Player Matchup

Neith
Neith
Gold I
BadLilB
Neith
Gold I
Level 180
God Stats
32W - 27L
1,619 SR
Queue Stats
358W - 358L
1,574 MMR
Solo
Bellona
Bellona
Gold I
IlAIexIl
Bellona
Gold I
Level 170
God Stats
7W - 9L
1,587 SR
Queue Stats
64W - 60L
1,612 MMR
Solo
Ymir
Ymir
Bronze III
SiLEnT-_GonZ
Ymir
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,600 MMR
Party 2
Kukulkan
Kukulkan
Gold III
SpideryBacchus9
Kukulkan
Gold III
Level 82
God Stats
8W - 12L
1,505 SR
Queue Stats
226W - 235L
1,626 MMR
Solo
Mercury
Mercury
Bronze V
o0KINGASTR0o
Mercury
Bronze V
Level 127
God Stats
0W - 2L
1,552 SR
Queue Stats
1W - 3L
1,501 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,553 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,575 SR
1,573 MMR
Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Silver I
AstroMeow
Nike
Silver I
Level 126
God Stats
1W - 1L
1,300 SR
Queue Stats
29W - 31L
1,545 MMR
Solo
Arachne
Arachne
Gold II
JuFolkman
Arachne
Gold II
Level 63
God Stats
37W - 22L
1,693 SR
Queue Stats
108W - 98L
1,624 MMR
Solo
Sol
Sol
Gold III
Zabujo
Sol
Gold III
Level 128
God Stats
6W - 2L
1,712 SR
Queue Stats
65W - 68L
1,654 MMR
Party 1
Nu Wa
Nu Wa
Gold II
minnie_mike30
Nu Wa
Gold II
Level 145
God Stats
24W - 14L
1,672 SR
Queue Stats
188W - 183L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadLilB
Neith
11
1 / 1 / 0
6,387
456
1,806
4,649
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
IlAIexIl
Bellona
12
0 / 3 / 0
7,391
528
6,236
13,959
12,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
0 / 6 / 1
5,878
420
1,129
16,030
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
12
0 / 6 / 1
6,711
479
4,900
10,903
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
o0KINGASTR0o
Mercury
9
0 / 3 / 0
5,981
427
1,211
10,571
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ShivaSusanoThothLokiAo Kuang

VS

Bans
RaijinMaman BrigitteRavanaAthenaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
6 / 0 / 6
8,417
601
6,159
9,120
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
13
2 / 0 / 2
8,417
601
5,479
10,108
9,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
JuFolkman
Arachne
14
9 / 1 / 3
8,911
637
12,238
9,478
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
Zabujo
Sol
15
1 / 0 / 5
9,118
651
7,627
4,222
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 0 / 6
8,491
607
8,311
4,299
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
19
19
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
0
6
9
W
Nike
2
0
2
3
L
Neith
BadLilB
Neith
1
1
0
1
L
Bellona
IlAIexIl
Bellona
0
3
0
0
W
Arachne
JuFolkman
Arachne
9
1
3
10.5
L
0
6
1
0.08
L
Kukulkan
0
6
1
0.08
W
Sol
Zabujo
Sol
1
0
5
3.5
W
1
0
6
4
L
Mercury
o0KINGASTR0o
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,282
Damage
39,814
56,112
Taken
37,227
31,775
Mitigated
23,291
10,470
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,159
2,121
0
1,396
9,120
6,719
1,300
1,427
7,693
1,154
37,158
W
Nike
5,479
726
0
1,000
10,108
9,392
58
455
9,653
190
60,787
L
Neith
BadLilB
Neith
1,806
628
0
1,484
4,649
1,453
0
2,509
2,140
0
44,182
L
Bellona
IlAIexIl
Bellona
6,236
2,218
0
4,935
13,959
12,465
0
1,978
11,981
0
57,303
W
Arachne
JuFolkman
Arachne
12,238
10,299
0
1,945
9,478
4,164
743
2,057
7,421
0
72,419
L
1,129
646
0
1,684
16,030
10,669
0
7,497
8,533
13,405
0
L
Kukulkan
4,900
142
0
1,027
10,903
3,849
0
3,073
7,830
58,509
0
W
Sol
Zabujo
Sol
7,627
4,749
0
3,540
4,222
1,519
809
436
3,786
79,749
0
W
8,311
1,263
0
1,551
4,299
1,497
2,428
2,109
2,190
70,620
0
L
Mercury
o0KINGASTR0o
Mercury
1,211
511
0
1,340
10,571
3,339
0
1,468
9,103
0
33,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
43,354
406
Minions Killed
492
0
Camps Cleared
0
1,319,714
Distance Traveled
1,364,374
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,417
601
60
4
0
295,842
2
W
Nike
8,417
601
97
7
0
260,333
3
L
Neith
6,387
456
71
5
0
205,236
0
L
Bellona
7,391
528
121
9
0
265,493
3
W
Arachne
8,911
637
93
7
0
301,573
0
L
Ymir
5,878
420
18
1
0
266,190
0
L
Kukulkan
6,711
479
121
9
0
262,008
6
W
Sol
9,118
651
140
10
0
252,123
0
W
Nu Wa
8,491
607
102
7
0
254,503
4
L
Mercury
5,981
427
75
5
0
320,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role