Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AntmanFTW2016
Aphrodite
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 32L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
I_SPY_MINION6
Baron Samedi
Level 85
God Stats
1W - 6L
1,143 SR
Queue Stats
147W - 144L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
JusThtSimp
Ratatoskr
Level 86
God Stats
9W - 10L
1,460 SR
Queue Stats
73W - 73L
1,450 Elo+
Party 2
Neith
Neith
Malefika
Neith
Level 203
God Stats
180W - 175L
1,536 SR
Queue Stats
369W - 371L
1,478 Elo+
Solo
Team Averages
Level 116
1,428 SR
1,476 Elo+

VS

Team Averages
Level 112
1,560 SR
1,472 Elo+
Susano
Susano
BusyPopcorn3077
Susano
Level 68
God Stats
2W - 3L
1,583 SR
Queue Stats
15W - 18L
1,461 Elo+
Party 1
Xing Tian
Xing Tian
El isaacG935
Xing Tian
Level 72
God Stats
2W - 2L
1,615 SR
Queue Stats
94W - 93L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
FrodoIfo
Nu Wa
Level 154
God Stats
59W - 62L
1,520 SR
Queue Stats
252W - 270L
1,425 Elo+
Solo
Olorun
Olorun
WereWolf420
Olorun
Level 149
God Stats
4W - 5L
1,585 SR
Queue Stats
403W - 407L
1,457 Elo+
Solo
Hera
Hera
Âshromer
Hera
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 0 / 3
9,329
549
15,039
13,993
9,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
AntmanFTW2016
Aphrodite
12
0 / 3 / 3
7,748
456
7,257
12,184
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
I_SPY_MINION6
Baron Samedi
15
3 / 4 / 0
9,195
541
7,639
14,751
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
JusThtSimp
Ratatoskr
16
5 / 2 / 2
9,435
555
7,443
14,679
5,235
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Malefika
Neith
13
1 / 3 / 1
7,613
448
14,015
14,940
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 0
9,401
553
8,738
11,804
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
El isaacG935
Xing Tian
12
1 / 0 / 4
8,293
488
11,027
17,281
11,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
FrodoIfo
Nu Wa
17
2 / 2 / 4
9,840
579
15,976
11,508
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
13
1 / 4 / 2
7,677
452
6,399
14,603
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
13
1 / 7 / 1
8,302
488
6,729
11,413
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
14
Kills
12
12
Deaths
14
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
3
6.5
W
Aphrodite
AntmanFTW2016
Aphrodite
0
3
3
0.5
L
7
1
0
7
L
Xing Tian
El isaacG935
Xing Tian
1
0
4
3
L
Nu Wa
FrodoIfo
Nu Wa
2
2
4
2
W
Baron Samedi
I_SPY_MINION6
Baron Samedi
3
4
0
0.75
W
Ratatoskr
JusThtSimp
Ratatoskr
5
2
2
3
W
Neith
Malefika
Neith
1
3
1
0.5
L
Olorun
1
4
2
0.5
L
Hera
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,393
Damage
48,869
70,547
Taken
66,609
33,814
Mitigated
32,517
30,829
Healing
21,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,039
2,797
0
6,008
13,993
9,156
0
5,802
8,085
0
74,699
W
Aphrodite
AntmanFTW2016
Aphrodite
7,257
1,725
3,783
6,394
12,184
8,289
202
10,075
2,035
24,182
0
L
8,738
2,133
0
4,654
11,804
5,102
0
633
11,171
0
68,190
L
Xing Tian
El isaacG935
Xing Tian
11,027
578
2,135
4,970
17,281
11,527
180
5,624
11,657
34,847
184
L
Nu Wa
FrodoIfo
Nu Wa
15,976
7,743
0
3,246
11,508
5,389
588
7,274
4,234
80,835
0
W
Baron Samedi
I_SPY_MINION6
Baron Samedi
7,639
566
121
6,648
14,751
5,054
0
9,990
4,437
82,798
0
W
Ratatoskr
JusThtSimp
Ratatoskr
7,443
1,882
0
4,259
14,679
5,235
0
5,054
9,441
0
79,071
W
Neith
Malefika
Neith
14,015
1,738
0
3,616
14,940
6,080
502
8,124
6,742
0
80,886
L
Olorun
6,399
2,455
1,440
3,693
14,603
6,034
580
850
13,753
57,368
2,601
L
Hera
6,729
1,763
0
1,570
11,413
4,465
0
515
10,898
60,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
43,513
496
Minions Killed
479
0
Camps Cleared
0
1,694,224
Distance Traveled
1,661,850
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,329
549
107
6
0
384,423
10
W
Aphrodite
7,748
456
38
2
0
299,888
4
L
Susano
9,401
553
103
6
0
411,150
0
L
Xing Tian
8,293
488
37
2
0
360,031
2
L
Nu Wa
9,840
579
119
7
0
288,577
1
W
Baron Samedi
9,195
541
121
7
0
281,412
2
W
Ratatoskr
9,435
555
113
7
0
400,449
0
W
Neith
7,613
448
117
7
0
328,052
0
L
Olorun
7,677
452
103
6
0
293,327
0
L
Hera
8,302
488
117
7
0
308,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role