Player Matchup

King Arthur
King Arthur
Cdog277
King Arthur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 364L
1,509 Elo+
Party 2
Xing Tian
Xing Tian
MRBIGT43
Xing Tian
Level 148
God Stats
3W - 6L
1,288 SR
Queue Stats
252W - 244L
1,498 Elo+
Party 2
Awilix
Awilix
MaddenTom23
Awilix
Level 159
God Stats
8W - 8L
1,525 SR
Queue Stats
874W - 903L
1,545 Elo+
Solo
Hel
Hel
danihester23
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,288 Elo+
Solo
Heimdallr
Heimdallr
keggztandd
Heimdallr
Level 146
God Stats
5W - 11L
1,372 SR
Queue Stats
602W - 551L
1,513 Elo+
Solo
Team Averages
Level 127
1,437 SR
1,470 Elo+

VS

Team Averages
Level 152
1,469 SR
1,550 Elo+
Chiron
Chiron
BonesZ_one
Chiron
Level 158
God Stats
1W - 1L
1,609 SR
Queue Stats
51W - 33L
1,582 Elo+
Party 1
Poseidon
Poseidon
LittleBeast26
Poseidon
Level 147
God Stats
9W - 9L
1,516 SR
Queue Stats
659W - 720L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
StraightBallsy
Zhong Kui
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,639 Elo+
Party 1
Hel
Hel
l Luv Dookie
Hel
Level 157
God Stats
6W - 4L
1,483 SR
Queue Stats
285W - 296L
1,556 Elo+
Solo
Ares
Ares
xThe Gamer 313x
Ares
Level 128
God Stats
2W - 3L
1,237 SR
Queue Stats
191W - 180L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cdog277
King Arthur
12
1 / 6 / 2
7,437
744
4,454
13,320
14,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
MRBIGT43
Xing Tian
15
2 / 4 / 1
7,678
768
6,391
13,243
14,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
13
0 / 6 / 3
7,184
718
3,719
10,433
6,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 9 / 2
6,990
699
3,510
12,752
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
keggztandd
Heimdallr
14
2 / 5 / 1
8,132
813
9,894
10,466
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BonesZ_one
Chiron
17
12 / 1 / 15
10,141
1,014
20,885
8,227
4,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
LittleBeast26
Poseidon
14
3 / 3 / 20
8,700
870
6,798
7,033
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
StraightBallsy
Zhong Kui
16
7 / 0 / 19
10,260
1,026
12,528
11,735
12,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

16
5 / 1 / 23
9,116
912
7,552
9,045
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 2 / 19
8,213
821
5,566
11,066
14,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
126
6
Kills
30
30
Deaths
7
9
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Chiron
BonesZ_one
Chiron
12
1
15
19.5
L
King Arthur
Cdog277
King Arthur
1
6
2
0.33
W
Poseidon
LittleBeast26
Poseidon
3
3
20
4.33
L
Xing Tian
MRBIGT43
Xing Tian
2
4
1
0.63
L
Awilix
0
6
3
0.25
W
Zhong Kui
StraightBallsy
Zhong Kui
7
0
19
16.5
L
1
9
2
0.22
L
Heimdallr
keggztandd
Heimdallr
2
5
1
0.5
W
5
1
23
16.5
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,968
Damage
53,329
60,214
Taken
47,106
46,067
Mitigated
40,600
8,338
Healing
28,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BonesZ_one
Chiron
20,885
5,797
1,207
1,849
8,227
4,470
1,543
1,575
6,652
0
32,464
L
King Arthur
Cdog277
King Arthur
4,454
384
0
91
13,320
14,534
81
6,738
6,582
0
7,154
W
Poseidon
LittleBeast26
Poseidon
6,798
1,162
488
103
7,033
2,929
1,665
558
6,475
20,187
0
L
Xing Tian
MRBIGT43
Xing Tian
6,391
162
520
1,558
13,243
14,564
0
6,144
7,099
15,302
0
L
Awilix
3,719
1,347
0
371
10,433
6,342
110
5,819
4,614
0
17,090
W
Zhong Kui
StraightBallsy
Zhong Kui
12,528
175
958
3,454
11,735
12,591
2,472
3,260
8,475
22,409
0
L
3,510
96
2,719
1,694
12,752
5,701
0
7,812
4,940
7,545
0
L
Heimdallr
keggztandd
Heimdallr
9,894
4,836
185
1,200
10,466
4,926
1,881
5,931
4,535
0
21,006
W
7,552
387
11,476
5,581
9,045
6,377
326
2,275
6,770
14,635
0
W
5,566
302
963
2,579
11,066
14,233
258
2,233
8,833
10,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,421
Gold Earned
46,430
80
Minions Killed
119
0
Camps Cleared
0
883,152
Distance Traveled
1,025,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,141
1,014
30
3
0
210,389
0
L
King Arthur
7,437
744
3
0
0
179,745
0
W
Poseidon
8,700
870
31
3
0
187,944
0
L
Xing Tian
7,678
768
17
2
0
192,147
0
L
Awilix
7,184
718
21
2
0
188,849
0
W
Zhong Kui
10,260
1,026
30
3
0
230,791
0
L
Hel
6,990
699
3
0
0
160,855
0
L
Heimdallr
8,132
813
36
4
0
161,556
0
W
Hel
9,116
912
19
2
0
213,300
0
W
Ares
8,213
821
9
1
0
183,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role