Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Deliriu
Amaterasu
Level 84
God Stats
1W - 2L
1,527 SR
Queue Stats
42W - 34L
1,527 Elo+
Solo
Shiva
Shiva
JuiceMcDaniels
Shiva
Level 148
God Stats
23W - 22L
1,548 SR
Queue Stats
663W - 657L
1,484 Elo+
Party 1
Sol
Sol
Super-Rio26
Sol
Level 159
God Stats
90W - 77L
1,580 SR
Queue Stats
939W - 920L
1,542 Elo+
Party 1
Team Averages
Level 123
1,531 SR
1,511 Elo+

VS

Team Averages
Level 132
1,610 SR
1,518 Elo+
Fenrir
Fenrir
Face1ess-782
Fenrir
Level 105
God Stats
3W - 1L
1,756 SR
Queue Stats
126W - 124L
1,477 Elo+
Solo
Achilles
Achilles
Topillo2002
Achilles
Level 126
God Stats
7W - 10L
1,439 SR
Queue Stats
215W - 216L
1,564 Elo+
Solo
Artemis
Artemis
Voyaged
Artemis
Level 103
God Stats
3W - 0L
1,708 SR
Queue Stats
26W - 19L
1,510 Elo+
Solo
Geb
Geb
slyviperaroma
Geb
Level 180
God Stats
13W - 15L
1,650 SR
Queue Stats
296W - 279L
1,532 Elo+
Solo
Merlin
Merlin
thillycuh
Merlin
Level 144
God Stats
21W - 21L
1,500 SR
Queue Stats
156W - 168L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 5 / 1
8,592
537
7,835
13,754
5,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
 
Yu Huang
13
2 / 6 / 1
8,098
506
9,351
11,898
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Deliriu
Amaterasu
14
2 / 3 / 1
9,022
564
10,381
22,880
19,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 4
7,247
453
7,546
11,685
7,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 3 / 1
8,183
511
8,986
12,498
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 3 / 6
9,383
586
10,149
15,883
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Topillo2002
Achilles
17
4 / 2 / 1
9,838
615
15,827
19,295
19,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Voyaged
Artemis
15
6 / 5 / 0
8,973
561
7,221
12,354
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 5
8,359
522
6,315
13,308
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
thillycuh
Merlin
16
3 / 1 / 7
9,362
585
8,901
8,978
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
19
19
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
5
1
0.7
L
Yu Huang
 
Yu Huang
2
6
1
0.42
L
Amaterasu
Deliriu
Amaterasu
2
3
1
0.83
W
Fenrir
6
3
6
3
L
1
2
4
1.5
L
3
3
1
1.17
W
Achilles
Topillo2002
Achilles
4
2
1
2.25
W
Artemis
Voyaged
Artemis
6
5
0
1.2
W
0
0
5
2.5
W
Merlin
thillycuh
Merlin
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,099
Damage
48,413
72,715
Taken
69,818
41,518
Mitigated
46,524
21,136
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,835
845
0
2,324
13,754
5,446
0
1,643
11,945
0
67,370
L
Yu Huang
 
Yu Huang
9,351
547
0
866
11,898
4,384
0
6,689
5,209
61,786
0
L
Amaterasu
Deliriu
Amaterasu
10,381
6,780
0
11,349
22,880
19,956
0
130
21,348
0
62,848
W
Fenrir
10,149
1,424
0
2,757
15,883
7,265
0
3,082
12,801
0
64,648
L
7,546
1,399
0
874
11,685
7,948
41
4,452
7,233
0
32,594
L
8,986
3,183
0
5,723
12,498
3,784
1,052
2,302
10,196
58,530
1,451
W
Achilles
Topillo2002
Achilles
15,827
4,496
0
4,666
19,295
19,303
0
0
19,295
0
79,728
W
Artemis
Voyaged
Artemis
7,221
3,771
0
2,674
12,354
4,409
3,312
4,356
7,998
0
52,619
W
6,315
517
0
3,407
13,308
11,744
0
5,713
7,595
35,737
0
W
Merlin
thillycuh
Merlin
8,901
332
0
997
8,978
3,803
0
5,158
3,820
77,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
45,915
445
Minions Killed
454
0
Camps Cleared
0
1,475,332
Distance Traveled
1,641,344
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,592
537
88
6
0
335,443
0
L
Yu Huang
8,098
506
113
7
0
256,836
2
L
Amaterasu
9,022
564
112
7
0
328,607
0
W
Fenrir
9,383
586
85
5
0
385,726
0
L
Shiva
7,247
453
40
3
0
290,231
0
L
Sol
8,183
511
92
6
0
264,215
1
W
Achilles
9,838
615
112
7
0
327,023
4
W
Artemis
8,973
561
88
6
0
297,747
2
W
Geb
8,359
522
35
2
0
313,926
4
W
Merlin
9,362
585
134
8
0
316,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role