Player Matchup

Achilles
Achilles
Kenurd
Achilles
Level 158
God Stats
10W - 4L
1,691 SR
Queue Stats
600W - 534L
1,578 Elo+
Solo
Hel
Hel
RAMILLOS78
Hel
Level 172
God Stats
2W - 1L
1,700 SR
Queue Stats
140W - 128L
1,573 Elo+
Solo
Athena
Athena
SoloSeconds
Athena
Level 125
God Stats
3W - 2L
1,703 SR
Queue Stats
117W - 103L
1,569 Elo+
Solo
Medusa
Medusa
Steavejohn15
Medusa
Level 209
God Stats
18W - 8L
1,580 SR
Queue Stats
375W - 343L
1,496 Elo+
Solo
Ravana
Ravana
TheWavyGravy42
Ravana
Level 159
God Stats
12W - 9L
1,578 SR
Queue Stats
443W - 480L
1,472 Elo+
Solo
Team Averages
Level 165
1,650 SR
1,538 Elo+

VS

Team Averages
Level 154
1,375 SR
1,534 Elo+
Ra
Ra
 
Ra
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
BusteraRhymes417
Bake Kujira
Level 129
God Stats
30W - 24L
1,422 SR
Queue Stats
188W - 158L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Leachism
Danzaburou
Level 106
God Stats
0W - 1L
1,332 SR
Queue Stats
94W - 81L
1,549 Elo+
Solo
Thor
Thor
Zinshio
Thor
Level 148
God Stats
1W - 2L
1,475 SR
Queue Stats
206W - 186L
1,563 Elo+
Solo
Maui
Maui
xxxMORTxxx
Maui
Level 151
God Stats
2W - 5L
1,147 SR
Queue Stats
277W - 255L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kenurd
Achilles
12
4 / 0 / 1
6,619
602
8,848
8,771
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 1 / 2
6,981
635
7,797
8,179
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
2 / 1 / 4
6,792
617
4,300
11,064
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
12
5 / 1 / 0
7,450
677
9,659
6,555
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 3
6,247
568
4,268
5,749
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 0
7,001
636
7,152
7,012
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
BusteraRhymes417
Bake Kujira
11
0 / 3 / 1
6,605
600
6,053
10,231
10,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Leachism
Danzaburou
9
1 / 5 / 1
5,676
516
3,422
9,488
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
Zinshio
Thor
9
0 / 1 / 2
5,413
492
3,390
9,779
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 1
5,536
503
3,904
10,457
6,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
4
4
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
L
Bake Kujira
BusteraRhymes417
Bake Kujira
0
3
1
0.17
W
Achilles
Kenurd
Achilles
4
0
1
4.5
L
Danzaburou
Leachism
Danzaburou
1
5
1
0.3
W
0
1
2
1
W
Athena
2
1
4
4
W
Medusa
5
1
0
5
W
0
1
3
1.5
L
Thor
Zinshio
Thor
0
1
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
23,921
40,318
Taken
46,967
21,229
Mitigated
26,184
17,859
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,152
457
456
3,220
7,012
2,834
0
2,528
4,436
64,729
548
L
Bake Kujira
BusteraRhymes417
Bake Kujira
6,053
3,639
0
2,425
10,231
10,324
0
608
8,824
54,349
0
W
Achilles
Kenurd
Achilles
8,848
1,807
0
3,465
8,771
7,130
0
4,164
4,607
0
46,612
L
Danzaburou
Leachism
Danzaburou
3,422
1,201
0
1,054
9,488
3,194
0
640
8,848
0
36,273
W
7,797
275
2,339
5,129
8,179
3,430
0
5,310
2,749
77,619
0
W
Athena
4,300
1,225
0
3,064
11,064
5,859
0
4,551
6,513
21,974
0
W
Medusa
9,659
3,335
0
2,705
6,555
2,538
834
727
5,828
0
62,621
W
4,268
1,028
0
1,157
5,749
2,272
0
1,932
3,760
0
56,300
L
Thor
Zinshio
Thor
3,390
669
0
1,328
9,779
3,146
0
3,271
6,463
0
32,581
L
3,904
1,232
1,418
3,180
10,457
6,686
0
5,050
5,359
13,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
30,231
403
Minions Killed
352
0
Camps Cleared
0
1,213,370
Distance Traveled
1,211,397
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,001
636
123
11
0
256,148
1
L
Bake Kujira
6,605
600
88
8
0
228,011
0
W
Achilles
6,619
602
76
7
0
244,952
2
L
Danzaburou
5,676
516
72
7
0
218,426
2
W
Hel
6,981
635
134
12
0
242,054
5
W
Athena
6,792
617
37
3
0
254,619
1
W
Medusa
7,450
677
82
7
0
216,835
5
W
Ravana
6,247
568
74
7
0
254,910
2
L
Thor
5,413
492
56
5
0
264,811
0
L
Maui
5,536
503
13
1
0
244,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role