Player Matchup

Maman Brigitte
Maman Brigitte
DerZementmischer
Maman Brigitte
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 98L
1,350 Elo+
Party 1
Hercules
Hercules
Lupitin_mcp
Hercules
Level 87
God Stats
2W - 4L
1,409 SR
Queue Stats
41W - 47L
1,421 Elo+
Solo
Charon
Charon
Manitorc71
Charon
Level 65
God Stats
2W - 0L
1,432 SR
Queue Stats
25W - 35L
1,351 Elo+
Party 1
Izanami
Izanami
ratJAM
Izanami
Level 128
God Stats
4W - 1L
1,612 SR
Queue Stats
13W - 11L
1,394 Elo+
Solo
Set
Set
xXTobioXx420
Set
Level 103
God Stats
6W - 3L
1,615 SR
Queue Stats
696W - 708L
1,428 Elo+
Solo
Team Averages
Level 94
1,513 SR
1,389 Elo+

VS

Team Averages
Level 105
1,573 SR
1,409 Elo+
Bacchus
Bacchus
Nosfos
Bacchus
Level 69
God Stats
0W - 1L
1,664 SR
Queue Stats
2W - 6L
1,309 Elo+
Solo
Cupid
Cupid
RiberDK
Cupid
Level 147
God Stats
5W - 8L
1,368 SR
Queue Stats
455W - 442L
1,443 Elo+
Solo
Fenrir
Fenrir
connort1999
Fenrir
Level 144
God Stats
5W - 5L
1,830 SR
Queue Stats
42W - 42L
1,494 Elo+
Solo
Anubis
Anubis
phil94550
Anubis
Level 126
God Stats
3W - 7L
1,281 SR
Queue Stats
181W - 211L
1,427 Elo+
Solo
Chernobog
Chernobog
Хелунна
Chernobog
Level 39
God Stats
1W - 1L
1,720 SR
Queue Stats
22W - 42L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DerZementmischer
Maman Brigitte
15
1 / 8 / 10
8,953
471
6,738
16,636
5,947
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Lupitin_mcp
Hercules
18
7 / 1 / 8
12,265
646
17,923
17,118
19,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon
Manitorc71
Charon
15
2 / 2 / 12
10,306
542
6,583
10,869
11,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ratJAM
Izanami
17
7 / 4 / 5
11,163
588
18,583
16,805
6,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
14 / 6 / 4
11,981
631
16,571
24,162
12,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nosfos
Bacchus
14
0 / 4 / 8
8,982
473
7,260
16,088
18,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
RiberDK
Cupid
16
4 / 4 / 7
9,682
510
10,320
14,857
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
17
12 / 5 / 2
11,746
618
15,852
19,326
9,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
phil94550
Anubis
15
4 / 9 / 7
9,735
512
11,719
16,552
8,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Хелунна
Chernobog
14
0 / 9 / 4
9,205
484
7,427
19,394
7,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
31
Kills
20
21
Deaths
31
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
DerZementmischer
Maman Brigitte
1
8
10
0.75
W
Hercules
Lupitin_mcp
Hercules
7
1
8
11
W
Charon
Manitorc71
Charon
2
2
12
4
L
Bacchus
Nosfos
Bacchus
0
4
8
1
L
Cupid
RiberDK
Cupid
4
4
7
1.88
L
Fenrir
12
5
2
2.6
L
Anubis
phil94550
Anubis
4
9
7
0.83
W
Izanami
ratJAM
Izanami
7
4
5
2.38
W
14
6
4
2.67
L
Chernobog
Хелунна
Chernobog
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,398
Damage
52,578
85,590
Taken
86,217
55,990
Mitigated
49,377
23,968
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
DerZementmischer
Maman Brigitte
6,738
288
0
3,718
16,636
5,947
0
5,570
11,066
40,826
0
W
Hercules
Lupitin_mcp
Hercules
17,923
5,563
0
7,395
17,118
19,031
0
2,493
14,625
0
97,843
W
Charon
Manitorc71
Charon
6,583
1,179
92
1,650
10,869
11,673
214
3,860
7,009
32,099
165
L
Bacchus
Nosfos
Bacchus
7,260
944
0
2,267
16,088
18,832
0
2,851
12,940
25,890
0
L
Cupid
RiberDK
Cupid
10,320
6,561
984
5,559
14,857
5,216
0
1,671
13,076
0
60,561
L
Fenrir
15,852
4,201
0
5,312
19,326
9,874
0
2,543
16,783
0
62,071
L
Anubis
phil94550
Anubis
11,719
949
0
3,943
16,552
8,405
323
4,927
11,517
64,697
0
W
Izanami
ratJAM
Izanami
18,583
13,418
0
4,205
16,805
6,631
2,724
3,692
13,113
0
117,960
W
16,571
6,815
0
6,908
24,162
12,708
0
4,443
19,719
0
90,369
L
Chernobog
Хелунна
Chernobog
7,427
4,587
0
3,625
19,394
7,050
1,225
1,164
17,451
99
63,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,668
Gold Earned
49,350
507
Minions Killed
414
0
Camps Cleared
0
1,775,185
Distance Traveled
1,674,581
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
8,953
471
60
3
0
338,691
0
W
Hercules
12,265
646
147
8
0
361,990
4
W
Charon
10,306
542
28
1
0
364,273
3
L
Bacchus
8,982
473
35
2
0
341,911
1
L
Cupid
9,682
510
107
6
0
338,170
4
L
Fenrir
11,746
618
73
4
0
366,836
0
L
Anubis
9,735
512
99
5
0
304,261
6
W
Izanami
11,163
588
173
9
0
348,709
0
W
Set
11,981
631
99
5
0
361,522
0
L
Chernobog
9,205
484
100
5
0
323,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role