Player Matchup

King Arthur
King Arthur
KinadCringe
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,754 Elo+
Party 2
Osiris
Osiris
KyrieBelzer
Osiris
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 110L
1,546 Elo+
Solo
Freya
Freya
TheBronzeBullet
Freya
Level 43
God Stats
2W - 0L
1,733 SR
Queue Stats
28W - 19L
1,588 Elo+
Party 2
Ah Puch
Ah Puch
TheTotemofKü
Ah Puch
Level 69
God Stats
2W - 0L
1,682 SR
Queue Stats
96W - 62L
1,579 Elo+
Solo
Susano
Susano
haddixismydad
Susano
Level 58
God Stats
8W - 5L
1,655 SR
Queue Stats
142W - 142L
1,530 Elo+
Solo
Team Averages
Level 55
1,614 SR
1,599 Elo+

VS

Team Averages
Level 119
1,515 SR
1,525 Elo+
Ganesha
Ganesha
Mathiasbn123
Ganesha
Level 66
God Stats
0W - 2L
1,300 SR
Queue Stats
81W - 74L
1,494 Elo+
Solo
Janus
Janus
SharaadrickTV
Janus
Level 176
God Stats
2W - 2L
1,520 SR
Queue Stats
218W - 174L
1,619 Elo+
Solo
Ra
Ra
Veeegs
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 347L
1,448 Elo+
Party 1
Shiva
Shiva
Xonjee
Shiva
Level 121
God Stats
1W - 3L
1,666 SR
Queue Stats
419W - 410L
1,488 Elo+
Party 1
Artemis
Artemis
nerfmyexistence
Artemis
Level 126
God Stats
1W - 3L
1,590 SR
Queue Stats
221W - 180L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KinadCringe
King Arthur
10
1 / 1 / 7
5,681
516
6,991
10,474
6,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
12
2 / 1 / 1
7,131
648
8,300
12,243
10,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 4
6,872
625
5,360
6,465
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
12
2 / 0 / 1
7,090
645
4,944
4,210
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 2
7,637
694
5,785
9,063
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mathiasbn123
Ganesha
9
0 / 3 / 0
5,226
475
1,419
10,053
5,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
5,812
528
3,153
6,185
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
11
2 / 4 / 1
6,024
548
3,914
8,730
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Xonjee
Shiva
11
1 / 2 / 1
6,225
566
7,631
9,789
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 1
5,303
482
4,512
7,543
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
KinadCringe
King Arthur
1
1
7
4.5
W
Osiris
2
1
1
2.5
L
Ganesha
Mathiasbn123
Ganesha
0
3
0
0
L
1
2
0
0.5
W
3
1
4
5
W
Ah Puch
2
0
1
2.5
L
Ra
2
4
1
0.63
L
Shiva
Xonjee
Shiva
1
2
1
0.75
W
7
1
2
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,380
Damage
20,629
42,455
Taken
42,300
24,088
Mitigated
19,628
16,282
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
KinadCringe
King Arthur
6,991
1,069
305
2,272
10,474
6,259
0
2,891
7,583
0
21,288
W
Osiris
8,300
3,599
0
4,958
12,243
10,268
0
1,218
10,311
0
55,921
L
Ganesha
Mathiasbn123
Ganesha
1,419
450
1,153
1,844
10,053
5,928
0
2,465
7,346
13,757
0
L
3,153
123
0
617
6,185
2,118
0
2,530
3,509
45,395
0
W
5,360
1,577
0
2,779
6,465
2,225
17
1,201
5,264
43,583
0
W
Ah Puch
4,944
70
0
1,163
4,210
1,699
0
1,281
2,929
63,479
0
L
Ra
3,914
141
264
1,820
8,730
2,650
0
1,180
7,468
35,823
0
L
Shiva
Xonjee
Shiva
7,631
2,210
0
2,636
9,789
6,377
0
0
9,789
0
42,152
W
5,785
1,544
0
4,805
9,063
3,637
0
1,834
7,130
0
50,975
L
4,512
2,298
0
1,081
7,543
2,555
0
3,349
3,884
0
29,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,411
Gold Earned
28,590
407
Minions Killed
328
0
Camps Cleared
0
1,078,731
Distance Traveled
1,052,017
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,681
516
23
2
0
221,864
2
W
Osiris
7,131
648
85
8
0
201,262
5
L
Ganesha
5,226
475
6
1
0
215,276
2
L
Janus
5,812
528
107
10
0
231,750
2
W
Freya
6,872
625
85
8
0
203,860
0
W
Ah Puch
7,090
645
132
12
0
200,358
2
L
Ra
6,024
548
71
6
0
207,500
0
L
Shiva
6,225
566
72
7
0
205,453
0
W
Susano
7,637
694
82
7
0
251,387
0
L
Artemis
5,303
482
72
7
0
192,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role