Player Matchup

Odin
Odin
BappoAttacko1
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
Daddy_Goke_ss420
Medusa
Level 105
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 6L
1,109 Elo+
Party 3
Arachne
Arachne
Lillith_Kain21
Arachne
Level 43
God Stats
0W - 1L
1,975 SR
Queue Stats
0W - 12L
984 Elo+
Party 3
Tiamat
Tiamat
Voidblade1
Tiamat
Level 101
God Stats
0W - 1L
1,212 SR
Queue Stats
2W - 12L
1,208 Elo+
Party 3
Kukulkan
Kukulkan
spyroaddict1221
Kukulkan
Level 26
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 11L
1,029 Elo+
Party 3
Team Averages
Level 61
1,514 SR
1,166 Elo+

VS

Team Averages
Level 100
1,524 SR
1,459 Elo+
Freya
Freya
Alberto04021
Freya
Level 166
God Stats
18W - 14L
1,487 SR
Queue Stats
164W - 167L
1,449 Elo+
Party 2
Thor
Thor
CarlitosPompeii
Thor
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 53L
1,452 Elo+
Party 2
Neith
Neith
Leatherneck7687
Neith
Level 45
God Stats
8W - 10L
1,372 SR
Queue Stats
10W - 10L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
Neo456823
Nu Wa
Level 189
God Stats
45W - 37L
1,602 SR
Queue Stats
512W - 482L
1,532 Elo+
Solo
Loki
Loki
Slogic1982
Loki
Level 68
God Stats
11W - 2L
1,658 SR
Queue Stats
121W - 98L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,418
417
2,329
8,331
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 1
5,468
421
7,198
11,775
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 0
6,068
467
2,698
8,825
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Voidblade1
Tiamat
11
1 / 3 / 0
6,699
515
3,950
9,430
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
8
0 / 6 / 0
5,301
408
2,714
8,791
3,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 0
7,778
598
10,070
8,150
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 0
7,976
614
6,049
10,288
4,784
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 7
6,680
514
4,887
6,939
2,442
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Neo456823
Nu Wa
15
3 / 0 / 3
8,651
665
6,036
4,471
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 4
6,504
500
3,387
10,758
3,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
L
0
2
1
0.25
W
3
1
0
3
L
0
5
1
0.1
W
1
1
7
4.5
L
2
0
0
2
W
Nu Wa
Neo456823
Nu Wa
3
0
3
4.5
W
1
1
4
3
L
Tiamat
Voidblade1
Tiamat
1
3
0
0.33
L
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,889
Damage
30,429
47,152
Taken
40,606
20,785
Mitigated
16,114
7,542
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,070
2,944
0
3,271
8,150
3,404
371
704
7,446
56,098
0
L
2,329
1,023
0
1,152
8,331
5,913
0
215
8,036
0
19,336
W
6,049
1,898
0
1,253
10,288
4,784
40
883
8,974
0
45,499
L
7,198
1,991
0
2,020
11,775
3,985
157
5,167
6,232
0
39,824
W
4,887
1,320
0
1,170
6,939
2,442
443
2,045
4,894
0
34,362
L
2,698
1,943
0
966
8,825
3,151
0
1,340
7,339
35
36,054
W
Nu Wa
Neo456823
Nu Wa
6,036
2,394
0
500
4,471
1,746
0
2,365
2,106
67,102
0
W
3,387
934
0
1,611
10,758
3,738
45
702
10,017
0
42,752
L
Tiamat
Voidblade1
Tiamat
3,950
171
0
3,326
9,430
4,704
0
4,246
5,003
46,666
0
L
Kukulkan
2,714
616
0
78
8,791
3,032
84
4,019
4,436
23,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
37,589
276
Minions Killed
420
0
Camps Cleared
0
1,259,315
Distance Traveled
1,201,354
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,778
598
88
7
0
258,313
8
L
Odin
5,418
417
25
2
0
232,811
0
W
Thor
7,976
614
69
5
0
222,237
0
L
Medusa
5,468
421
49
4
0
270,298
4
W
Neith
6,680
514
63
5
0
242,530
0
L
Arachne
6,068
467
68
5
0
302,287
0
W
Nu Wa
8,651
665
134
10
0
241,053
0
W
Loki
6,504
500
66
5
0
237,221
0
L
Tiamat
6,699
515
85
7
0
219,074
0
L
Kukulkan
5,301
408
49
4
0
234,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role