Player Matchup

Set
Set
Ayali
Set
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,691 Elo+
Party 1
Ullr
Ullr
Khamuel
Ullr
Level 161
God Stats
3W - 1L
1,909 SR
Queue Stats
58W - 30L
1,833 Elo+
Party 1
Fafnir
Fafnir
Sam2x2Soccer2
Fafnir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 3L
1,908 Elo+
Party 1
Team Averages
Level 128
1,636 SR
1,811 Elo+

VS

Team Averages
Level 121
1,584 SR
1,742 Elo+
Mulan
Mulan
HelpmeImABOT
Mulan
Level 29
God Stats
1W - 0L
1,757 SR
Queue Stats
3W - 1L
1,749 Elo+
Party 2
Aphrodite
Aphrodite
Iamhumanyear
Aphrodite
Level 125
God Stats
1W - 0L
1,550 SR
Queue Stats
32W - 10L
1,792 Elo+
Party 2
Lancelot
Lancelot
iCrazyDolphin
Lancelot
Level 210
God Stats
2W - 5L
1,444 SR
Queue Stats
84W - 63L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Ayali
Set
10
1 / 6 / 1
7,916
792
7,907
15,154
12,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Khamuel
Ullr
10
1 / 5 / 1
8,333
833
9,151
13,712
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
7,506
751
5,510
15,813
20,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
9,694
969
17,922
13,086
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Aphrodite
Iamhumanyear
Aphrodite
13
2 / 1 / 13
9,343
934
10,711
11,649
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
iCrazyDolphin
Lancelot
11
7 / 1 / 5
9,594
959
10,457
11,721
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
15
15
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Set
Ayali
Set
1
6
1
0.25
W
6
0
9
10.5
W
Aphrodite
Iamhumanyear
Aphrodite
2
1
13
8.5
L
Ullr
Khamuel
Ullr
1
5
1
0.3
L
0
4
1
0.13
W
Lancelot
iCrazyDolphin
Lancelot
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
39,090
44,679
Taken
36,456
37,785
Mitigated
23,783
4,813
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Ayali
Set
7,907
2,332
0
1,440
15,154
12,652
0
3,743
11,124
1,807
26,979
W
17,922
4,407
0
2,122
13,086
12,998
926
1,986
10,906
1,247
40,172
W
Aphrodite
Iamhumanyear
Aphrodite
10,711
1,928
5,239
7,712
11,649
5,867
1,085
1,953
9,364
46,146
0
L
Ullr
Khamuel
Ullr
9,151
2,051
0
1,154
13,712
4,484
0
3,755
9,526
0
32,372
L
5,510
918
0
2,219
15,813
20,649
0
4,821
10,460
18,200
0
W
Lancelot
iCrazyDolphin
Lancelot
10,457
1,665
0
1,647
11,721
4,918
754
2,371
9,069
0
33,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,755
Gold Earned
28,631
101
Minions Killed
136
0
Camps Cleared
0
560,164
Distance Traveled
651,038
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,916
792
34
3
0
180,167
0
W
Mulan
9,694
969
37
4
0
228,451
0
W
Aphrodite
9,343
934
64
6
0
188,281
2
L
Ullr
8,333
833
43
4
0
198,913
0
L
Fafnir
7,506
751
24
2
0
181,084
0
W
Lancelot
9,594
959
35
4
0
234,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role