Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DIEFORJUSTICE
Discordia
Level 85
God Stats
28W - 36L
1,452 SR
Queue Stats
605W - 612L
1,493 Elo+
Solo
Tyr
Tyr
iMoMoHi
Tyr
Level 213
God Stats
22W - 24L
1,516 SR
Queue Stats
303W - 311L
1,566 Elo+
Solo
Izanami
Izanami
onionblue
Izanami
Level 103
God Stats
1W - 2L
1,747 SR
Queue Stats
119W - 111L
1,557 Elo+
Solo
Team Averages
Level 137
1,543 SR
1,523 Elo+

VS

Team Averages
Level 93
1,621 SR
1,589 Elo+
Anubis
Anubis
Garbajj
Anubis
Level 142
God Stats
2W - 1L
1,777 SR
Queue Stats
60W - 55L
1,533 Elo+
Solo
Cthulhu
Cthulhu
JeisMoi
Cthulhu
Level 70
God Stats
2W - 1L
1,489 SR
Queue Stats
80W - 74L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
KiuKaZu
Heimdallr
Level 39
God Stats
7W - 5L
1,583 SR
Queue Stats
67W - 57L
1,593 Elo+
Party 1
Camazotz
Camazotz
MegaStix
Camazotz
Level 144
God Stats
10W - 2L
1,769 SR
Queue Stats
63W - 26L
1,744 Elo+
Solo
Merlin
Merlin
sosock59
Merlin
Level 69
God Stats
67W - 63L
1,489 SR
Queue Stats
459W - 450L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 5 / 0
10,300
1,030
15,761
13,676
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
 
Set
15
1 / 6 / 3
9,680
968
3,800
16,108
6,729
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
DIEFORJUSTICE
Discordia
15
0 / 0 / 3
9,485
949
12,258
5,081
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
15
1 / 3 / 3
9,872
987
5,063
15,428
12,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
onionblue
Izanami
14
1 / 3 / 1
9,164
916
3,090
8,792
2,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

142

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Garbajj
Anubis
17
6 / 1 / 8
11,882
1,188
16,223
6,933
4,092
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JeisMoi
Cthulhu
16
6 / 0 / 8
11,324
1,132
11,592
8,899
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
KiuKaZu
Heimdallr
16
1 / 3 / 10
10,004
1,000
9,107
10,376
4,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
MegaStix
Camazotz
16
3 / 1 / 4
10,649
1,065
12,240
10,605
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
sosock59
Merlin
16
1 / 1 / 9
9,840
984
6,355
7,855
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
17
17
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
5
0
0.6
L
Set
 
Set
1
6
3
0.42
L
Discordia
DIEFORJUSTICE
Discordia
0
0
3
1.5
W
Anubis
Garbajj
Anubis
6
1
8
10
W
Cthulhu
JeisMoi
Cthulhu
6
0
8
10
W
Heimdallr
KiuKaZu
Heimdallr
1
3
10
2
W
Camazotz
MegaStix
Camazotz
3
1
4
5
L
Tyr
1
3
3
0.83
L
Izanami
onionblue
Izanami
1
3
1
0.5
W
Merlin
sosock59
Merlin
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
55,517
59,085
Taken
44,668
30,049
Mitigated
27,952
2,841
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
15,761
1,169
0
175
13,676
5,344
0
7,381
5,939
42,188
0
L
Set
 
Set
3,800
1,676
0
158
16,108
6,729
0
9,829
6,022
0
13,738
L
Discordia
DIEFORJUSTICE
Discordia
12,258
148
0
374
5,081
3,133
0
2,513
2,427
22,514
0
W
Anubis
Garbajj
Anubis
16,223
186
0
2,413
6,933
4,092
0
3,805
2,800
38,417
0
W
Cthulhu
JeisMoi
Cthulhu
11,592
560
110
784
8,899
11,293
0
5,272
2,865
22,296
1,170
W
Heimdallr
KiuKaZu
Heimdallr
9,107
5,060
0
821
10,376
4,807
0
6,896
2,859
0
17,004
W
Camazotz
MegaStix
Camazotz
12,240
1,855
0
2,393
10,605
4,751
0
4,236
5,999
0
27,645
L
Tyr
5,063
328
0
2,134
15,428
12,084
0
8,736
6,497
0
15,581
L
Izanami
onionblue
Izanami
3,090
2,001
0
0
8,792
2,759
0
3,492
5,200
0
13,416
W
Merlin
sosock59
Merlin
6,355
96
0
1,440
7,855
3,009
0
5,687
1,623
34,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,501
Gold Earned
53,699
163
Minions Killed
215
4
Camps Cleared
11
853,076
Distance Traveled
986,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,300
1,030
79
8
2
144,383
0
L
Set
9,680
968
19
2
1
209,826
0
L
Discordia
9,485
949
21
2
0
215,375
0
W
Anubis
11,882
1,188
52
5
3
205,986
0
W
Cthulhu
11,324
1,132
31
3
1
218,552
0
W
Heimdallr
10,004
1,000
20
2
2
185,666
0
W
Camazotz
10,649
1,065
33
3
4
196,762
0
L
Tyr
9,872
987
23
2
0
216,180
0
L
Izanami
9,164
916
21
2
1
67,312
0
W
Merlin
9,840
984
79
8
1
179,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role