Player Matchup

Tiamat
Tiamat
CallmeBadBigWolf
Tiamat
Level 154
God Stats
5W - 6L
1,454 SR
Queue Stats
65W - 66L
1,460 Elo+
Solo
Thanatos
Thanatos
Dolbezhnik
Thanatos
Level 50
God Stats
3W - 5L
1,468 SR
Queue Stats
10W - 11L
1,445 Elo+
Party 1
Ymir
Ymir
PHVNTV5M
Ymir
Level 45
God Stats
5W - 5L
1,509 SR
Queue Stats
15W - 17L
1,440 Elo+
Party 1
Charon
Charon
SexAgressor2005
Charon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,427 Elo+
Party 1
Bellona
Bellona
ShadowStiend
Bellona
Level 14
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 1
Team Averages
Level 65
1,437 SR
1,442 Elo+

VS

Team Averages
Level 110
1,561 SR
1,482 Elo+
Baron Samedi
Baron Samedi
JohnWaits
Baron Samedi
Level 144
God Stats
95W - 83L
1,579 SR
Queue Stats
322W - 322L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Lucydity
Sylvanus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ProtheanZero
Ao Kuang
Level 105
God Stats
2W - 2L
1,666 SR
Queue Stats
25W - 24L
1,437 Elo+
Solo
Neith
Neith
SeidlersSiggi
Neith
Level 129
God Stats
34W - 30L
1,559 SR
Queue Stats
80W - 65L
1,497 Elo+
Solo
Jing Wei
Jing Wei
Tuksuuz
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,915
592
3,344
6,555
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Dolbezhnik
Thanatos
9
3 / 5 / 0
5,247
525
6,352
11,552
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
6
0 / 2 / 1
4,581
458
1,601
7,517
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 1
4,100
410
3,619
6,248
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ShadowStiend
Bellona
9
0 / 3 / 0
5,100
510
2,941
8,206
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JohnWaits
Baron Samedi
11
5 / 1 / 3
6,495
650
4,086
4,824
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Lucydity
Sylvanus
8
0 / 0 / 5
5,444
544
4,095
7,020
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ProtheanZero
Ao Kuang
10
4 / 0 / 2
6,310
631
4,585
6,715
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 0 / 3
7,393
739
5,197
5,377
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Tuksuuz
Jing Wei
8
1 / 2 / 3
5,210
521
4,634
5,994
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
13
14
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Thanatos
Dolbezhnik
Thanatos
3
5
0
0.6
W
Baron Samedi
JohnWaits
Baron Samedi
5
1
3
6.5
W
Sylvanus
Lucydity
Sylvanus
0
0
5
2.5
L
Ymir
0
2
1
0.25
W
Ao Kuang
ProtheanZero
Ao Kuang
4
0
2
5
W
3
0
3
4.5
L
0
1
1
0.5
L
Bellona
ShadowStiend
Bellona
0
3
0
0
W
Jing Wei
Tuksuuz
Jing Wei
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,857
Damage
22,597
40,078
Taken
29,930
23,612
Mitigated
12,103
10,180
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,344
277
0
1,332
6,555
3,869
0
3,171
3,384
38,750
0
L
Thanatos
Dolbezhnik
Thanatos
6,352
2,017
0
5,031
11,552
4,302
0
3,194
8,358
0
33,184
W
Baron Samedi
JohnWaits
Baron Samedi
4,086
239
280
1,689
4,824
2,520
0
2,117
2,707
35,169
0
W
Sylvanus
Lucydity
Sylvanus
4,095
846
1,255
2,469
7,020
3,716
0
2,567
4,154
17,049
0
L
Ymir
1,601
261
0
982
7,517
4,540
0
3,211
4,306
10,968
0
W
Ao Kuang
ProtheanZero
Ao Kuang
4,585
1,789
0
2,559
6,715
2,282
0
1,187
5,489
34,176
383
W
5,197
2,157
0
2,329
5,377
1,885
715
193
5,184
0
58,653
L
3,619
538
0
1,008
6,248
4,295
0
2,076
4,172
17,045
313
L
Bellona
ShadowStiend
Bellona
2,941
1,182
0
1,827
8,206
6,606
0
1,259
6,947
0
33,953
W
Jing Wei
Tuksuuz
Jing Wei
4,634
3,247
0
822
5,994
1,700
434
1,636
4,145
0
25,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,943
Gold Earned
30,852
240
Minions Killed
267
0
Camps Cleared
0
992,211
Distance Traveled
930,357
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,915
592
80
8
0
189,124
0
L
Thanatos
5,247
525
54
5
0
210,844
0
W
Baron Samedi
6,495
650
61
6
0
203,285
5
W
Sylvanus
5,444
544
23
2
0
173,325
3
L
Ymir
4,581
458
22
2
0
209,346
0
W
Ao Kuang
6,310
631
51
5
0
210,030
0
W
Neith
7,393
739
101
10
0
177,901
2
L
Charon
4,100
410
23
2
0
197,885
0
L
Bellona
5,100
510
61
6
0
185,012
0
W
Jing Wei
5,210
521
31
3
0
165,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role