Player Matchup

Nike
Nike
 
Nike
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Apoc_machine
Anubis
Level 123
God Stats
19W - 14L
1,595 SR
Queue Stats
264W - 293L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
Depraved-Bunny-
Ne Zha
Level 168
God Stats
1W - 1L
1,431 SR
Queue Stats
134W - 139L
1,423 Elo+
Party 1
Ishtar
Ishtar
Master_Kurama
Ishtar
Level 172
God Stats
3W - 5L
1,483 SR
Queue Stats
213W - 241L
1,436 Elo+
Party 1
Team Averages
Level 154
1,502 SR
1,478 Elo+

VS

Team Averages
Level 109
1,534 SR
1,538 Elo+
Xbalanque
Xbalanque
Baxino
Xbalanque
Level 106
God Stats
17W - 9L
1,672 SR
Queue Stats
42W - 46L
1,508 Elo+
Solo
Agni
Agni
Stansbuttcrumbs
Agni
Level 94
God Stats
50W - 29L
1,670 SR
Queue Stats
235W - 220L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
guessilldye
Sun Wukong
Level 109
God Stats
1W - 4L
1,329 SR
Queue Stats
461W - 399L
1,599 Elo+
Solo
Thor
Thor
namechanged9217
Thor
Level 124
God Stats
6W - 12L
1,511 SR
Queue Stats
365W - 350L
1,538 Elo+
Party 2
Maui
Maui
spoiledmilk4172
Maui
Level 114
God Stats
5W - 8L
1,488 SR
Queue Stats
263W - 268L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 0 / 0
5,125
641
2,147
7,341
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
 
Hades
7
1 / 1 / 4
4,571
571
1,586
5,937
3,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
9
2 / 0 / 1
5,295
662
4,870
5,123
2,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
5 / 2 / 1
5,803
725
3,567
7,466
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 5
5,236
655
5,895
6,651
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baxino
Xbalanque
8
1 / 2 / 1
4,819
602
3,777
7,026
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
3 / 3 / 2
5,281
660
7,222
5,912
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
guessilldye
Sun Wukong
9
0 / 0 / 0
5,279
660
2,961
5,527
4,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 3 / 3
4,448
556
3,772
7,680
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 1 / 0
3,182
398
244
1,491
725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
6
6
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
0
0
W
Hades
 
Hades
1
1
4
3
W
Anubis
2
0
1
2.5
L
Xbalanque
Baxino
Xbalanque
1
2
1
0.75
W
5
2
1
2.75
W
1
3
5
1.17
L
3
3
2
1.33
L
Sun Wukong
guessilldye
Sun Wukong
0
0
0
0
L
2
3
3
1.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,065
Damage
17,976
32,518
Taken
27,636
16,416
Mitigated
10,742
9,236
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,147
385
0
2,256
7,341
4,932
0
0
7,341
0
35,057
W
Hades
 
Hades
1,586
150
25
1,510
5,937
3,668
0
1,993
3,944
12,731
0
W
Anubis
4,870
238
0
3,285
5,123
2,651
0
821
4,302
39,473
0
L
Xbalanque
Baxino
Xbalanque
3,777
1,488
0
1,930
7,026
1,553
0
4,212
2,814
0
27,517
W
3,567
1,096
0
919
7,466
2,788
0
995
6,471
0
34,963
W
5,895
3,483
0
1,241
6,651
2,377
0
3,657
2,994
0
27,726
L
7,222
1,053
0
1,536
5,912
1,668
0
906
5,006
29,045
0
L
Sun Wukong
guessilldye
Sun Wukong
2,961
1,001
0
1,670
5,527
4,588
0
0
5,527
0
37,513
L
3,772
674
0
750
7,680
2,208
0
319
7,361
0
18,459
L
244
149
0
237
1,491
725
0
1,019
472
1,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,030
Gold Earned
23,009
258
Minions Killed
208
0
Camps Cleared
0
799,881
Distance Traveled
702,293
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,125
641
73
9
0
157,149
0
W
Hades
4,571
571
21
3
0
164,579
0
W
Anubis
5,295
662
66
8
0
152,125
2
L
Xbalanque
4,819
602
56
7
0
172,307
1
W
Ne Zha
5,803
725
52
7
0
177,302
0
W
Ishtar
5,236
655
46
6
0
148,726
0
L
Agni
5,281
660
49
6
0
148,103
3
L
Sun Wukong
5,279
660
78
10
0
161,173
0
L
Thor
4,448
556
23
3
0
182,878
0
L
Maui
3,182
398
2
0
0
37,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role