Player Matchup

Agni
Agni
Gold IV
Astralopitecus9
Agni
Gold IV
Level 175
God Stats
5W - 6L
1,457 SR
Queue Stats
156W - 161L
1,397 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Benjamin20111986
Kuzenbo
Bronze III
Level 142
God Stats
2W - 3L
1,242 SR
Queue Stats
3W - 5L
1,363 MMR
Solo
Kali
Kali
Bronze III
GomahGap
Kali
Bronze III
Level 82
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold IV
Huntezuma
Hachiman
Gold IV
Level 159
God Stats
6W - 2L
1,519 SR
Queue Stats
56W - 53L
1,230 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
TyrannosaurBear
Erlang Shen
Gold V
Level 101
God Stats
1W - 3L
1,450 SR
Queue Stats
34W - 42L
1,372 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,477 SR
1,373 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,466 SR
1,405 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze III
Nix_-ss
Maui
Bronze III
Level 69
God Stats
0W - 2L
1,347 SR
Queue Stats
6W - 24L
1,467 MMR
Party 1
Charybdis
Charybdis
Bronze II
TOM_WRA
Charybdis
Bronze II
Level 112
God Stats
0W - 4L
1,238 SR
Queue Stats
33W - 48L
1,312 MMR
Party 1
Aphrodite
Aphrodite
Silver I
WiceQuispyXD808
Aphrodite
Silver I
Level 81
God Stats
27W - 18L
1,650 SR
Queue Stats
65W - 87L
1,362 MMR
Solo
Thor
Thor
Gold IV
o308 Rags
Thor
Gold IV
Level 165
God Stats
4W - 3L
1,595 SR
Queue Stats
150W - 145L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,074
673
9,472
5,864
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 5
7,005
584
4,778
5,632
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
13
3 / 0 / 0
8,198
683
7,716
11,716
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Huntezuma
Hachiman
12
3 / 0 / 4
7,072
589
8,494
5,981
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
TyrannosaurBear
Erlang Shen
15
4 / 0 / 3
8,079
673
5,193
10,520
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ao KuangBastetJanusMaman Brigitte

VS

Bans
YmirAthenaMedusaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 1 / 0
7,513
626
4,756
8,758
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
Nix_-ss
Maui
8
0 / 4 / 0
4,983
415
1,019
8,469
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
TOM_WRA
Charybdis
10
0 / 4 / 0
5,767
481
3,453
10,443
3,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
WiceQuispyXD808
Aphrodite
12
1 / 4 / 0
6,421
535
2,765
11,003
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
11
0 / 4 / 1
6,149
512
4,828
12,462
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
1
1
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
3
1
3
4.5
W
3
0
5
5.5
W
Kali
3
0
0
3
W
Hachiman
Huntezuma
Hachiman
3
0
4
5
L
Maui
Nix_-ss
Maui
0
4
0
0
L
Charybdis
TOM_WRA
Charybdis
0
4
0
0
W
Erlang Shen
TyrannosaurBear
Erlang Shen
4
0
3
5.5
L
Aphrodite
WiceQuispyXD808
Aphrodite
1
4
0
0.25
L
Thor
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
16,821
39,713
Taken
51,135
21,197
Mitigated
21,369
16,395
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,756
1,798
0
4,349
8,758
2,770
0
0
8,758
0
62,643
W
9,472
644
0
1,090
5,864
2,099
338
1,823
4,041
62,088
0
W
4,778
2,440
0
1,248
5,632
6,243
354
206
5,335
17,628
0
W
Kali
7,716
2,808
0
7,487
11,716
4,554
0
0
11,716
0
57,001
W
Hachiman
Huntezuma
Hachiman
8,494
4,828
0
2,959
5,981
2,584
0
498
5,341
0
60,280
L
Maui
Nix_-ss
Maui
1,019
33
0
730
8,469
5,346
0
2,318
6,083
10,661
0
L
Charybdis
TOM_WRA
Charybdis
3,453
1,991
0
3,244
10,443
3,616
0
3,010
7,381
0
51,306
W
Erlang Shen
TyrannosaurBear
Erlang Shen
5,193
3,110
0
3,611
10,520
5,717
0
1,016
9,477
0
85,524
L
Aphrodite
WiceQuispyXD808
Aphrodite
2,765
151
894
5,519
11,003
5,017
17
7,254
3,331
42,633
0
L
Thor
4,828
1,361
0
500
12,462
4,620
0
1,060
11,332
19
49,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,428
Gold Earned
30,833
453
Minions Killed
380
0
Camps Cleared
0
1,255,790
Distance Traveled
1,100,525
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,513
626
124
10
0
201,234
0
W
Agni
8,074
673
123
10
0
234,502
1
W
Kuzenbo
7,005
584
16
1
0
260,989
2
W
Kali
8,198
683
95
8
0
270,970
0
W
Hachiman
7,072
589
102
9
0
218,208
4
L
Maui
4,983
415
16
1
0
212,546
0
L
Charybdis
5,767
481
93
8
0
229,418
0
W
Erlang Shen
8,079
673
117
10
0
271,121
0
L
Aphrodite
6,421
535
80
7
0
226,922
0
L
Thor
6,149
512
67
6
0
230,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role