queue Stats
415W - 391L
1,538 Elo+
Solo
Horus
Horus
DAVID_SRL
Horus
Level 159
God Stats
19W - 14L
1,589 SR
Queue Stats
513W - 509L
1,498 Elo+
Party 2
Ix Chel
Ix Chel
ToastedToby
Ix Chel
Level 190
God Stats
15W - 21L
1,454 SR
Queue Stats
219W - 232L
1,448 Elo+
Party 3
Arachne
Arachne
izam_cloud
Arachne
Level 156
God Stats
21W - 20L
1,460 SR
Queue Stats
470W - 476L
1,488 Elo+
Party 2
Team Averages
Level 154
1,514 SR
1,495 Elo+

VS

Team Averages
Level 107
1,395 SR
1,542 Elo+
Cerberus
Cerberus
EyebrowRaising
Cerberus
Level 100
God Stats
2W - 2L
1,444 SR
Queue Stats
55W - 49L
1,478 Elo+
Solo
Rama
Rama
Ferhatyildiz3
Rama
Level 17
God Stats
7W - 4L
1,493 SR
Queue Stats
30W - 18L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
Fernley-
Guan Yu
Level 146
God Stats
3W - 2L
1,250 SR
Queue Stats
201W - 213L
1,477 Elo+
Solo
Janus
Janus
Hardison
Janus
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 37L
1,551 Elo+
Solo
Bacchus
Bacchus
Zinco
Bacchus
Level 103
God Stats
1W - 1L
1,289 SR
Queue Stats
32W - 18L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 2 / 0
6,878
529
5,568
7,845
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 0
8,385
645
7,695
10,211
5,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
DAVID_SRL
Horus
8
0 / 4 / 2
5,811
447
2,793
13,887
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
ToastedToby
Ix Chel
13
3 / 2 / 1
7,940
611
5,203
7,579
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
izam_cloud
Arachne
10
2 / 6 / 2
6,857
527
6,353
14,899
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 1 / 0
7,523
579
5,870
12,238
7,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 2 / 5
8,168
628
8,537
7,925
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Fernley-
Guan Yu
13
3 / 1 / 8
7,705
593
9,282
10,939
7,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
Hardison
Janus
13
1 / 3 / 6
8,105
623
6,148
6,829
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Zinco
Bacchus
12
4 / 0 / 7
6,819
525
6,650
8,218
6,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
16
16
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
0
0.5
L
1
2
0
0.5
L
Horus
DAVID_SRL
Horus
0
4
2
0.25
W
Cerberus
2
1
0
2
W
6
2
5
4.25
W
Guan Yu
Fernley-
Guan Yu
3
1
8
7
W
Janus
Hardison
Janus
1
3
6
1.33
L
Ix Chel
ToastedToby
Ix Chel
3
2
1
1.75
W
Bacchus
Zinco
Bacchus
4
0
7
7.5
L
Arachne
izam_cloud
Arachne
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,612
Damage
36,487
54,421
Taken
46,149
25,641
Mitigated
27,067
17,347
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,568
1,579
0
2,724
7,845
2,867
0
1,413
6,282
49,058
2,456
L
7,695
1,053
0
3,286
10,211
5,355
0
5,572
4,639
0
71,556
L
Horus
DAVID_SRL
Horus
2,793
1,349
1,014
4,629
13,887
10,491
0
4,262
9,175
0
15,518
W
Cerberus
5,870
654
0
6,889
12,238
7,322
0
0
12,238
50,521
0
W
8,537
6,943
0
3,299
7,925
3,073
728
1,884
5,820
0
58,598
W
Guan Yu
Fernley-
Guan Yu
9,282
1,289
80
2,176
10,939
7,200
0
2,462
8,385
0
63,915
W
Janus
Hardison
Janus
6,148
526
0
1,410
6,829
2,693
0
3,880
2,943
66,424
207
L
Ix Chel
ToastedToby
Ix Chel
5,203
491
630
2,506
7,579
2,500
0
3,339
4,006
55,688
0
W
Bacchus
Zinco
Bacchus
6,650
498
423
1,886
8,218
6,779
0
2,449
5,570
27,934
0
L
Arachne
izam_cloud
Arachne
6,353
4,935
0
2,558
14,899
4,428
0
3,102
11,651
0
46,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,871
Gold Earned
38,320
419
Minions Killed
459
0
Camps Cleared
0
1,266,802
Distance Traveled
1,329,310
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,878
529
94
7
0
262,757
3
L
Mulan
8,385
645
124
10
0
228,509
6
L
Horus
5,811
447
21
2
0
262,610
6
W
Cerberus
7,523
579
95
7
0
253,099
3
W
Rama
8,168
628
102
8
0
236,577
0
W
Guan Yu
7,705
593
97
7
0
302,175
0
W
Janus
8,105
623
122
9
0
259,376
0
L
Ix Chel
7,940
611
116
9
0
247,416
2
W
Bacchus
6,819
525
43
3
0
278,083
2
L
Arachne
6,857
527
64
5
0
265,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role