Player Matchup

Hercules
Hercules
Varuzen
Hercules
Level 27
God Stats
2W - 3L
1,468 SR
Queue Stats
12W - 10L
1,418 Elo+
Party 1
Neith
Neith
Weronika2705
Neith
Level 65
God Stats
60W - 49L
1,524 SR
Queue Stats
81W - 89L
1,382 Elo+
Solo
Sol
Sol
Zedakin
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,415 Elo+
Party 1
Team Averages
Level 47
1,498 SR
1,405 Elo+

VS

Team Averages
Level 76
1,318 SR
1,353 Elo+
Chaac
Chaac
Atom 9th
Chaac
Level 153
God Stats
2W - 2L
1,354 SR
Queue Stats
73W - 71L
1,447 Elo+
Party 2
Kuzenbo
Kuzenbo
PROMETHIUM343
Kuzenbo
Level 29
God Stats
2W - 4L
1,145 SR
Queue Stats
20W - 26L
1,273 Elo+
Party 2
Tiamat
Tiamat
ThinESCREMENT
Tiamat
Level 47
God Stats
121W - 137L
1,456 SR
Queue Stats
205W - 221L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Varuzen
Hercules
10
0 / 5 / 2
8,006
667
6,799
15,536
8,508
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 0
8,040
670
4,450
8,361
3,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
11
1 / 3 / 1
8,294
691
8,928
8,385
2,469
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Atom 9th
Chaac
13
7 / 0 / 4
10,266
856
14,868
13,774
15,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
12
2 / 0 / 4
8,612
718
4,517
9,814
11,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 2 / 5
9,498
792
8,426
6,644
5,806
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
Atom 9th
Chaac
7
0
4
9
W
Kuzenbo
2
0
4
4
W
3
2
5
2.75
L
Hercules
Varuzen
Hercules
0
5
2
0.2
L
1
4
0
0.25
L
Sol
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,177
Damage
27,811
32,282
Taken
30,232
13,999
Mitigated
33,044
7,031
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Atom 9th
Chaac
14,868
1,922
0
4,463
13,774
15,676
0
2,557
11,217
0
53,131
W
Kuzenbo
4,517
633
0
1,810
9,814
11,562
208
4,243
5,571
14,967
120
W
8,426
607
0
1,243
6,644
5,806
44
3,325
3,319
38,928
0
L
Hercules
Varuzen
Hercules
6,799
2,007
170
2,855
15,536
8,508
0
7,408
7,706
0
19,405
L
4,450
2,191
0
705
8,361
3,022
294
2,728
5,375
0
25,074
L
Sol
8,928
1,943
0
3,301
8,385
2,469
0
3,026
5,120
30,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,340
Gold Earned
28,376
115
Minions Killed
133
0
Camps Cleared
0
637,403
Distance Traveled
730,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,266
856
47
4
0
261,783
0
W
Kuzenbo
8,612
718
11
1
0
242,137
0
W
Tiamat
9,498
792
75
6
0
227,051
0
L
Hercules
8,006
667
26
2
0
216,476
0
L
Neith
8,040
670
55
5
0
202,130
0
L
Sol
8,294
691
34
3
0
218,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role