Player Matchup

Sol
Sol
Heavens Ira
Sol
Level 155
God Stats
499W - 436L
1,552 SR
Queue Stats
683W - 680L
1,499 Elo+
Solo
Artemis
Artemis
Jumpman1977420
Artemis
Level 90
God Stats
141W - 120L
1,517 SR
Queue Stats
487W - 503L
1,462 Elo+
Solo
Geb
Geb
Tdaddylicious
Geb
Level 55
God Stats
103W - 77L
1,579 SR
Queue Stats
142W - 146L
1,462 Elo+
Party 2
Bacchus
Bacchus
TheRoadMaster21
Bacchus
Level 39
God Stats
14W - 15L
1,473 SR
Queue Stats
30W - 38L
1,419 Elo+
Party 2
Chaac
Chaac
guti34_y
Chaac
Level 83
God Stats
9W - 3L
1,673 SR
Queue Stats
77W - 66L
1,507 Elo+
Solo
Team Averages
Level 84
1,559 SR
1,470 Elo+

VS

Team Averages
Level 116
1,408 SR
1,454 Elo+
Arachne
Arachne
Baby Pink Yoshi
Arachne
Level 191
God Stats
3W - 1L
1,256 SR
Queue Stats
225W - 125L
1,531 Elo+
Party 1
Thanatos
Thanatos
Bicturner
Thanatos
Level 124
God Stats
14W - 19L
1,513 SR
Queue Stats
32W - 31L
1,496 Elo+
Solo
Mulan
Mulan
Classy_Gamerr
Mulan
Level 47
God Stats
15W - 28L
1,414 SR
Queue Stats
100W - 150L
1,384 Elo+
Solo
Janus
Janus
Serghio_Riivas
Janus
Level 42
God Stats
0W - 3L
1,043 SR
Queue Stats
18W - 33L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
TuskuneKitsu
Baron Samedi
Level 175
God Stats
8W - 3L
1,815 SR
Queue Stats
309W - 195L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,768
1,554
8,573
1,896
654
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 1 / 6
6,811
1,362
4,094
2,102
672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 9
6,401
1,280
6,016
5,986
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 7
6,809
1,362
3,052
5,665
4,439
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
guti34_y
Chaac
11
0 / 0 / 6
6,287
1,257
4,342
5,724
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

372

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,763
1,353
2,298
4,158
1,995
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Bicturner
Thanatos
11
1 / 4 / 2
6,162
1,232
2,658
7,377
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 4
5,934
1,187
2,178
4,699
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 4
6,392
1,278
7,509
8,055
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
TuskuneKitsu
Baron Samedi
11
1 / 1 / 3
6,408
1,282
4,781
5,367
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
11
Kills
5
5
Deaths
11
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
L
Thanatos
Bicturner
Thanatos
1
4
2
0.5
L
0
2
4
1
W
5
0
5
7.5
W
3
1
6
6
L
0
4
4
0.5
W
1
3
9
1.83
W
2
1
7
5.5
L
Baron Samedi
TuskuneKitsu
Baron Samedi
1
1
3
2.5
W
Chaac
guti34_y
Chaac
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
19,424
21,373
Taken
29,656
12,864
Mitigated
13,388
2,934
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,298
1,748
0
381
4,158
1,995
0
2,873
1,238
0
6,784
L
Thanatos
Bicturner
Thanatos
2,658
405
0
1,561
7,377
3,259
0
4,442
2,893
0
12,477
L
2,178
240
0
460
4,699
2,541
0
2,174
2,323
0
4,278
W
8,573
2,842
0
617
1,896
654
0
1,031
865
31,451
0
W
4,094
2,230
0
349
2,102
672
0
769
1,259
0
9,504
L
7,509
918
0
0
8,055
3,152
0
5,014
3,041
18,946
0
W
6,016
46
0
0
5,986
2,601
0
3,824
2,085
9,181
0
W
3,052
231
0
752
5,665
4,439
0
3,424
2,241
5,674
0
L
Baron Samedi
TuskuneKitsu
Baron Samedi
4,781
866
782
652
5,367
2,441
0
3,138
2,101
16,757
0
W
Chaac
guti34_y
Chaac
4,342
351
0
1,216
5,724
4,498
0
3,242
2,399
0
16,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,076
Gold Earned
31,659
132
Minions Killed
91
5
Camps Cleared
4
559,596
Distance Traveled
466,723
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,763
1,353
12
2
0
104,223
2
L
Thanatos
6,162
1,232
9
2
2
107,616
0
L
Mulan
5,934
1,187
4
1
2
57,720
0
W
Sol
7,768
1,554
60
12
1
110,890
0
W
Artemis
6,811
1,362
21
4
0
105,644
0
L
Janus
6,392
1,278
39
8
0
103,388
0
W
Geb
6,401
1,280
4
1
0
120,082
0
W
Bacchus
6,809
1,362
9
2
2
112,916
0
L
Baron Samedi
6,408
1,282
27
5
0
93,776
0
W
Chaac
6,287
1,257
38
8
2
110,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role