Player Matchup

Ares
Ares
Blyzz75
Ares
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,459 Elo+
Solo
Tyr
Tyr
Chaoticlord44
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,479 Elo+
Solo
Artio
Artio
DannyDan2912
Artio
Level 64
God Stats
2W - 3L
1,650 SR
Queue Stats
147W - 150L
1,436 Elo+
Party 1
Scylla
Scylla
Iyliania
Scylla
Level 68
God Stats
0W - 2L
1,268 SR
Queue Stats
54W - 55L
1,423 Elo+
Solo
Anubis
Anubis
matrakaperche
Anubis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,440 Elo+
Party 1
Team Averages
Level 94
1,484 SR
1,448 Elo+

VS

Team Averages
Level 132
1,535 SR
1,458 Elo+
Rama
Rama
BoneShoked
Rama
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Soull
Nu Wa
Level 159
God Stats
5W - 2L
1,696 SR
Queue Stats
196W - 216L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
babai152
Baron Samedi
Level 191
God Stats
5W - 2L
1,656 SR
Queue Stats
316W - 289L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
blackency971
Baba Yaga
Level 126
God Stats
5W - 4L
1,539 SR
Queue Stats
425W - 442L
1,431 Elo+
Solo
Chaac
Chaac
lovoker34
Chaac
Level 149
God Stats
3W - 7L
1,282 SR
Queue Stats
481W - 443L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Blyzz75
Ares
16
6 / 3 / 4
9,260
579
7,341
14,540
19,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 2 / 4
8,167
510
5,796
8,099
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

18
5 / 6 / 8
11,265
704
10,752
27,002
37,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Iyliania
Scylla
18
1 / 7 / 9
10,273
642
10,540
16,594
7,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 5 / 7
10,427
652
14,172
13,233
8,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 8
12,456
779
13,156
14,333
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Soull
Nu Wa
20
1 / 1 / 18
11,957
747
17,761
6,793
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
babai152
Baron Samedi
17
3 / 7 / 11
10,988
687
12,839
14,191
7,045
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
blackency971
Baba Yaga
20
5 / 0 / 15
12,304
769
15,925
9,155
3,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
lovoker34
Chaac
19
7 / 5 / 7
12,017
751
13,472
21,834
24,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
82
18
Kills
23
23
Deaths
18
32
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ares
Blyzz75
Ares
6
3
4
2.67
W
7
5
8
2.2
L
4
2
4
3
L
5
6
8
1.5
L
Scylla
Iyliania
Scylla
1
7
9
0.79
W
Nu Wa
Soull
Nu Wa
1
1
18
10
W
Baron Samedi
babai152
Baron Samedi
3
7
11
1.21
W
Baba Yaga
blackency971
Baba Yaga
5
0
15
12.5
W
Chaac
lovoker34
Chaac
7
5
7
2.1
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,601
Damage
73,153
79,468
Taken
66,306
78,955
Mitigated
44,712
25,651
Healing
25,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Blyzz75
Ares
7,341
263
1,070
3,556
14,540
19,622
0
7,763
6,777
11,301
0
W
13,156
7,669
1,414
3,444
14,333
5,839
2,153
9,983
4,350
0
23,477
L
5,796
799
363
1,328
8,099
5,065
0
5,165
2,934
0
9,014
L
10,752
572
3,913
5,431
27,002
37,799
0
16,275
10,727
28,649
1,194
L
Scylla
Iyliania
Scylla
10,540
852
1,968
3,858
16,594
7,499
0
8,581
8,013
45,654
0
W
Nu Wa
Soull
Nu Wa
17,761
5,262
1,791
2,232
6,793
2,906
2,107
4,433
2,360
53,599
0
W
Baron Samedi
babai152
Baron Samedi
12,839
1,067
1,933
2,596
14,191
7,045
1,505
10,165
4,026
17,314
0
W
Baba Yaga
blackency971
Baba Yaga
15,925
393
510
3,476
9,155
3,927
1,647
6,600
2,555
32,753
0
W
Chaac
lovoker34
Chaac
13,472
848
1,330
6,281
21,834
24,995
88
10,430
11,404
0
32,927
L
14,172
675
1,000
3,164
13,233
8,970
0
8,741
4,492
55,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,392
Gold Earned
59,722
168
Minions Killed
181
0
Camps Cleared
0
1,141,808
Distance Traveled
1,403,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,260
579
8
1
0
202,519
0
W
Rama
12,456
779
25
2
0
286,354
0
L
Tyr
8,167
510
3
0
0
130,334
0
L
Artio
11,265
704
13
1
0
285,643
0
L
Scylla
10,273
642
88
6
0
264,909
0
W
Nu Wa
11,957
747
47
3
0
285,552
0
W
Baron Samedi
10,988
687
14
1
0
226,574
0
W
Baba Yaga
12,304
769
55
3
0
333,247
0
W
Chaac
12,017
751
40
3
0
271,618
0
L
Anubis
10,427
652
56
4
0
258,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role