Player Matchup

Osiris
Osiris
MDK Kenpachi
Osiris
Level 135
God Stats
1W - 1L
1,308 SR
Queue Stats
36W - 36L
1,458 Elo+
Party 2
Agni
Agni
MDKPhenom
Agni
Level 152
God Stats
2W - 3L
1,709 SR
Queue Stats
79W - 84L
1,476 Elo+
Party 2
Amaterasu
Amaterasu
Saucypoppa713
Amaterasu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,485 Elo+
Party 2
Terra
Terra
bruja1041
Terra
Level 100
God Stats
1W - 1L
1,271 SR
Queue Stats
86W - 89L
1,477 Elo+
Party 2
Jormungandr
Jormungandr
rymestine
Jormungandr
Level 82
God Stats
2W - 0L
1,727 SR
Queue Stats
55W - 79L
1,428 Elo+
Solo
Team Averages
Level 124
1,503 SR
1,465 Elo+

VS

Team Averages
Level 101
1,591 SR
1,442 Elo+
Shiva
Shiva
BlueXIV
Shiva
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,486 Elo+
Solo
Ra
Ra
MANGAKAIZER
Ra
Level 156
God Stats
9W - 4L
1,622 SR
Queue Stats
441W - 438L
1,434 Elo+
Solo
Danzaburou
Danzaburou
ShaveMe
Danzaburou
Level 147
God Stats
2W - 4L
1,505 SR
Queue Stats
458W - 460L
1,423 Elo+
Solo
Discordia
Discordia
XxTengTengxX
Discordia
Level 47
God Stats
2W - 1L
1,816 SR
Queue Stats
23W - 26L
1,428 Elo+
Party 1
Nike
Nike
YOTAman559
Nike
Level 86
God Stats
6W - 2L
1,510 SR
Queue Stats
182W - 164L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 5 / 9
8,607
861
7,263
13,720
17,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
6 / 3 / 7
9,188
919
10,899
9,242
4,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Saucypoppa713
Amaterasu
16
5 / 1 / 9
9,249
925
8,227
12,229
12,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
bruja1041
Terra
16
3 / 1 / 13
9,761
976
5,127
13,299
13,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
rymestine
Jormungandr
15
3 / 4 / 12
8,784
878
6,868
11,921
12,077
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BlueXIV
Shiva
10
1 / 5 / 8
6,680
668
5,847
11,072
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 4
7,415
742
4,410
4,430
2,345
Danzaburou
ShaveMe
Danzaburou
15
2 / 5 / 7
8,579
858
7,724
11,561
5,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
XxTengTengxX
Discordia
16
4 / 3 / 8
8,589
859
15,125
6,359
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 5 / 5
8,628
863
11,464
11,274
12,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
45
20
Kills
13
14
Deaths
20
50
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Shiva
BlueXIV
Shiva
1
5
8
1
L
3
2
4
2.5
W
Osiris
3
5
9
1.5
W
Agni
6
3
7
3.17
W
Amaterasu
Saucypoppa713
Amaterasu
5
1
9
9.5
L
Danzaburou
ShaveMe
Danzaburou
2
5
7
1.1
L
Discordia
XxTengTengxX
Discordia
4
3
8
2.67
L
3
5
5
1.1
W
Terra
bruja1041
Terra
3
1
13
9.5
W
Jormungandr
rymestine
Jormungandr
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,384
Damage
44,570
60,411
Taken
44,696
60,191
Mitigated
33,548
25,338
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BlueXIV
Shiva
5,847
1,074
424
1,562
11,072
10,266
0
4,342
6,287
0
7,289
L
4,410
126
975
1,578
4,430
2,345
0
2,404
1,944
9,047
0
W
Osiris
7,263
2,772
457
1,435
13,720
17,218
898
4,297
9,217
0
10,542
W
Agni
10,899
530
2,282
2,907
9,242
4,845
2,512
2,901
6,341
21,684
0
W
Amaterasu
Saucypoppa713
Amaterasu
8,227
2,804
950
4,088
12,229
12,354
1,646
4,314
7,684
0
11,080
L
Danzaburou
ShaveMe
Danzaburou
7,724
2,883
100
2,617
11,561
5,456
0
7,566
3,680
0
16,409
L
Discordia
XxTengTengxX
Discordia
15,125
377
547
628
6,359
3,019
0
3,291
2,848
27,292
0
L
11,464
168
221
1,253
11,274
12,462
0
4,444
6,326
1,761
17,735
W
Terra
bruja1041
Terra
5,127
1,137
5,372
5,565
13,299
13,697
121
3,764
9,466
14,355
0
W
Jormungandr
rymestine
Jormungandr
6,868
1,702
1,134
1,148
11,921
12,077
396
4,981
6,709
22,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,589
Gold Earned
39,891
102
Minions Killed
86
0
Camps Cleared
0
954,817
Distance Traveled
731,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,680
668
5
1
0
157,873
0
L
Ra
7,415
742
16
2
0
80,693
0
W
Osiris
8,607
861
5
1
0
200,395
0
W
Agni
9,188
919
26
3
0
165,029
0
W
Amaterasu
9,249
925
14
1
0
196,164
0
L
Danzaburou
8,579
858
26
3
0
158,380
0
L
Discordia
8,589
859
22
2
0
194,004
0
L
Nike
8,628
863
17
2
0
140,527
0
W
Terra
9,761
976
18
2
0
221,692
0
W
Jormungandr
8,784
878
39
4
0
171,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role