Player Matchup

Mulan
Mulan
Bronze III
BonaiDeBirria
Mulan
Bronze III
Level 80
God Stats
0W - 2L
1,454 SR
Queue Stats
0W - 10L
1,258 MMR
Party 2
Cupid
Cupid
Bronze III
Sly Xplosive
Cupid
Bronze III
Level 85
God Stats
0W - 3L
1,424 SR
Queue Stats
0W - 10L
1,258 MMR
Party 2
Surtr
Surtr
Bronze V
Xxroger77xX
Surtr
Bronze V
Level 89
God Stats
0W - 2L
1,041 SR
Queue Stats
0W - 10L
1,258 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 85
1,306 SR
1,258 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,617 SR
1,457 MMR
Arachne
Arachne
Gold IV
IMPROBABLYBAKED
Arachne
Gold IV
Level 151
God Stats
14W - 9L
1,587 SR
Queue Stats
168W - 164L
1,410 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
Red Ripple
Ao Kuang
Gold IV
Level 169
God Stats
16W - 14L
1,568 SR
Queue Stats
671W - 692L
1,380 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
WhaChuCallit
Morgan Le Fay
Platinum II
Level 156
God Stats
29W - 16L
1,697 SR
Queue Stats
208W - 168L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
9,278
714
8,756
12,398
8,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 5
8,648
665
6,760
8,658
2,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 5 / 3
9,040
695
7,912
12,905
10,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KukulkanAchillesBacchusAthenaIzanami

VS

Bans
CharonYmirDiscordiaCthulhuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
10,568
813
10,305
12,526
10,428
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Red Ripple
Ao Kuang
11
2 / 2 / 7
9,662
743
5,747
11,903
15,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
WhaChuCallit
Morgan Le Fay
15
5 / 1 / 5
10,964
843
13,928
7,321
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
12
12
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
5
2
5
3.75
W
Ao Kuang
Red Ripple
Ao Kuang
2
2
7
2.75
L
0
4
5
0.63
W
Morgan Le Fay
WhaChuCallit
Morgan Le Fay
5
1
5
7.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
29,980
33,961
Taken
31,750
21,772
Mitigated
28,977
3,494
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,756
1,579
273
678
12,398
8,289
0
7,993
4,405
0
30,754
W
10,305
8,088
0
2,757
12,526
10,428
1,604
298
12,228
0
33,528
W
Ao Kuang
Red Ripple
Ao Kuang
5,747
1,957
0
2,198
11,903
15,164
18
573
11,330
19,456
0
L
6,760
3,455
26
1,200
8,658
2,936
0
6,021
2,637
0
39,512
W
Morgan Le Fay
WhaChuCallit
Morgan Le Fay
13,928
1,324
0
2,090
7,321
3,385
813
273
7,048
64,129
0
L
7,912
2,903
0
1,317
12,905
10,547
0
6,015
6,890
275
26,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
31,194
148
Minions Killed
163
0
Camps Cleared
0
649,371
Distance Traveled
659,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,278
714
69
5
0
224,502
0
W
Arachne
10,568
813
56
4
0
238,330
0
W
Ao Kuang
9,662
743
20
2
0
184,430
0
L
Cupid
8,648
665
58
4
0
205,549
0
W
Morgan Le Fay
10,964
843
87
7
0
236,718
0
L
Surtr
9,040
695
21
2
0
219,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role