Player Matchup

Hel
Hel
Pikkupiru
Hel
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 45L
1,445 Elo+
Solo
Chernobog
Chernobog
Sammiis
Chernobog
Level 139
God Stats
3W - 3L
1,511 SR
Queue Stats
165W - 161L
1,441 Elo+
Solo
King Arthur
King Arthur
Vegta2478
King Arthur
Level 115
God Stats
11W - 7L
1,575 SR
Queue Stats
161W - 164L
1,498 Elo+
Solo
Eset
Eset
h3rbiehind
Eset
Level 124
God Stats
3W - 1L
1,713 SR
Queue Stats
398W - 372L
1,462 Elo+
Solo
Anubis
Anubis
noosta
Anubis
Level 64
God Stats
50W - 43L
1,553 SR
Queue Stats
82W - 84L
1,495 Elo+
Solo
Team Averages
Level 97
1,570 SR
1,468 Elo+

VS

Team Averages
Level 86
1,577 SR
1,441 Elo+
Hun Batz
Hun Batz
CallMeToma
Hun Batz
Level 103
God Stats
1W - 3L
1,498 SR
Queue Stats
89W - 103L
1,477 Elo+
Party 2
Ganesha
Ganesha
Endlessninja584
Ganesha
Level 110
God Stats
4W - 9L
1,289 SR
Queue Stats
320W - 325L
1,508 Elo+
Party 2
Hachiman
Hachiman
Lpauwels
Hachiman
Level 26
God Stats
5W - 6L
1,498 SR
Queue Stats
36W - 42L
1,339 Elo+
Party 1
Merlin
Merlin
Scottie dog09
Merlin
Level 129
God Stats
2W - 1L
1,815 SR
Queue Stats
321W - 339L
1,471 Elo+
Party 2
Nemesis
Nemesis
ValorX
Nemesis
Level 64
God Stats
2W - 1L
1,783 SR
Queue Stats
81W - 84L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,825
488
4,861
5,993
4,028
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Sammiis
Chernobog
13
4 / 0 / 3
7,989
571
7,479
6,791
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Vegta2478
King Arthur
13
3 / 1 / 2
8,104
579
8,455
13,716
10,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 4
8,858
633
7,972
8,585
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
noosta
Anubis
14
5 / 0 / 4
8,701
622
10,303
7,449
4,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CallMeToma
Hun Batz
11
1 / 7 / 1
6,259
447
5,262
11,064
5,636
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 2
6,169
441
4,420
14,633
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Lpauwels
Hachiman
11
1 / 2 / 0
6,786
485
2,596
8,319
2,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,535
467
3,842
6,994
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ValorX
Nemesis
13
1 / 4 / 2
6,969
498
4,135
13,503
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
3
3
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CallMeToma
Hun Batz
1
7
1
0.21
L
0
3
2
0.33
L
Hachiman
Lpauwels
Hachiman
1
2
0
0.5
W
0
1
6
3
W
Chernobog
Sammiis
Chernobog
4
0
3
5.5
L
0
2
0
0
L
Nemesis
ValorX
Nemesis
1
4
2
0.5
W
King Arthur
Vegta2478
King Arthur
3
1
2
4
W
6
1
4
8
W
Anubis
noosta
Anubis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,070
Damage
20,255
42,534
Taken
54,513
24,739
Mitigated
23,989
19,027
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CallMeToma
Hun Batz
5,262
1,546
0
1,086
11,064
5,636
0
2,220
8,844
0
29,560
L
4,420
386
0
2,678
14,633
8,702
0
9,682
4,951
17,567
0
L
Hachiman
Lpauwels
Hachiman
2,596
1,797
0
3,538
8,319
2,702
0
1,841
6,478
0
28,818
W
4,861
1,160
858
2,812
5,993
4,028
479
1,418
4,575
10,758
0
W
Chernobog
Sammiis
Chernobog
7,479
4,766
0
4,010
6,791
2,646
619
685
6,106
0
67,217
L
3,842
254
0
793
6,994
2,205
448
4,329
2,665
53,864
0
L
Nemesis
ValorX
Nemesis
4,135
1,246
0
1,237
13,503
4,744
0
4,649
8,854
0
59,035
W
King Arthur
Vegta2478
King Arthur
8,455
928
0
1,384
13,716
10,547
82
1,543
11,569
48
60,169
W
7,972
895
59
4,938
8,585
3,246
0
1,754
6,784
64,029
1,639
W
Anubis
noosta
Anubis
10,303
973
85
4,881
7,449
4,272
189
2,862
4,587
82,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,477
Gold Earned
32,718
450
Minions Killed
292
0
Camps Cleared
0
1,393,506
Distance Traveled
1,365,715
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,259
447
38
3
0
229,154
0
L
Ganesha
6,169
441
4
0
0
301,048
1
L
Hachiman
6,786
485
60
4
0
264,730
2
W
Hel
6,825
488
9
1
0
263,907
3
W
Chernobog
7,989
571
115
8
0
292,752
2
L
Merlin
6,535
467
88
6
0
259,642
0
L
Nemesis
6,969
498
102
7
0
311,141
3
W
King Arthur
8,104
579
86
6
0
244,234
0
W
Eset
8,858
633
109
8
0
307,314
1
W
Anubis
8,701
622
131
9
0
285,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role