Player Matchup

Sobek
Sobek
Bronze II
Flow_Hungaro_10
Sobek
Bronze II
Level 114
God Stats
0W - 2L
1,411 SR
Queue Stats
9W - 25L
999 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
polito2107
Danzaburou
Bronze III
Level 78
God Stats
5W - 5L
1,527 SR
Queue Stats
8W - 23L
1,013 MMR
Party 1
Hera
Hera
Silver V
zorro2814
Hera
Silver V
Level 96
God Stats
0W - 2L
1,608 SR
Queue Stats
1W - 8L
1,266 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,516 SR
1,093 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,543 SR
1,118 MMR
Zhong Kui
Zhong Kui
Silver I
Marty McFly ll
Zhong Kui
Silver I
Level 155
God Stats
12W - 7L
1,527 SR
Queue Stats
408W - 493L
1,145 MMR
Solo
Loki
Loki
Silver II
bobbujack
Loki
Silver II
Level 122
God Stats
14W - 9L
1,567 SR
Queue Stats
63W - 89L
1,090 MMR
Solo
Neith
Neith
Bronze III
vIRL Assasin
Neith
Bronze III
Level 39
God Stats
8W - 11L
1,536 SR
Queue Stats
74W - 84L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
8,940
596
3,389
15,359
17,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
polito2107
Danzaburou
13
2 / 5 / 1
10,210
681
4,399
13,480
5,289
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
13
1 / 5 / 2
9,964
664
5,868
9,276
3,212
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AtlasVulcanAnubisDiscordiaFenrir

VS

Bans
PoseidonCthulhuAchillesChaacHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Marty McFly ll
Zhong Kui
15
6 / 3 / 5
12,380
825
14,496
12,822
9,884
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
15
5 / 0 / 6
11,993
800
11,866
7,468
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 0 / 8
11,178
745
7,165
6,025
2,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Zhong Kui
Marty McFly ll
Zhong Kui
6
3
5
2.83
W
Loki
5
0
6
8
L
Danzaburou
polito2107
Danzaburou
2
5
1
0.5
W
2
0
8
6
L
Hera
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,656
Damage
33,527
38,115
Taken
26,315
26,388
Mitigated
15,522
3,273
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,389
189
0
1,245
15,359
17,887
0
6,311
9,048
14,553
0
W
Zhong Kui
Marty McFly ll
Zhong Kui
14,496
1,562
123
4,326
12,822
9,884
1,200
4,117
8,705
52,367
0
W
Loki
11,866
1,626
0
1,598
7,468
3,193
663
4,410
3,058
0
50,722
L
Danzaburou
polito2107
Danzaburou
4,399
2,149
0
2,028
13,480
5,289
0
5,291
8,189
0
34,915
W
7,165
1,541
0
3,553
6,025
2,445
1,165
1,179
4,846
0
62,354
L
Hera
5,868
845
0
0
9,276
3,212
0
3,154
6,122
45,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
35,551
120
Minions Killed
192
0
Camps Cleared
0
704,200
Distance Traveled
838,067
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,940
596
11
1
0
250,454
0
W
Zhong Kui
12,380
825
66
4
0
242,419
0
W
Loki
11,993
800
46
3
0
325,015
1
L
Danzaburou
10,210
681
59
4
0
238,623
0
W
Neith
11,178
745
80
5
0
270,633
6
L
Hera
9,964
664
50
3
0
215,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role