Player Matchup

Arachne
Arachne
Hallanger
Arachne
Level 192
God Stats
10W - 9L
1,643 SR
Queue Stats
353W - 347L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
Hover369rus
Nu Wa
Level 165
God Stats
158W - 113L
1,655 SR
Queue Stats
247W - 241L
1,495 Elo+
Solo
Neith
Neith
LockMafioso
Neith
Level 139
God Stats
17W - 14L
1,578 SR
Queue Stats
199W - 190L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
Weruzach
Heimdallr
Level 115
God Stats
7W - 7L
1,438 SR
Queue Stats
351W - 324L
1,452 Elo+
Party 3
Atlas
Atlas
conegag-_z
Atlas
Level 84
God Stats
20W - 15L
1,573 SR
Queue Stats
133W - 121L
1,461 Elo+
Party 3
Team Averages
Level 139
1,577 SR
1,457 Elo+

VS

Team Averages
Level 100
1,467 SR
1,478 Elo+
Loki
Loki
Akajake_8
Loki
Level 109
God Stats
2W - 6L
1,294 SR
Queue Stats
52W - 56L
1,449 Elo+
Party 1
Chernobog
Chernobog
RORPRO
Chernobog
Level 68
God Stats
0W - 1L
1,268 SR
Queue Stats
24W - 21L
1,506 Elo+
Party 4
Maui
Maui
TheAdamTait
Maui
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,447 Elo+
Party 4
Bellona
Bellona
TwitchLocStarBlu
Bellona
Level 126
God Stats
2W - 1L
1,603 SR
Queue Stats
10W - 11L
1,471 Elo+
Party 1
Tiamat
Tiamat
jcwdozer66
Tiamat
Level 149
God Stats
3W - 2L
1,668 SR
Queue Stats
463W - 461L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hallanger
Arachne
17
7 / 2 / 3
10,663
627
9,987
18,615
10,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 7
8,927
525
8,782
4,128
2,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 4
10,268
604
13,160
11,059
4,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Weruzach
Heimdallr
15
1 / 0 / 6
9,437
555
9,250
9,981
4,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
14
1 / 0 / 8
8,173
481
12,349
21,738
17,539
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 3 / 0
8,049
473
4,671
15,087
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
RORPRO
Chernobog
13
2 / 4 / 0
7,916
466
5,346
15,723
6,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 2
7,565
445
3,294
14,031
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 1 / 1
8,038
473
6,801
16,818
17,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
jcwdozer66
Tiamat
13
0 / 4 / 1
7,785
458
8,815
11,890
8,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
14
Kills
3
3
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
1
3
0
0.33
W
Arachne
Hallanger
Arachne
7
2
3
4.25
W
2
1
7
5.5
W
3
0
4
5
L
Chernobog
RORPRO
Chernobog
2
4
0
0.5
L
0
2
2
0.5
L
0
1
1
0.5
W
Heimdallr
Weruzach
Heimdallr
1
0
6
4
W
Atlas
1
0
8
5
L
Tiamat
jcwdozer66
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,528
Damage
28,927
65,521
Taken
73,549
39,125
Mitigated
50,545
27,270
Healing
21,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,671
569
0
6,617
15,087
5,588
0
2,437
12,650
0
73,537
W
Arachne
Hallanger
Arachne
9,987
6,886
0
9,771
18,615
10,107
0
1,484
17,131
0
99,010
W
8,782
2,693
523
364
4,128
2,128
1,003
2,245
1,883
59,498
0
W
13,160
3,915
0
5,205
11,059
4,799
723
341
10,718
0
80,261
L
Chernobog
RORPRO
Chernobog
5,346
3,314
0
3,153
15,723
6,233
0
2,835
12,888
0
50,956
L
3,294
815
216
3,729
14,031
12,773
0
7,023
7,008
22,640
0
L
6,801
1,727
0
5,228
16,818
17,326
30
1,819
14,999
0
59,136
W
Heimdallr
Weruzach
Heimdallr
9,250
4,883
0
6,028
9,981
4,552
2,126
647
9,334
0
75,079
W
Atlas
12,349
3,732
120
5,259
21,738
17,539
82
8,218
13,520
39,404
1,018
L
Tiamat
jcwdozer66
Tiamat
8,815
819
0
2,452
11,890
8,625
0
5,999
5,888
75,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,468
Gold Earned
39,353
486
Minions Killed
482
0
Camps Cleared
0
1,716,913
Distance Traveled
1,812,140
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,049
473
124
7
0
432,730
2
W
Arachne
10,663
627
122
7
0
376,784
2
W
Nu Wa
8,927
525
98
6
0
326,016
0
W
Neith
10,268
604
113
7
0
321,414
0
L
Chernobog
7,916
466
83
5
0
323,430
0
L
Maui
7,565
445
30
2
0
350,867
1
L
Bellona
8,038
473
104
6
0
365,059
0
W
Heimdallr
9,437
555
105
6
0
347,131
3
W
Atlas
8,173
481
48
3
0
345,568
0
L
Tiamat
7,785
458
141
8
0
340,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role