Player Matchup

Sylvanus
Sylvanus
AdlfDripler
Sylvanus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,454 Elo+
Solo
Tyr
Tyr
Blon_787
Tyr
Level 129
God Stats
1W - 6L
1,222 SR
Queue Stats
404W - 394L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Funky_Fanton
Morgan Le Fay
Level 130
God Stats
7W - 5L
1,663 SR
Queue Stats
184W - 184L
1,511 Elo+
Party 1
Ratatoskr
Ratatoskr
ONE-PUNCH155
Ratatoskr
Level 116
God Stats
1W - 2L
1,709 SR
Queue Stats
355W - 318L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
kano_skate5
Gilgamesh
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 87L
1,541 Elo+
Party 1
Team Averages
Level 96
1,519 SR
1,500 Elo+

VS

Team Averages
Level 111
1,540 SR
1,463 Elo+
Sylvanus
Sylvanus
Basedchameleon
Sylvanus
Level 145
God Stats
1W - 1L
1,866 SR
Queue Stats
38W - 30L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
Hugo_Al24
Cernunnos
Level 116
God Stats
2W - 2L
1,461 SR
Queue Stats
175W - 157L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maniche958916
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,540 Elo+
Party 2
Ymir
Ymir
MarxmanMC
Ymir
Level 124
God Stats
1W - 0L
1,302 SR
Queue Stats
2W - 2L
1,245 Elo+
Party 2
Ah Puch
Ah Puch
PintoKuss
Ah Puch
Level 146
God Stats
1W - 1L
1,571 SR
Queue Stats
17W - 16L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdlfDripler
Sylvanus
15
1 / 5 / 7
9,390
671
8,413
19,753
25,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 3 / 6
9,129
652
10,383
18,172
24,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Funky_Fanton
Morgan Le Fay
19
8 / 4 / 3
11,094
792
25,874
16,470
8,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
ONE-PUNCH155
Ratatoskr
14
3 / 7 / 3
9,251
661
6,450
12,080
6,932
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
kano_skate5
Gilgamesh
16
0 / 4 / 12
9,119
651
10,463
19,751
19,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 4 / 16
9,347
668
5,794
20,002
21,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Hugo_Al24
Cernunnos
18
7 / 3 / 13
11,308
808
17,168
15,283
7,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Maniche958916
Morgan Le Fay
19
8 / 1 / 12
11,782
842
18,719
10,812
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
16
4 / 5 / 10
9,597
686
6,402
16,644
19,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
PintoKuss
Ah Puch
19
4 / 3 / 15
10,940
781
24,229
13,414
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
89
16
Kills
23
23
Deaths
16
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AdlfDripler
Sylvanus
1
5
7
0.9
W
Sylvanus
0
4
16
2
L
4
3
6
2.33
L
Morgan Le Fay
Funky_Fanton
Morgan Le Fay
8
4
3
2.38
W
Cernunnos
Hugo_Al24
Cernunnos
7
3
13
4.5
W
Morgan Le Fay
Maniche958916
Morgan Le Fay
8
1
12
14
W
Ymir
4
5
10
1.8
L
Ratatoskr
ONE-PUNCH155
Ratatoskr
3
7
3
0.64
W
Ah Puch
PintoKuss
Ah Puch
4
3
15
3.83
L
Gilgamesh
kano_skate5
Gilgamesh
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,583
Damage
72,312
86,226
Taken
76,155
85,217
Mitigated
62,436
26,709
Healing
26,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AdlfDripler
Sylvanus
8,413
2,110
5,489
6,424
19,753
25,774
28
11,010
8,743
14,677
0
W
Sylvanus
5,794
1,386
8,588
5,316
20,002
21,490
567
8,677
11,151
8,030
742
L
10,383
378
1,005
2,590
18,172
24,566
0
9,724
8,448
0
16,764
L
Morgan Le Fay
Funky_Fanton
Morgan Le Fay
25,874
1,303
0
2,245
16,470
8,246
102
12,157
4,313
55,908
0
W
Cernunnos
Hugo_Al24
Cernunnos
17,168
7,407
1,453
2,899
15,283
7,905
4,112
7,227
7,692
0
38,628
W
Morgan Le Fay
Maniche958916
Morgan Le Fay
18,719
2,029
3,364
1,800
10,812
5,939
2,410
5,395
5,375
37,439
0
W
Ymir
6,402
715
610
1,502
16,644
19,843
360
7,984
8,479
10,824
0
L
Ratatoskr
ONE-PUNCH155
Ratatoskr
6,450
1,860
706
1,762
12,080
6,932
0
8,095
3,985
0
13,839
W
Ah Puch
PintoKuss
Ah Puch
24,229
187
287
1,143
13,414
7,259
291
5,184
8,102
41,986
0
L
Gilgamesh
kano_skate5
Gilgamesh
10,463
1,287
1,410
5,078
19,751
19,699
0
13,894
5,857
205
17,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,983
Gold Earned
52,974
137
Minions Killed
165
0
Camps Cleared
0
1,212,014
Distance Traveled
1,268,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,390
671
20
1
0
223,455
0
W
Sylvanus
9,347
668
15
1
0
246,115
0
L
Tyr
9,129
652
13
1
0
269,887
0
L
Morgan Le Fay
11,094
792
67
5
0
276,989
0
W
Cernunnos
11,308
808
55
4
0
235,186
0
W
Morgan Le Fay
11,782
842
43
3
0
289,817
0
W
Ymir
9,597
686
6
0
0
227,053
0
L
Ratatoskr
9,251
661
15
1
0
173,060
0
W
Ah Puch
10,940
781
46
3
0
269,988
0
L
Gilgamesh
9,119
651
22
2
0
268,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role