Player Matchup

Ao Kuang
Ao Kuang
Enviezs
Ao Kuang
Level 118
God Stats
2W - 2L
1,605 SR
Queue Stats
317W - 190L
1,608 Elo+
Party 1
Eset
Eset
I SLAPPED A COP
Eset
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 89L
1,421 Elo+
Solo
Hun Batz
Hun Batz
Mogzi
Hun Batz
Level 8
God Stats
8W - 3L
1,579 SR
Queue Stats
78W - 35L
1,371 Elo+
Party 1
Bacchus
Bacchus
XombieXoo
Bacchus
Level 79
God Stats
2W - 0L
1,413 SR
Queue Stats
257W - 72L
1,782 Elo+
Party 1
Neith
Neith
lmNotRay
Neith
Level 88
God Stats
52W - 15L
1,626 SR
Queue Stats
391W - 147L
1,682 Elo+
Party 1
Team Averages
Level 76
1,545 SR
1,573 Elo+

VS

Team Averages
Level 63
1,457 SR
1,450 Elo+
Sol
Sol
Asyrus1985
Sol
Level 49
God Stats
33W - 43L
1,231 SR
Queue Stats
38W - 48L
1,312 Elo+
Solo
Bakasura
Bakasura
Da1TruKingWolf
Bakasura
Level 88
God Stats
2W - 4L
1,408 SR
Queue Stats
170W - 173L
1,439 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HIPICO
Morgan Le Fay
Level 35
God Stats
4W - 8L
1,564 SR
Queue Stats
24W - 17L
1,558 Elo+
Solo
Chaac
Chaac
Samurai7Echo
Chaac
Level 81
God Stats
1W - 1L
1,722 SR
Queue Stats
177W - 187L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
StevieB16
Cthulhu
Level 64
God Stats
21W - 31L
1,364 SR
Queue Stats
195W - 177L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Enviezs
Ao Kuang
12
5 / 0 / 6
7,941
1,588
7,816
5,058
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 7
6,911
1,382
6,283
2,881
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Mogzi
Hun Batz
11
0 / 3 / 4
5,877
1,175
3,420
5,683
3,021
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
XombieXoo
Bacchus
12
1 / 1 / 6
6,606
1,321
4,703
7,564
8,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
lmNotRay
Neith
12
5 / 0 / 4
7,612
1,522
9,295
6,030
2,512
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

368

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,266
1,253
5,558
7,588
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
11
0 / 2 / 4
6,107
1,221
4,340
5,875
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
HIPICO
Morgan Le Fay
11
2 / 5 / 2
6,426
1,285
8,258
9,925
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 1
6,459
1,292
3,453
6,775
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
StevieB16
Cthulhu
10
0 / 2 / 2
5,591
1,118
1,552
3,859
2,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
12
Kills
4
4
Deaths
12
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Bakasura
0
2
4
1
W
Ao Kuang
Enviezs
Ao Kuang
5
0
6
8
L
Morgan Le Fay
HIPICO
Morgan Le Fay
2
5
2
0.6
W
1
0
7
4.5
W
Hun Batz
Mogzi
Hun Batz
0
3
4
0.67
L
2
2
1
1.25
L
Cthulhu
StevieB16
Cthulhu
0
2
2
0.5
W
Bacchus
XombieXoo
Bacchus
1
1
6
4
W
Neith
lmNotRay
Neith
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,517
Damage
23,161
27,216
Taken
34,022
17,858
Mitigated
17,432
5,250
Healing
2,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,558
2,142
0
1,150
7,588
3,086
0
3,427
3,993
26,485
1,843
L
Bakasura
4,340
2,955
0
358
5,875
3,924
0
2,723
3,066
0
5,228
W
Ao Kuang
Enviezs
Ao Kuang
7,816
1,819
0
1,814
5,058
2,775
0
2,842
1,913
12,119
0
L
Morgan Le Fay
HIPICO
Morgan Le Fay
8,258
707
0
221
9,925
4,099
0
4,839
4,621
17,865
0
W
6,283
437
194
471
2,881
1,128
0
1,648
1,071
28,451
0
W
Hun Batz
Mogzi
Hun Batz
3,420
901
0
0
5,683
3,021
0
3,103
2,338
0
5,818
L
3,453
792
0
1,011
6,775
3,736
0
4,278
2,243
0
8,028
L
Cthulhu
StevieB16
Cthulhu
1,552
36
0
150
3,859
2,587
0
2,411
1,297
1,785
0
W
Bacchus
XombieXoo
Bacchus
4,703
718
0
900
7,564
8,422
0
3,805
3,313
8,391
0
W
Neith
lmNotRay
Neith
9,295
5,078
0
1,871
6,030
2,512
0
3,460
2,493
0
19,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
30,849
101
Minions Killed
103
4
Camps Cleared
3
562,278
Distance Traveled
476,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,266
1,253
62
12
1
101,028
0
L
Bakasura
6,107
1,221
9
2
1
122,135
0
W
Ao Kuang
7,941
1,588
4
1
1
122,987
0
L
Morgan Le Fay
6,426
1,285
19
4
1
100,198
0
W
Eset
6,911
1,382
65
13
1
115,686
0
W
Hun Batz
5,877
1,175
1
0
0
93,947
0
L
Chaac
6,459
1,292
10
2
0
106,787
0
L
Cthulhu
5,591
1,118
3
1
0
46,757
0
W
Bacchus
6,606
1,321
3
1
1
120,475
0
W
Neith
7,612
1,522
28
6
1
109,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role