Player Matchup

Ah Puch
Ah Puch
DIN0321
Ah Puch
Level 157
God Stats
11W - 7L
1,598 SR
Queue Stats
549W - 575L
1,506 Elo+
Party 1
Terra
Terra
Hater Meds
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 210L
1,437 Elo+
Party 1
Hades
Hades
Moist69Giraffe
Hades
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,386 Elo+
Solo
Mulan
Mulan
Shadowbaron22
Mulan
Level 84
God Stats
2W - 3L
1,651 SR
Queue Stats
117W - 105L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTV Gem345
Tsukuyomi
Level 23
God Stats
0W - 2L
1,287 SR
Queue Stats
71W - 113L
1,434 Elo+
Solo
Team Averages
Level 78
1,507 SR
1,458 Elo+

VS

Team Averages
Level 121
1,482 SR
1,478 Elo+
Vulcan
Vulcan
Caom1
Vulcan
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 72L
1,328 Elo+
Solo
Sylvanus
Sylvanus
CaptainGordan
Sylvanus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 82L
1,558 Elo+
Solo
Merlin
Merlin
GOD OF MOBN
Merlin
Level 147
God Stats
13W - 12L
1,496 SR
Queue Stats
841W - 853L
1,461 Elo+
Solo
Vamana
Vamana
jademarth4
Vamana
Level 109
God Stats
3W - 1L
1,714 SR
Queue Stats
337W - 299L
1,515 Elo+
Solo
Yu Huang
Yu Huang
xlx Andy H xlx
Yu Huang
Level 129
God Stats
1W - 2L
1,200 SR
Queue Stats
282W - 254L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DIN0321
Ah Puch
18
5 / 4 / 4
9,534
795
18,604
10,807
4,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
15
0 / 3 / 6
7,638
637
4,407
12,970
9,048
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 7 / 6
7,429
619
3,292
13,871
7,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 5 / 3
9,552
796
10,104
18,336
18,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
TTV Gem345
Tsukuyomi
13
2 / 8 / 3
7,814
651
6,576
14,847
5,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Caom1
Vulcan
13
3 / 4 / 9
8,653
721
10,100
9,233
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
CaptainGordan
Sylvanus
17
6 / 3 / 17
10,227
852
7,696
15,615
13,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
17
5 / 1 / 10
10,117
843
12,300
7,544
3,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
jademarth4
Vamana
18
9 / 5 / 12
10,960
913
16,969
18,637
20,915
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
18
4 / 1 / 16
10,844
904
17,441
11,054
4,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
13
Kills
27
27
Deaths
14
22
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Caom1
Vulcan
3
4
9
1.88
W
Sylvanus
CaptainGordan
Sylvanus
6
3
17
4.83
L
Ah Puch
DIN0321
Ah Puch
5
4
4
1.75
W
Merlin
5
1
10
10
L
Terra
0
3
6
1
L
1
7
6
0.57
L
5
5
3
1.3
L
Tsukuyomi
TTV Gem345
Tsukuyomi
2
8
3
0.44
W
Vamana
jademarth4
Vamana
9
5
12
3
W
Yu Huang
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,983
Damage
64,506
70,831
Taken
62,083
45,086
Mitigated
46,517
17,740
Healing
26,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Caom1
Vulcan
10,100
2,381
1,192
1,604
9,233
3,899
326
2,925
6,308
20,579
0
W
Sylvanus
CaptainGordan
Sylvanus
7,696
2,437
6,380
5,175
15,615
13,515
1,437
7,543
8,072
11,707
860
L
Ah Puch
DIN0321
Ah Puch
18,604
200
570
2,397
10,807
4,576
0
6,459
4,207
38,350
0
W
Merlin
12,300
759
1,136
1,265
7,544
3,234
945
5,275
2,269
29,961
0
L
Terra
4,407
450
3,492
4,375
12,970
9,048
0
9,868
3,026
14,247
0
L
3,292
887
799
1,580
13,871
7,099
0
9,129
4,385
7,667
0
L
10,104
890
486
2,138
18,336
18,708
0
12,703
5,290
911
20,324
L
Tsukuyomi
TTV Gem345
Tsukuyomi
6,576
1,103
764
1,139
14,847
5,655
0
9,077
5,515
0
12,354
W
Vamana
jademarth4
Vamana
16,969
7,032
2,202
3,994
18,637
20,915
891
6,041
12,596
0
24,377
W
Yu Huang
17,441
631
904
2,571
11,054
4,954
496
5,430
5,624
35,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,967
Gold Earned
50,801
119
Minions Killed
166
0
Camps Cleared
0
1,015,838
Distance Traveled
1,114,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,653
721
25
2
0
205,487
0
W
Sylvanus
10,227
852
29
2
0
212,384
0
L
Ah Puch
9,534
795
45
4
0
210,883
0
W
Merlin
10,117
843
40
3
0
226,065
0
L
Terra
7,638
637
23
2
0
224,608
0
L
Hades
7,429
619
12
1
0
160,202
0
L
Mulan
9,552
796
24
2
0
215,208
0
L
Tsukuyomi
7,814
651
15
1
0
204,937
0
W
Vamana
10,960
913
23
2
0
233,642
0
W
Yu Huang
10,844
904
49
4
0
236,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role