Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DjBlick
Ah Muzen Cab
Level 126
God Stats
1W - 3L
1,329 SR
Queue Stats
44W - 40L
1,516 Elo+
Solo
Mercury
Mercury
MustangRaven
Mercury
Level 149
God Stats
1W - 3L
1,418 SR
Queue Stats
355W - 323L
1,522 Elo+
Solo
Bake Kujira
Bake Kujira
SoftWrangle
Bake Kujira
Level 129
God Stats
0W - 1L
1,425 SR
Queue Stats
12W - 12L
1,512 Elo+
Party 2
Chaac
Chaac
ThatsCasey
Chaac
Level 108
God Stats
4W - 4L
1,452 SR
Queue Stats
15W - 12L
1,553 Elo+
Party 2
Olorun
Olorun
UnwantedTouching
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,384 Elo+
Party 2
Team Averages
Level 108
1,425 SR
1,497 Elo+

VS

Team Averages
Level 146
1,513 SR
1,495 Elo+
Ares
Ares
ComradeDasilva
Ares
Level 136
God Stats
2W - 0L
1,494 SR
Queue Stats
69W - 53L
1,580 Elo+
Solo
Jing Wei
Jing Wei
Grimjaur
Jing Wei
Level 156
God Stats
1W - 3L
1,169 SR
Queue Stats
244W - 220L
1,495 Elo+
Solo
Ix Chel
Ix Chel
XxTheOtakuGodxX
Ix Chel
Level 136
God Stats
9W - 9L
1,544 SR
Queue Stats
181W - 184L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
th3cris
Kukulkan
Level 160
God Stats
13W - 12L
1,643 SR
Queue Stats
369W - 378L
1,492 Elo+
Solo
Bastet
Bastet
xxkillakillo2
Bastet
Level 143
God Stats
1W - 1L
1,716 SR
Queue Stats
111W - 108L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DjBlick
Ah Muzen Cab
18
3 / 4 / 1
10,933
841
10,028
13,612
6,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
MustangRaven
Mercury
14
0 / 4 / 3
8,667
667
4,469
11,605
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
SoftWrangle
Bake Kujira
16
2 / 3 / 2
9,932
764
8,459
17,558
22,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
15
0 / 6 / 4
9,195
707
11,345
19,266
18,595
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
1 / 3 / 3
9,701
746
2,601
12,600
5,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 8
10,360
797
10,375
13,873
13,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Grimjaur
Jing Wei
18
2 / 0 / 14
10,660
820
10,838
6,211
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 10
10,216
786
13,847
9,456
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
th3cris
Kukulkan
19
5 / 1 / 4
11,611
893
17,980
8,147
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 1 / 11
10,651
819
11,665
12,311
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
6
Kills
20
20
Deaths
6
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Ah Muzen Cab
DjBlick
Ah Muzen Cab
3
4
1
0.88
W
Jing Wei
Grimjaur
Jing Wei
2
0
14
9
L
Mercury
MustangRaven
Mercury
0
4
3
0.38
L
Bake Kujira
SoftWrangle
Bake Kujira
2
3
2
1
L
Chaac
0
6
4
0.33
L
1
3
3
0.83
W
5
1
10
10
W
Kukulkan
th3cris
Kukulkan
5
1
4
7
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,902
Damage
64,705
74,641
Taken
49,998
58,678
Mitigated
31,594
8,381
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,375
928
0
2,707
13,873
13,618
198
2,405
11,468
22,324
0
L
Ah Muzen Cab
DjBlick
Ah Muzen Cab
10,028
2,647
0
524
13,612
6,490
116
6,288
7,324
0
49,186
W
Jing Wei
Grimjaur
Jing Wei
10,838
7,245
0
1,697
6,211
2,691
1,582
1,168
5,043
0
39,460
L
Mercury
MustangRaven
Mercury
4,469
1,256
0
1,515
11,605
5,042
45
6,027
5,578
0
11,632
L
Bake Kujira
SoftWrangle
Bake Kujira
8,459
4,219
0
1,636
17,558
22,873
0
10,040
7,518
25,727
0
L
Chaac
11,345
698
0
2,573
19,266
18,595
0
13,642
5,624
0
30,016
L
2,601
1,469
0
2,133
12,600
5,678
300
6,205
6,395
32,421
0
W
13,847
1,082
1,423
685
9,456
4,675
493
2,975
6,481
34,083
0
W
Kukulkan
th3cris
Kukulkan
17,980
114
0
594
8,147
4,367
198
893
7,254
58,572
0
W
11,665
2,060
0
2,211
12,311
6,243
874
3,619
8,692
0
30,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,428
Gold Earned
53,498
278
Minions Killed
312
0
Camps Cleared
0
1,306,737
Distance Traveled
1,375,980
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,360
797
33
3
0
248,685
0
L
Ah Muzen Cab
10,933
841
105
8
0
268,080
0
W
Jing Wei
10,660
820
83
6
0
298,765
4
L
Mercury
8,667
667
25
2
0
300,884
0
L
Bake Kujira
9,932
764
44
3
0
245,870
0
L
Chaac
9,195
707
44
3
0
275,333
1
L
Olorun
9,701
746
60
5
0
216,570
0
W
Ix Chel
10,216
786
35
3
0
236,922
0
W
Kukulkan
11,611
893
112
9
0
304,160
0
W
Bastet
10,651
819
49
4
0
287,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role