Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SniperVirus8550
Tsukuyomi
Level 146
God Stats
1W - 2L
1,210 SR
Queue Stats
122W - 126L
1,418 Elo+
Solo
Ix Chel
Ix Chel
oscarlee
Ix Chel
Level 108
God Stats
3W - 2L
1,822 SR
Queue Stats
81W - 39L
1,447 Elo+
Solo
Team Averages
Level 134
1,511 SR
1,455 Elo+

VS

Team Averages
Level 30
1,372 SR
1,232 Elo+
Nike
Nike
LUCIFER424
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Merlin
Merlin
Wawaa13
Merlin
Level 68
God Stats
1W - 2L
1,351 SR
Queue Stats
24W - 27L
1,323 Elo+
Party 1
Cernunnos
Cernunnos
Zmaj444Ghost
Cernunnos
Level 16
God Stats
2W - 3L
1,265 SR
Queue Stats
6W - 11L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 1 / 10
10,013
770
6,824
14,748
18,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
SniperVirus8550
Tsukuyomi
15
10 / 0 / 3
12,177
937
18,124
12,733
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
oscarlee
Ix Chel
13
2 / 0 / 11
10,632
818
7,193
5,301
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
8,158
628
1,880
11,743
8,138
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Merlin
Wawaa13
Merlin
11
0 / 3 / 1
8,609
662
8,324
12,337
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Zmaj444Ghost
Cernunnos
12
1 / 3 / 0
8,795
677
6,799
13,143
4,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
10
6
L
0
7
1
0.07
W
Tsukuyomi
SniperVirus8550
Tsukuyomi
10
0
3
11.5
L
Merlin
Wawaa13
Merlin
0
3
1
0.17
L
Cernunnos
Zmaj444Ghost
Cernunnos
1
3
0
0.33
W
Ix Chel
oscarlee
Ix Chel
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,141
Damage
17,003
32,782
Taken
37,223
26,258
Mitigated
17,128
11,722
Healing
2,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,824
2,353
0
3,289
14,748
18,459
602
2,561
12,187
17,324
279
L
1,880
141
0
0
11,743
8,138
0
4,921
6,822
0
12,084
W
Tsukuyomi
SniperVirus8550
Tsukuyomi
18,124
4,490
0
4,994
12,733
5,501
1,019
4,333
8,400
0
70,299
L
Merlin
Wawaa13
Merlin
8,324
237
0
200
12,337
4,231
0
3,783
8,554
44,900
0
L
Cernunnos
Zmaj444Ghost
Cernunnos
6,799
1,783
0
1,842
13,143
4,759
0
5,337
7,806
0
39,742
W
Ix Chel
oscarlee
Ix Chel
7,193
1,003
1,797
1,642
5,301
2,298
1,362
1,945
3,356
41,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
25,562
147
Minions Killed
126
0
Camps Cleared
0
770,522
Distance Traveled
639,577
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,013
770
14
1
0
248,670
6
L
Nike
8,158
628
11
1
0
176,341
0
W
Tsukuyomi
12,177
937
76
6
0
260,794
2
L
Merlin
8,609
662
60
5
0
236,482
0
L
Cernunnos
8,795
677
55
4
0
226,754
1
W
Ix Chel
10,632
818
57
4
0
261,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role