Player Matchup

Baba Yaga
Baba Yaga
CaptainM94
Baba Yaga
Level 140
God Stats
5W - 5L
1,568 SR
Queue Stats
342W - 316L
1,561 Elo+
Party 2
Chang'e
Chang'e
JUSTxBLAZEEE
Chang'e
Level 63
God Stats
3W - 1L
1,805 SR
Queue Stats
109W - 105L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ManimalPrime737
Morgan Le Fay
Level 103
God Stats
12W - 9L
1,598 SR
Queue Stats
779W - 783L
1,430 Elo+
Party 2
Medusa
Medusa
TyDavinci-_-
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,191 Elo+
Party 2
Hachiman
Hachiman
phycoflame
Hachiman
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,354 Elo+
Party 2
Team Averages
Level 92
1,594 SR
1,406 Elo+

VS

Team Averages
Level 108
1,462 SR
1,378 Elo+
Jormungandr
Jormungandr
Aeondyne
Jormungandr
Level 156
God Stats
52W - 29L
1,632 SR
Queue Stats
1,660W - 1,642L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flàpjack
Ah Muzen Cab
Level 87
God Stats
2W - 6L
1,204 SR
Queue Stats
349W - 348L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
Kage244
Hou Yi
Level 148
God Stats
3W - 2L
1,559 SR
Queue Stats
172W - 158L
1,456 Elo+
Party 1
Erlang Shen
Erlang Shen
MysticalMusashi
Erlang Shen
Level 120
God Stats
8W - 11L
1,417 SR
Queue Stats
256W - 283L
1,375 Elo+
Solo
Guan Yu
Guan Yu
slamabarber
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CaptainM94
Baba Yaga
19
2 / 4 / 7
10,779
674
19,882
15,838
8,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
JUSTxBLAZEEE
Chang'e
15
0 / 9 / 9
9,469
592
7,381
21,575
7,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
ManimalPrime737
Morgan Le Fay
18
5 / 5 / 7
10,916
682
20,028
15,064
7,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
17
3 / 10 / 3
10,656
666
8,867
17,984
8,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
phycoflame
Hachiman
17
4 / 6 / 2
10,159
635
13,015
19,025
8,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aeondyne
Jormungandr
20
10 / 2 / 21
14,689
918
24,539
20,594
21,836
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Flàpjack
Ah Muzen Cab
19
6 / 2 / 15
12,089
756
17,642
16,289
8,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hou Yi
Kage244
Hou Yi
18
6 / 3 / 12
11,758
735
14,894
15,260
7,206
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
MysticalMusashi
Erlang Shen
19
9 / 3 / 16
12,193
762
17,396
22,806
28,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
slamabarber
Guan Yu
19
3 / 4 / 22
12,468
779
7,542
20,298
20,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
14
Kills
34
34
Deaths
14
28
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aeondyne
Jormungandr
10
2
21
10.25
L
Baba Yaga
CaptainM94
Baba Yaga
2
4
7
1.38
W
Ah Muzen Cab
Flàpjack
Ah Muzen Cab
6
2
15
6.75
L
Chang'e
JUSTxBLAZEEE
Chang'e
0
9
9
0.5
W
Hou Yi
Kage244
Hou Yi
6
3
12
4
L
Morgan Le Fay
ManimalPrime737
Morgan Le Fay
5
5
7
1.7
W
Erlang Shen
MysticalMusashi
Erlang Shen
9
3
16
5.67
L
Medusa
3
10
3
0.45
L
Hachiman
phycoflame
Hachiman
4
6
2
0.83
W
Guan Yu
slamabarber
Guan Yu
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,173
Damage
82,013
89,486
Taken
95,247
40,441
Mitigated
85,593
24,388
Healing
45,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aeondyne
Jormungandr
24,539
2,298
1,266
3,807
20,594
21,836
1,525
7,883
12,461
57,094
0
L
Baba Yaga
CaptainM94
Baba Yaga
19,882
986
1,969
4,503
15,838
8,613
148
6,595
9,063
46,920
0
W
Ah Muzen Cab
Flàpjack
Ah Muzen Cab
17,642
4,602
1,785
2,748
16,289
8,368
3,328
8,737
7,278
0
43,575
L
Chang'e
JUSTxBLAZEEE
Chang'e
7,381
692
6,469
5,244
21,575
7,816
0
5,223
15,896
15,744
0
W
Hou Yi
Kage244
Hou Yi
14,894
5,046
3,926
3,964
15,260
7,206
3,416
8,889
6,089
0
31,217
L
Morgan Le Fay
ManimalPrime737
Morgan Le Fay
20,028
2,251
1,089
1,222
15,064
7,370
55
6,254
8,371
35,389
0
W
Erlang Shen
MysticalMusashi
Erlang Shen
17,396
5,187
7,090
10,042
22,806
28,068
1,127
11,136
11,500
0
26,532
L
Medusa
8,867
3,366
0
230
17,984
8,138
110
2,039
15,661
0
16,009
L
Hachiman
phycoflame
Hachiman
13,015
5,597
385
3,277
19,025
8,504
179
4,428
14,250
0
23,676
W
Guan Yu
slamabarber
Guan Yu
7,542
638
6,598
4,442
20,298
20,115
105
9,359
10,628
0
15,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,979
Gold Earned
63,197
184
Minions Killed
181
0
Camps Cleared
0
1,300,494
Distance Traveled
1,589,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,689
918
58
4
0
337,401
0
L
Baba Yaga
10,779
674
61
4
0
295,458
0
W
Ah Muzen Cab
12,089
756
58
4
0
306,360
0
L
Chang'e
9,469
592
18
1
0
256,413
0
W
Hou Yi
11,758
735
36
2
0
298,189
0
L
Morgan Le Fay
10,916
682
60
4
0
277,286
0
W
Erlang Shen
12,193
762
15
1
0
312,993
0
L
Medusa
10,656
666
18
1
0
218,593
0
L
Hachiman
10,159
635
27
2
0
252,744
0
W
Guan Yu
12,468
779
14
1
0
334,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role