Player Matchup

Tiamat
Tiamat
Danknips
Tiamat
Level 155
God Stats
4W - 2L
1,883 SR
Queue Stats
316W - 120L
1,751 Elo+
Solo
Amaterasu
Amaterasu
DrKevorkian
Amaterasu
Level 179
God Stats
4W - 3L
1,569 SR
Queue Stats
339W - 314L
1,598 Elo+
Party 1
Jing Wei
Jing Wei
NotaPeasant
Jing Wei
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 44L
1,588 Elo+
Party 1
Awilix
Awilix
SpartanHazModz
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,709 Elo+
Party 1
Atlas
Atlas
buddhasnack69
Atlas
Level 22
God Stats
2W - 2L
1,824 SR
Queue Stats
46W - 42L
1,545 Elo+
Party 1
Team Averages
Level 90
1,655 SR
1,638 Elo+

VS

Team Averages
Level 146
1,564 SR
1,495 Elo+
Nu Wa
Nu Wa
Crrake
Nu Wa
Level 157
God Stats
4W - 1L
1,684 SR
Queue Stats
318W - 355L
1,470 Elo+
Solo
Raijin
Raijin
MasterDragoonJ
Raijin
Level 194
God Stats
5W - 6L
1,601 SR
Queue Stats
516W - 557L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
Stoneyrecks
Kumbhakarna
Level 61
God Stats
4W - 4L
1,534 SR
Queue Stats
403W - 422L
1,536 Elo+
Solo
Odin
Odin
TET03000
Odin
Level 159
God Stats
5W - 3L
1,506 SR
Queue Stats
319W - 335L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
aloneatlast1282
Ao Kuang
Level 157
God Stats
4W - 5L
1,497 SR
Queue Stats
432W - 451L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Danknips
Tiamat
15
1 / 2 / 5
7,764
776
16,400
8,505
5,462
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
DrKevorkian
Amaterasu
13
1 / 3 / 2
7,893
789
4,982
13,920
11,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
NotaPeasant
Jing Wei
14
1 / 3 / 5
7,532
753
7,215
7,183
3,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 5 / 2
6,818
682
3,931
9,778
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 4
8,341
834
11,841
11,333
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crrake
Nu Wa
15
2 / 1 / 10
8,129
813
13,437
8,993
3,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 6
9,143
914
10,870
8,832
4,244
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Stoneyrecks
Kumbhakarna
14
1 / 1 / 12
8,620
862
6,911
12,196
10,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
14
2 / 1 / 10
7,928
793
9,476
18,140
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
14
5 / 2 / 8
8,680
868
7,398
9,401
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
6
Kills
16
16
Deaths
6
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Crrake
Nu Wa
2
1
10
7
L
Tiamat
Danknips
Tiamat
1
2
5
1.75
L
Amaterasu
DrKevorkian
Amaterasu
1
3
2
0.67
W
6
1
6
9
L
Jing Wei
NotaPeasant
Jing Wei
1
3
5
1.17
L
1
5
2
0.4
W
Kumbhakarna
Stoneyrecks
Kumbhakarna
1
1
12
7
W
Odin
2
1
10
7
W
Ao Kuang
5
2
8
4.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,369
Damage
48,092
50,719
Taken
57,562
34,788
Mitigated
37,216
16,042
Healing
23,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Crrake
Nu Wa
13,437
4,438
2,053
1,995
8,993
3,957
658
5,600
3,393
23,660
0
L
Tiamat
Danknips
Tiamat
16,400
784
466
2,238
8,505
5,462
183
6,656
1,277
45,663
0
L
Amaterasu
DrKevorkian
Amaterasu
4,982
1,599
0
5,289
13,920
11,533
0
10,568
2,269
0
9,953
W
10,870
407
1,016
1,402
8,832
4,244
150
5,101
3,731
29,447
0
L
Jing Wei
NotaPeasant
Jing Wei
7,215
4,760
780
1,130
7,183
3,057
325
4,695
1,974
0
20,946
L
3,931
1,626
0
978
9,778
3,890
0
6,731
2,488
0
8,044
W
Kumbhakarna
Stoneyrecks
Kumbhakarna
6,911
299
711
2,948
12,196
10,171
311
6,625
5,571
16,442
0
W
Odin
9,476
908
2,610
7,972
18,140
11,403
0
6,999
11,141
0
11,385
W
Ao Kuang
7,398
616
0
3,252
9,401
7,441
29
3,916
5,485
11,236
0
L
11,841
5,053
1,490
3,671
11,333
10,846
102
7,640
2,885
22,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
42,500
125
Minions Killed
114
0
Camps Cleared
0
962,022
Distance Traveled
1,004,422
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,129
813
30
3
0
202,079
0
L
Tiamat
7,764
776
61
6
0
217,861
0
L
Amaterasu
7,893
789
9
1
0
177,786
5
W
Raijin
9,143
914
51
5
0
198,358
2
L
Jing Wei
7,532
753
40
4
0
181,988
0
L
Awilix
6,818
682
6
1
0
172,014
0
W
Kumbhakarna
8,620
862
11
1
0
206,352
0
W
Odin
7,928
793
12
1
0
224,411
0
W
Ao Kuang
8,680
868
10
1
0
173,222
0
L
Atlas
8,341
834
9
1
0
212,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role