Player Matchup

Hun Batz
Hun Batz
AlvaroAina
Hun Batz
Level 44
God Stats
1W - 1L
1,747 SR
Queue Stats
18W - 34L
1,394 Elo+
Solo
Izanami
Izanami
Hydrisk
Izanami
Level 94
God Stats
5W - 4L
1,593 SR
Queue Stats
67W - 59L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MysticYeet
Morgan Le Fay
Level 105
God Stats
2W - 1L
1,559 SR
Queue Stats
138W - 142L
1,433 Elo+
Party 2
Ra
Ra
darkvenom100
Ra
Level 114
God Stats
2W - 1L
1,823 SR
Queue Stats
137W - 117L
1,478 Elo+
Party 2
Mulan
Mulan
mishka-frede9
Mulan
Level 87
God Stats
16W - 9L
1,667 SR
Queue Stats
311W - 322L
1,434 Elo+
Solo
Team Averages
Level 89
1,678 SR
1,458 Elo+

VS

Team Averages
Level 93
1,537 SR
1,468 Elo+
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dunmore7
Achilles
Level 109
God Stats
2W - 0L
1,550 SR
Queue Stats
34W - 28L
1,425 Elo+
Party 1
Anhur
Anhur
FlowFGC
Anhur
Level 133
God Stats
2W - 0L
1,442 SR
Queue Stats
43W - 36L
1,426 Elo+
Party 1
Thanatos
Thanatos
KevinMeezy
Thanatos
Level 46
God Stats
7W - 3L
1,720 SR
Queue Stats
76W - 67L
1,495 Elo+
Solo
Athena
Athena
ReydelTajo
Athena
Level 77
God Stats
78W - 83L
1,470 SR
Queue Stats
440W - 467L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlvaroAina
Hun Batz
12
1 / 3 / 0
6,988
466
6,071
11,736
3,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Hydrisk
Izanami
12
0 / 4 / 1
7,201
480
7,783
10,871
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
MysticYeet
Morgan Le Fay
13
0 / 4 / 1
7,591
506
6,134
11,504
6,264
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 0
8,319
555
4,945
10,393
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 6 / 1
6,650
443
7,029
13,153
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 3 / 6
7,597
506
8,735
7,176
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Dunmore7
Achilles
14
2 / 0 / 2
8,658
577
8,653
12,519
10,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
FlowFGC
Anhur
14
4 / 1 / 4
8,612
574
9,450
11,764
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
KevinMeezy
Thanatos
15
10 / 3 / 4
9,550
637
14,172
17,885
7,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
ReydelTajo
Athena
12
2 / 0 / 9
8,105
540
2,455
12,557
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
19
21
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
3
6
1.33
L
Hun Batz
AlvaroAina
Hun Batz
1
3
0
0.33
W
Achilles
Dunmore7
Achilles
2
0
2
3
W
Anhur
FlowFGC
Anhur
4
1
4
6
L
Izanami
Hydrisk
Izanami
0
4
1
0.13
W
Thanatos
KevinMeezy
Thanatos
10
3
4
4
L
Morgan Le Fay
MysticYeet
Morgan Le Fay
0
4
1
0.13
W
Athena
ReydelTajo
Athena
2
0
9
6.5
L
4
4
0
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,962
Damage
43,465
57,657
Taken
61,901
26,149
Mitigated
35,013
13,272
Healing
30,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,735
620
0
1,640
7,176
2,566
406
2,392
4,712
57,308
0
L
Hun Batz
AlvaroAina
Hun Batz
6,071
1,719
0
1,995
11,736
3,808
0
992
10,699
0
56,954
W
Achilles
Dunmore7
Achilles
8,653
738
0
7,365
12,519
10,608
308
4,706
7,813
0
53,178
W
Anhur
FlowFGC
Anhur
9,450
5,425
0
4,801
11,764
4,231
917
0
11,568
0
73,873
L
Izanami
Hydrisk
Izanami
7,783
5,100
0
2,871
10,871
2,883
0
1,596
9,275
0
58,572
W
Thanatos
KevinMeezy
Thanatos
14,172
4,364
0
12,407
17,885
7,740
0
3,055
14,595
0
72,520
L
Morgan Le Fay
MysticYeet
Morgan Le Fay
6,134
454
0
3,212
11,504
6,264
0
0
10,318
50,333
0
W
Athena
ReydelTajo
Athena
2,455
452
0
4,109
12,557
9,868
313
1,191
10,981
14,905
0
L
4,945
418
144
3,419
10,393
3,946
0
5,710
4,683
49,814
0
L
7,029
1,341
0
1,631
13,153
9,248
0
2,892
10,261
0
23,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,749
Gold Earned
42,522
391
Minions Killed
404
0
Camps Cleared
0
1,475,966
Distance Traveled
1,483,633
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,597
506
89
6
0
276,806
4
L
Hun Batz
6,988
466
83
6
0
323,912
0
W
Achilles
8,658
577
91
6
0
300,431
2
W
Anhur
8,612
574
111
7
0
278,104
2
L
Izanami
7,201
480
110
7
0
250,426
0
W
Thanatos
9,550
637
93
6
0
304,733
0
L
Morgan Le Fay
7,591
506
83
6
0
323,324
0
W
Athena
8,105
540
20
1
0
323,559
3
L
Ra
8,319
555
91
6
0
277,734
1
L
Mulan
6,650
443
24
2
0
300,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role