Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
VeryCoolNick
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,423 Elo+
Solo
The Morrigan
The Morrigan
chufer
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 64L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
otageek91
Cu Chulainn
Level 128
God Stats
2W - 4L
1,481 SR
Queue Stats
287W - 273L
1,541 Elo+
Solo
Sol
Sol
spetsnaz-10
Sol
Level 126
God Stats
8W - 5L
1,724 SR
Queue Stats
485W - 495L
1,474 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,487 Elo+

VS

Team Averages
Level 112
1,546 SR
1,490 Elo+
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
FUHRERSKIND
Ix Chel
Level 22
God Stats
2W - 1L
1,509 SR
Queue Stats
40W - 40L
1,488 Elo+
Solo
Fenrir
Fenrir
Niiik
Fenrir
Level 159
God Stats
2W - 0L
1,707 SR
Queue Stats
4W - 8L
1,410 Elo+
Party 1
Shiva
Shiva
Plajik
Shiva
Level 138
God Stats
4W - 5L
1,516 SR
Queue Stats
482W - 425L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 2 / 1
5,553
694
3,848
4,049
2,250
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 6 / 3
6,070
759
2,665
10,144
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
chufer
The Morrigan
11
1 / 5 / 2
6,186
773
3,015
8,514
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
otageek91
Cu Chulainn
13
2 / 4 / 1
6,742
843
10,347
11,191
10,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
0 / 4 / 3
6,244
781
8,515
7,942
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 2 / 16
8,543
1,068
9,303
13,152
15,717
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
 
Ares
13
2 / 0 / 18
8,430
1,054
5,081
9,726
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
FUHRERSKIND
Ix Chel
15
5 / 0 / 15
8,930
1,116
10,035
7,754
4,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fenrir
Niiik
Fenrir
13
6 / 2 / 11
8,247
1,031
6,459
9,815
10,529
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Plajik
Shiva
13
3 / 1 / 16
7,858
982
7,938
11,663
10,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
97
3
Kills
21
21
Deaths
5
10
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
1
0.25
W
Mulan
 
Mulan
5
2
16
6.5
W
Ares
 
Ares
2
0
18
11
W
Ix Chel
FUHRERSKIND
Ix Chel
5
0
15
12.5
W
Fenrir
Niiik
Fenrir
6
2
11
5.75
W
Shiva
Plajik
Shiva
3
1
16
11
L
0
6
3
0.25
L
The Morrigan
chufer
The Morrigan
1
5
2
0.4
L
Cu Chulainn
otageek91
Cu Chulainn
2
4
1
0.63
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,390
Damage
38,816
41,840
Taken
52,110
23,099
Mitigated
53,151
5,489
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,848
86
1,238
658
4,049
2,250
0
1,066
2,983
6,439
0
W
Mulan
 
Mulan
9,303
414
1,160
1,673
13,152
15,717
930
4,164
8,988
0
19,076
W
Ares
 
Ares
5,081
452
907
1,088
9,726
11,540
903
3,373
6,353
9,052
0
W
Ix Chel
FUHRERSKIND
Ix Chel
10,035
1,676
6,826
3,292
7,754
4,709
2,525
2,314
5,440
29,917
0
W
Fenrir
Niiik
Fenrir
6,459
1,150
1,115
1,449
9,815
10,529
924
3,593
6,222
0
9,279
W
Shiva
Plajik
Shiva
7,938
703
3,017
3,265
11,663
10,656
1,185
2,481
9,182
0
15,351
L
2,665
1,510
48
797
10,144
4,416
0
4,541
5,603
0
8,532
L
The Morrigan
chufer
The Morrigan
3,015
342
126
558
8,514
3,326
0
3,341
5,173
10,056
0
L
Cu Chulainn
otageek91
Cu Chulainn
10,347
906
146
227
11,191
10,217
0
4,480
6,711
547
14,524
L
8,515
1,641
0
1,691
7,942
2,890
0
1,688
6,254
16,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
42,008
55
Minions Killed
94
0
Camps Cleared
0
561,878
Distance Traveled
837,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,553
694
5
1
0
67,459
0
W
Mulan
8,543
1,068
18
2
0
165,406
0
W
Ares
8,430
1,054
8
1
0
168,612
0
W
Ix Chel
8,930
1,116
44
6
0
155,547
0
W
Fenrir
8,247
1,031
6
1
0
165,789
0
W
Shiva
7,858
982
18
2
0
181,744
0
L
Ullr
6,070
759
14
2
0
121,778
0
L
The Morrigan
6,186
773
17
2
0
129,969
0
L
Cu Chulainn
6,742
843
6
1
0
132,827
0
L
Sol
6,244
781
13
2
0
109,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role