Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Freya
Freya
NinjaDustyEU
Freya
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,304 Elo+
Party 2
Sylvanus
Sylvanus
Wishmelord
Sylvanus
Level 48
God Stats
4W - 7L
1,491 SR
Queue Stats
147W - 150L
1,400 Elo+
Party 4
Horus
Horus
ZostSenpai
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,065 Elo+
Party 2
Lancelot
Lancelot
zTDxwg
Lancelot
Level 88
God Stats
4W - 5L
1,391 SR
Queue Stats
291W - 275L
1,457 Elo+
Solo
Team Averages
Level 61
1,476 SR
1,345 Elo+

VS

Team Averages
Level 91
1,512 SR
1,378 Elo+
Ares
Ares
BigKaktus94
Ares
Level 107
God Stats
20W - 16L
1,527 SR
Queue Stats
178W - 222L
1,390 Elo+
Party 1
Thoth
Thoth
GoldPatii
Thoth
Level 128
God Stats
33W - 43L
1,492 SR
Queue Stats
321W - 363L
1,385 Elo+
Party 1
Fenrir
Fenrir
Homeplayer_Marv
Fenrir
Level 23
God Stats
11W - 6L
1,552 SR
Queue Stats
26W - 39L
1,332 Elo+
Party 3
Erlang Shen
Erlang Shen
RaikouSenpai
Erlang Shen
Level 78
God Stats
13W - 8L
1,531 SR
Queue Stats
323W - 378L
1,414 Elo+
Party 3
Skadi
Skadi
Wilgor
Skadi
Level 120
God Stats
10W - 12L
1,457 SR
Queue Stats
208W - 261L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 3 / 6
7,716
482
8,910
12,916
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 0
7,017
439
6,475
12,723
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Wishmelord
Sylvanus
10
2 / 4 / 3
7,304
457
6,504
16,846
12,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
11
0 / 5 / 1
6,976
436
7,279
12,354
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
zTDxwg
Lancelot
16
7 / 1 / 2
9,413
588
11,651
14,560
7,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
7,781
486
7,973
15,570
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
GoldPatii
Thoth
13
2 / 2 / 5
8,275
517
8,672
4,142
1,359
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 2 / 4
8,759
547
7,621
14,354
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
RaikouSenpai
Erlang Shen
15
5 / 2 / 2
9,619
601
10,062
17,940
18,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Wilgor
Skadi
11
2 / 5 / 2
7,437
465
13,393
13,154
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
14
Kills
18
18
Deaths
14
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
6
1.67
W
2
3
6
1.67
W
Thoth
GoldPatii
Thoth
2
2
5
2.25
W
7
2
4
4.5
L
3
5
0
0.6
W
Erlang Shen
RaikouSenpai
Erlang Shen
5
2
2
3
W
Skadi
Wilgor
Skadi
2
5
2
0.6
L
Sylvanus
Wishmelord
Sylvanus
2
4
3
0.88
L
Horus
0
5
1
0.1
L
Lancelot
zTDxwg
Lancelot
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,819
Damage
47,721
69,399
Taken
65,160
39,773
Mitigated
42,963
23,385
Healing
19,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,910
4,565
0
2,709
12,916
5,465
64
3,191
9,725
0
53,917
W
7,973
312
0
4,021
15,570
12,716
146
4,396
11,008
21,914
0
W
Thoth
GoldPatii
Thoth
8,672
183
0
318
4,142
1,359
1,027
2,265
1,583
52,595
0
W
7,621
2,188
0
4,068
14,354
6,083
0
2,660
11,624
0
47,646
L
6,475
1,621
0
3,216
12,723
4,735
0
6,320
6,403
31,415
0
W
Erlang Shen
RaikouSenpai
Erlang Shen
10,062
5,390
0
9,349
17,940
18,013
826
496
16,464
0
65,691
W
Skadi
Wilgor
Skadi
13,393
3,581
0
1,441
13,154
4,792
365
2,574
10,520
0
52,718
L
Sylvanus
Wishmelord
Sylvanus
6,504
1,350
2,715
6,608
16,846
12,860
120
4,820
12,026
22,635
0
L
Horus
7,279
3,235
120
2,783
12,354
8,853
0
466
11,888
0
32,726
L
Lancelot
zTDxwg
Lancelot
11,651
3,439
0
5,234
14,560
7,860
0
1,848
12,712
0
102,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,426
Gold Earned
41,871
348
Minions Killed
328
0
Camps Cleared
0
1,544,050
Distance Traveled
1,534,831
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,716
482
85
5
0
305,853
0
W
Ares
7,781
486
28
2
0
304,620
0
W
Thoth
8,275
517
80
5
0
310,665
8
W
Fenrir
8,759
547
56
4
0
345,939
0
L
Freya
7,017
439
50
3
0
289,109
0
W
Erlang Shen
9,619
601
92
6
0
294,313
0
W
Skadi
7,437
465
72
5
0
279,294
0
L
Sylvanus
7,304
457
25
2
0
275,957
0
L
Horus
6,976
436
55
3
0
258,419
0
L
Lancelot
9,413
588
133
8
0
414,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role