Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IronJäw
Danzaburou
Level 120
God Stats
14W - 17L
1,429 SR
Queue Stats
170W - 178L
1,438 Elo+
Party 1
Olorun
Olorun
SlyGunner89
Olorun
Level 270
God Stats
16W - 15L
1,508 SR
Queue Stats
1,153W - 1,134L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
ThunderKnight51
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 98L
1,237 Elo+
Solo
Ishtar
Ishtar
mmeldyy
Ishtar
Level 133
God Stats
4W - 9L
1,568 SR
Queue Stats
39W - 47L
1,442 Elo+
Solo
Team Averages
Level 156
1,501 SR
1,424 Elo+

VS

Team Averages
Level 110
1,461 SR
1,517 Elo+
Hou Yi
Hou Yi
GlobalMagma
Hou Yi
Level 69
God Stats
2W - 4L
1,257 SR
Queue Stats
14W - 19L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
SonofAthena25
Gilgamesh
Level 156
God Stats
3W - 4L
1,409 SR
Queue Stats
75W - 68L
1,484 Elo+
Party 3
Sol
Sol
TrevDale
Sol
Level 80
God Stats
1W - 1L
1,338 SR
Queue Stats
12W - 12L
1,661 Elo+
Party 2
Serqet
Serqet
UltLegend
Serqet
Level 118
God Stats
8W - 4L
1,693 SR
Queue Stats
111W - 93L
1,519 Elo+
Solo
Vulcan
Vulcan
YooKing_
Vulcan
Level 129
God Stats
13W - 10L
1,605 SR
Queue Stats
43W - 42L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 9
9,913
826
6,980
16,862
17,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
IronJäw
Danzaburou
16
3 / 1 / 10
10,016
835
10,098
9,707
4,239
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
17
4 / 0 / 4
9,944
829
10,213
8,332
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
ThunderKnight51
Zhong Kui
17
5 / 0 / 5
10,166
847
12,213
9,243
8,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
mmeldyy
Ishtar
18
3 / 0 / 5
10,524
877
12,985
8,570
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
0 / 4 / 2
8,857
738
6,855
13,106
6,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SonofAthena25
Gilgamesh
15
0 / 2 / 1
8,821
735
5,500
15,492
14,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 4 / 0
9,344
779
8,468
12,210
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
UltLegend
Serqet
13
1 / 5 / 0
8,159
680
5,716
12,750
7,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
YooKing_
Vulcan
15
0 / 2 / 1
8,602
717
14,418
7,643
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
17
Kills
2
2
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
9
6.5
L
Hou Yi
0
4
2
0.25
W
Danzaburou
IronJäw
Danzaburou
3
1
10
8
W
Olorun
4
0
4
6
L
Gilgamesh
SonofAthena25
Gilgamesh
0
2
1
0.25
W
Zhong Kui
ThunderKnight51
Zhong Kui
5
0
5
7.5
L
1
4
0
0.25
L
Serqet
UltLegend
Serqet
1
5
0
0.2
L
Vulcan
YooKing_
Vulcan
0
2
1
0.25
W
Ishtar
mmeldyy
Ishtar
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,489
Damage
40,957
52,714
Taken
61,201
37,612
Mitigated
37,475
15,465
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,980
29
1,756
2,005
16,862
17,442
31
6,853
10,009
13,163
0
L
Hou Yi
6,855
3,243
0
2,085
13,106
6,146
0
5,007
8,099
0
30,564
W
Danzaburou
IronJäw
Danzaburou
10,098
3,924
0
2,558
9,707
4,239
1,174
3,792
5,860
0
36,335
W
Olorun
10,213
4,957
804
3,856
8,332
4,063
230
4,806
3,526
41,399
0
L
Gilgamesh
SonofAthena25
Gilgamesh
5,500
1,198
0
2,586
15,492
14,303
0
8,539
6,953
0
20,528
W
Zhong Kui
ThunderKnight51
Zhong Kui
12,213
2,402
0
2,214
9,243
8,120
228
3,899
5,096
31,392
2,451
L
8,468
3,488
0
2,958
12,210
5,300
0
5,692
6,518
33,951
755
L
Serqet
UltLegend
Serqet
5,716
1,537
0
37
12,750
7,993
0
5,285
7,465
0
10,252
L
Vulcan
YooKing_
Vulcan
14,418
4,052
0
617
7,643
3,733
98
4,444
3,199
33,896
0
W
Ishtar
mmeldyy
Ishtar
12,985
7,568
0
2,272
8,570
3,748
3,924
3,536
4,890
0
46,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,563
Gold Earned
43,783
282
Minions Killed
222
0
Camps Cleared
0
1,209,031
Distance Traveled
1,203,892
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,913
826
12
1
0
256,833
0
L
Hou Yi
8,857
738
48
4
0
225,496
0
W
Danzaburou
10,016
835
57
5
0
233,257
1
W
Olorun
9,944
829
63
5
0
222,559
0
L
Gilgamesh
8,821
735
26
2
0
273,880
3
W
Zhong Kui
10,166
847
59
5
0
255,106
0
L
Sol
9,344
779
78
7
0
211,485
0
L
Serqet
8,159
680
12
1
0
252,675
0
L
Vulcan
8,602
717
58
5
0
240,356
0
W
Ishtar
10,524
877
91
8
0
241,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role