Player Matchup

Guan Yu
Guan Yu
Delstars
Guan Yu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,398 Elo+
Party 3
Achilles
Achilles
Kukukachu_Gamer
Achilles
Level 46
God Stats
8W - 10L
1,490 SR
Queue Stats
112W - 112L
1,457 Elo+
Solo
Zeus
Zeus
RORPRO
Zeus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 21L
1,501 Elo+
Party 1
Anhur
Anhur
Shademaster31
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,384 Elo+
Party 3
Surtr
Surtr
TheAdamTait
Surtr
Level 50
God Stats
2W - 3L
1,385 SR
Queue Stats
19W - 17L
1,448 Elo+
Party 1
Team Averages
Level 71
1,475 SR
1,437 Elo+

VS

Team Averages
Level 76
1,413 SR
1,406 Elo+
Thanatos
Thanatos
KeKiKor
Thanatos
Level 88
God Stats
8W - 17L
1,317 SR
Queue Stats
82W - 74L
1,394 Elo+
Solo
Neith
Neith
ThatOneWaifu
Neith
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
236W - 232L
1,437 Elo+
Solo
Fenrir
Fenrir
Timeflyer159
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,500 Elo+
Solo
Discordia
Discordia
harth925
Discordia
Level 65
God Stats
11W - 23L
1,318 SR
Queue Stats
121W - 200L
1,340 Elo+
Party 2
Chaac
Chaac
ts06040702
Chaac
Level 68
God Stats
3W - 5L
1,433 SR
Queue Stats
149W - 240L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Delstars
Guan Yu
10
0 / 0 / 3
6,267
570
2,911
8,049
6,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
11
3 / 0 / 2
6,600
600
2,832
8,105
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
RORPRO
Zeus
10
4 / 0 / 1
6,932
630
3,231
5,024
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,903
537
2,981
6,536
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 0
7,186
653
3,062
6,762
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KeKiKor
Thanatos
10
2 / 0 / 0
5,864
533
5,010
8,965
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
6,010
546
3,700
5,903
2,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
9
1 / 5 / 0
4,967
452
2,991
7,515
3,615
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
harth925
Discordia
9
0 / 1 / 1
5,103
464
4,361
4,209
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
10
0 / 1 / 1
5,882
535
4,051
7,455
6,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Delstars
Guan Yu
0
0
3
1.5
L
Thanatos
KeKiKor
Thanatos
2
0
0
2
W
Achilles
3
0
2
4
W
Zeus
RORPRO
Zeus
4
0
1
4.5
W
0
2
0
0
L
0
0
1
0.5
W
0
1
0
0
L
Fenrir
1
5
0
0.2
L
Discordia
harth925
Discordia
0
1
1
0.5
L
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,017
Damage
20,113
34,476
Taken
34,047
17,475
Mitigated
16,083
9,288
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Delstars
Guan Yu
2,911
281
411
2,730
8,049
6,380
0
1,036
6,885
0
22,690
L
Thanatos
KeKiKor
Thanatos
5,010
816
0
6,588
8,965
2,981
0
174
8,791
0
47,186
W
Achilles
2,832
1,130
0
1,605
8,105
3,470
0
809
7,296
0
44,966
W
Zeus
RORPRO
Zeus
3,231
331
0
1,250
5,024
1,578
0
2,131
2,893
37,612
0
W
2,981
1,533
0
1,376
6,536
1,615
701
0
6,536
0
37,224
L
3,700
1,488
0
2,446
5,903
2,129
0
112
5,377
0
46,132
W
3,062
909
0
1,916
6,762
4,432
0
385
6,339
402
48,083
L
Fenrir
2,991
927
0
416
7,515
3,615
0
1,947
5,568
0
15,212
L
Discordia
harth925
Discordia
4,361
285
0
1,209
4,209
1,176
0
852
3,357
32,001
0
L
Chaac
4,051
663
0
3,926
7,455
6,182
0
258
7,197
0
31,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,888
Gold Earned
27,826
355
Minions Killed
267
0
Camps Cleared
0
1,088,518
Distance Traveled
1,093,186
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,267
570
32
3
0
247,069
2
L
Thanatos
5,864
533
62
6
0
213,324
3
W
Achilles
6,600
600
78
7
0
250,368
0
W
Zeus
6,932
630
70
6
0
197,071
0
W
Anhur
5,903
537
65
6
0
201,833
4
L
Neith
6,010
546
94
9
0
167,177
1
W
Surtr
7,186
653
110
10
0
192,177
0
L
Fenrir
4,967
452
31
3
0
244,635
0
L
Discordia
5,103
464
37
3
0
225,757
1
L
Chaac
5,882
535
43
4
0
242,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role