Player Matchup

Hercules
Hercules
Slade2905
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,442 Elo+
Party 1
Nox
Nox
SuiRE4L
Nox
Level 158
God Stats
3W - 3L
1,604 SR
Queue Stats
143W - 150L
1,525 Elo+
Party 1
Thoth
Thoth
SuiViiruS
Thoth
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 90L
1,495 Elo+
Party 1
Vulcan
Vulcan
Udg_Laloore
Vulcan
Level 159
God Stats
11W - 7L
1,654 SR
Queue Stats
1,040W - 1,064L
1,548 Elo+
Solo
Atlas
Atlas
headscoooper
Atlas
Level 108
God Stats
8W - 5L
1,666 SR
Queue Stats
768W - 786L
1,491 Elo+
Party 1
Team Averages
Level 112
1,585 SR
1,500 Elo+

VS

Team Averages
Level 144
1,515 SR
1,648 Elo+
Ne Zha
Ne Zha
Futuolixus
Ne Zha
Level 184
God Stats
1W - 1L
1,256 SR
Queue Stats
164W - 37L
1,817 Elo+
Party 2
Medusa
Medusa
JestemDoDupy
Medusa
Level 132
God Stats
4W - 0L
1,741 SR
Queue Stats
507W - 247L
1,785 Elo+
Party 2
Fafnir
Fafnir
Loctide
Fafnir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 101L
1,573 Elo+
Solo
Skadi
Skadi
h_skull
Skadi
Level 155
God Stats
3W - 1L
1,510 SR
Queue Stats
238W - 227L
1,488 Elo+
Solo
Achilles
Achilles
крыжовник
Achilles
Level 145
God Stats
5W - 0L
1,568 SR
Queue Stats
262W - 171L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Slade2905
Hercules
16
2 / 4 / 4
8,854
805
7,104
15,123
19,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
14
4 / 7 / 2
8,934
812
4,950
11,319
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thoth
SuiViiruS
Thoth
12
0 / 7 / 2
7,380
671
6,540
10,481
3,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
15
3 / 5 / 3
8,794
799
12,723
9,940
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 8 / 4
7,129
648
6,376
17,943
20,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Futuolixus
Ne Zha
17
7 / 2 / 15
10,238
931
19,145
13,162
7,354
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
17
10 / 1 / 9
10,465
951
17,063
10,167
5,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Loctide
Fafnir
15
0 / 2 / 21
9,862
897
4,861
15,105
19,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
h_skull
Skadi
14
2 / 3 / 18
8,977
816
10,285
10,390
5,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
12 / 2 / 16
10,595
963
9,788
17,239
20,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
110
10
Kills
31
31
Deaths
10
15
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Futuolixus
Ne Zha
7
2
15
7.25
W
Medusa
10
1
9
14.5
W
Fafnir
Loctide
Fafnir
0
2
21
5.25
L
Hercules
Slade2905
Hercules
2
4
4
1
L
Nox
4
7
2
0.71
L
Thoth
SuiViiruS
Thoth
0
7
2
0.14
L
Vulcan
3
5
3
0.9
W
Skadi
h_skull
Skadi
2
3
18
3.67
L
1
8
4
0.38
W
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,693
Damage
61,142
64,806
Taken
66,063
55,078
Mitigated
57,920
8,313
Healing
25,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Futuolixus
Ne Zha
19,145
2,040
886
3,391
13,162
7,354
1,096
4,668
7,312
0
39,042
W
Medusa
17,063
7,790
1,200
1,742
10,167
5,550
3,622
6,748
3,280
0
40,771
W
Fafnir
Loctide
Fafnir
4,861
1,493
2,720
4,060
15,105
19,183
303
5,904
8,868
9,626
0
L
Hercules
Slade2905
Hercules
7,104
926
0
2,819
15,123
19,423
62
1,992
12,936
1,488
9,040
L
Nox
4,950
322
450
1,039
11,319
5,557
0
520
10,669
13,159
0
L
Thoth
SuiViiruS
Thoth
6,540
248
479
347
10,481
3,941
156
240
10,081
17,473
0
L
Vulcan
12,723
2,487
0
2,296
9,940
5,752
50
514
9,289
28,405
0
W
Skadi
h_skull
Skadi
10,285
3,448
2,497
1,432
10,390
5,184
2,754
5,168
5,139
0
23,227
L
6,376
1,202
172
711
17,943
20,405
0
1,595
16,166
8,342
0
W
9,788
1,258
3,031
4,453
17,239
20,649
567
7,898
9,220
0
17,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,091
Gold Earned
50,137
99
Minions Killed
153
0
Camps Cleared
0
911,968
Distance Traveled
1,112,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,238
931
48
4
0
232,253
0
W
Medusa
10,465
951
56
5
0
241,352
0
W
Fafnir
9,862
897
8
1
0
210,010
0
L
Hercules
8,854
805
4
0
0
221,740
0
L
Nox
8,934
812
26
2
0
184,858
0
L
Thoth
7,380
671
26
2
0
185,695
0
L
Vulcan
8,794
799
39
4
0
180,464
0
W
Skadi
8,977
816
29
3
0
190,143
0
L
Atlas
7,129
648
4
0
0
139,211
0
W
Achilles
10,595
963
12
1
0
238,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role