Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PKFATALITY
Gilgamesh
Level 84
God Stats
20W - 13L
1,656 SR
Queue Stats
346W - 365L
1,473 Elo+
Solo
Hades
Hades
REGEIRO
Hades
Level 67
God Stats
3W - 0L
1,825 SR
Queue Stats
27W - 32L
1,385 Elo+
Party 1
Team Averages
Level 93
1,660 SR
1,453 Elo+

VS

Team Averages
Level 62
1,502 SR
1,422 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Shiwo0
Thanatos
Level 62
God Stats
20W - 24L
1,507 SR
Queue Stats
20W - 25L
1,383 Elo+
Party 2
Amaterasu
Amaterasu
Zheden
Amaterasu
Level 60
God Stats
20W - 24L
1,499 SR
Queue Stats
20W - 25L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 0 / 4
8,063
806
5,561
5,283
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
PKFATALITY
Gilgamesh
11
2 / 0 / 5
7,985
799
5,223
7,935
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
REGEIRO
Hades
11
2 / 1 / 4
7,896
790
4,452
4,432
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 2 / 1
6,716
672
3,048
5,927
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
Shiwo0
Thanatos
9
0 / 3 / 0
6,465
647
2,831
7,080
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Zheden
Amaterasu
9
0 / 2 / 0
6,595
660
3,334
7,998
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
7
Kills
0
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
4
5
L
Ao Kuang
 
Ao Kuang
0
2
1
0.25
W
Gilgamesh
PKFATALITY
Gilgamesh
2
0
5
4.5
W
Hades
REGEIRO
Hades
2
1
4
4
L
Thanatos
Shiwo0
Thanatos
0
3
0
0
L
Amaterasu
Zheden
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,236
Damage
9,213
17,650
Taken
21,005
10,871
Mitigated
8,201
6,326
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,561
834
602
1,095
5,283
2,351
803
1,227
4,056
19,752
0
L
Ao Kuang
 
Ao Kuang
3,048
1,086
0
443
5,927
2,582
0
2,123
3,330
14,908
1,488
W
Gilgamesh
PKFATALITY
Gilgamesh
5,223
995
0
1,719
7,935
6,456
865
1,654
6,281
0
21,291
W
Hades
REGEIRO
Hades
4,452
870
929
1,981
4,432
2,064
863
150
4,282
35,974
0
L
Thanatos
Shiwo0
Thanatos
2,831
327
0
2,870
7,080
2,361
0
3,322
3,485
0
18,011
L
Amaterasu
Zheden
Amaterasu
3,334
1,101
0
1,807
7,998
3,258
0
4,575
3,198
0
25,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
19,776
122
Minions Killed
84
0
Camps Cleared
0
546,164
Distance Traveled
572,683
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,063
806
35
4
0
175,027
0
L
Ao Kuang
6,716
672
21
2
0
172,562
5
W
Gilgamesh
7,985
799
21
2
0
200,150
0
W
Hades
7,896
790
66
7
0
170,987
0
L
Thanatos
6,465
647
25
3
0
187,970
4
L
Amaterasu
6,595
660
38
4
0
212,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role