Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
PrisionDarK
Pele
Level 149
God Stats
3W - 2L
1,508 SR
Queue Stats
191W - 182L
1,497 Elo+
Party 1
Bacchus
Bacchus
alucardJr1
Bacchus
Level 156
God Stats
4W - 7L
1,348 SR
Queue Stats
611W - 607L
1,453 Elo+
Party 1
Team Averages
Level 149
1,471 SR
1,490 Elo+

VS

Team Averages
Level 123
1,426 SR
1,413 Elo+
Ra
Ra
Abja
Ra
Level 160
God Stats
1W - 2L
1,416 SR
Queue Stats
85W - 103L
1,413 Elo+
Solo
Pele
Pele
Erme Queiroz
Pele
Level 119
God Stats
2W - 6L
1,301 SR
Queue Stats
125W - 187L
1,354 Elo+
Party 2
Freya
Freya
MCKIKOLA
Freya
Level 84
God Stats
8W - 8L
1,621 SR
Queue Stats
353W - 535L
1,360 Elo+
Party 2
Hercules
Hercules
WorldWar3X
Hercules
Level 144
God Stats
1W - 5L
1,338 SR
Queue Stats
241W - 198L
1,568 Elo+
Solo
Anubis
Anubis
che1rak0
Anubis
Level 109
God Stats
108W - 131L
1,455 SR
Queue Stats
307W - 458L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 0
6,235
693
4,211
4,576
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
 
Nike
11
1 / 1 / 0
6,171
686
3,873
6,716
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
 
Artemis
9
1 / 2 / 5
4,987
554
5,024
5,315
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 3
6,272
697
5,120
8,651
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
alucardJr1
Bacchus
9
3 / 1 / 4
5,814
646
5,104
8,542
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Abja
Ra
10
0 / 2 / 1
5,625
625
3,562
5,939
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 2
5,826
647
2,537
7,064
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
MCKIKOLA
Freya
8
1 / 4 / 1
4,918
546
2,938
7,905
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
WorldWar3X
Hercules
8
2 / 3 / 2
5,701
633
6,425
8,881
6,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
che1rak0
Anubis
7
3 / 2 / 1
4,993
555
2,716
4,454
1,880
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
7
7
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
0
3
W
Nike
 
Nike
1
1
0
1
W
Artemis
 
Artemis
1
2
5
1.75
L
Ra
Abja
Ra
0
2
1
0.25
L
1
1
2
2
L
Freya
MCKIKOLA
Freya
1
4
1
0.38
W
4
2
3
2.75
L
Hercules
WorldWar3X
Hercules
2
3
2
1
W
Bacchus
alucardJr1
Bacchus
3
1
4
5
L
Anubis
che1rak0
Anubis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,332
Damage
18,178
33,800
Taken
34,243
16,674
Mitigated
15,443
7,595
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,211
533
0
748
4,576
1,459
0
1,120
3,456
48,408
0
W
Nike
 
Nike
3,873
233
0
1,452
6,716
3,098
172
3,271
3,445
0
51,756
W
Artemis
 
Artemis
5,024
1,401
0
965
5,315
1,769
0
1,514
3,801
0
23,840
L
Ra
Abja
Ra
3,562
507
12
1,896
5,939
1,699
0
501
5,438
41,270
0
L
2,537
767
0
1,684
7,064
2,462
0
1,600
5,464
0
45,011
L
Freya
MCKIKOLA
Freya
2,938
1,038
0
2,915
7,905
2,530
0
1,965
5,940
25,601
0
W
5,120
1,219
0
2,280
8,651
2,695
0
1,251
7,400
0
51,998
L
Hercules
WorldWar3X
Hercules
6,425
2,954
0
3,447
8,881
6,872
0
3,242
5,639
0
20,424
W
Bacchus
alucardJr1
Bacchus
5,104
911
0
2,150
8,542
7,653
0
2,060
6,482
16,248
0
L
Anubis
che1rak0
Anubis
2,716
413
0
2,145
4,454
1,880
0
2,007
2,447
20,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,479
Gold Earned
27,063
301
Minions Killed
257
0
Camps Cleared
0
1,001,109
Distance Traveled
902,132
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,235
693
84
9
0
197,897
2
W
Nike
6,171
686
82
9
0
187,848
2
W
Artemis
4,987
554
39
4
0
182,144
2
L
Ra
5,625
625
78
9
0
185,334
2
L
Pele
5,826
647
80
9
0
218,479
0
L
Freya
4,918
546
51
6
0
173,908
0
W
Pele
6,272
697
74
8
0
216,701
0
L
Hercules
5,701
633
15
2
0
219,601
5
W
Bacchus
5,814
646
22
2
0
216,519
0
L
Anubis
4,993
555
33
4
0
104,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role