Player Matchup

Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Zeqhoo
Baron Samedi
Gold III
Level 67
God Stats
18W - 7L
1,688 SR
Queue Stats
72W - 66L
1,735 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 73
1,563 SR
1,578 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,627 SR
1,626 MMR
Mulan
Mulan
Gold III
ElBuscador53
Mulan
Gold III
Level 85
God Stats
15W - 8L
1,625 SR
Queue Stats
27W - 28L
1,564 MMR
Party 2
Discordia
Discordia
Gold II
INaytric
Discordia
Gold II
Level 142
God Stats
9W - 9L
1,619 SR
Queue Stats
34W - 31L
1,634 MMR
Party 2
Da Ji
Da Ji
Gold I
Mr xRacso L96A1
Da Ji
Gold I
Level 144
God Stats
5W - 4L
1,636 SR
Queue Stats
34W - 30L
1,680 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 0 / 6
8,909
891
9,608
8,183
7,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
 
Ne Zha
10
0 / 3 / 8
7,432
743
3,996
10,226
6,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Zeqhoo
Baron Samedi
12
6 / 1 / 6
9,139
914
8,351
5,198
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboPersephoneAthenaThothAchilles

VS

Bans
AresSobekHerculesKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
7,065
707
3,366
13,207
9,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
INaytric
Discordia
10
2 / 3 / 0
7,154
715
7,910
6,348
2,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 2
7,681
768
5,860
7,537
3,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
6
9
W
Ne Zha
 
Ne Zha
0
3
8
1.33
L
0
6
4
0.33
L
Discordia
INaytric
Discordia
2
3
0
0.67
L
2
3
2
1
W
Baron Samedi
Zeqhoo
Baron Samedi
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
17,136
23,607
Taken
27,092
16,751
Mitigated
15,660
4,796
Healing
2,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,608
2,499
0
1,446
8,183
7,103
21
3,437
4,746
0
16,645
W
Ne Zha
 
Ne Zha
3,996
503
0
1,295
10,226
6,570
0
3,145
7,081
0
29,554
L
3,366
259
0
1,172
13,207
9,989
0
5,210
7,546
1,247
7,037
L
Discordia
INaytric
Discordia
7,910
176
0
30
6,348
2,045
0
734
5,323
33,875
0
L
5,860
1,109
0
1,713
7,537
3,626
0
2,877
4,464
0
20,676
W
Baron Samedi
Zeqhoo
Baron Samedi
8,351
1,088
515
1,540
5,198
3,078
141
2,234
2,964
41,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,480
Gold Earned
21,900
126
Minions Killed
94
0
Camps Cleared
0
621,547
Distance Traveled
509,810
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,909
891
18
2
0
222,631
5
W
Ne Zha
7,432
743
33
3
0
210,120
0
L
Mulan
7,065
707
11
1
0
152,889
4
L
Discordia
7,154
715
53
5
0
166,994
0
L
Da Ji
7,681
768
30
3
0
189,927
3
W
Baron Samedi
9,139
914
75
8
0
188,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role