Player Matchup

Kukulkan
Kukulkan
Ambrøsia
Kukulkan
Level 154
God Stats
0W - 2L
1,356 SR
Queue Stats
140W - 160L
1,434 Elo+
Party 1
Artio
Artio
IVI i k e y P
Artio
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
407W - 420L
1,502 Elo+
Solo
Awilix
Awilix
Morgangandr
Awilix
Level 153
God Stats
0W - 1L
1,684 SR
Queue Stats
32W - 29L
1,554 Elo+
Party 1
Odin
Odin
Quarion45
Odin
Level 139
God Stats
1W - 1L
1,691 SR
Queue Stats
79W - 82L
1,521 Elo+
Solo
Ne Zha
Ne Zha
misty656
Ne Zha
Level 127
God Stats
1W - 4L
1,228 SR
Queue Stats
143W - 143L
1,464 Elo+
Party 1
Team Averages
Level 146
1,492 SR
1,495 Elo+

VS

Team Averages
Level 143
1,446 SR
1,492 Elo+
Fenrir
Fenrir
AlycatPurrs
Fenrir
Level 154
God Stats
1W - 1L
1,327 SR
Queue Stats
46W - 48L
1,499 Elo+
Party 3
Zeus
Zeus
Animedude12
Zeus
Level 177
God Stats
2W - 1L
1,682 SR
Queue Stats
330W - 332L
1,496 Elo+
Party 2
Xbalanque
Xbalanque
JudgementNutt
Xbalanque
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,403 Elo+
Party 3
Baron Samedi
Baron Samedi
dalton21211
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
humsrock
Ao Kuang
Level 157
God Stats
2W - 0L
1,221 SR
Queue Stats
68W - 74L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ambrøsia
Kukulkan
14
1 / 3 / 5
7,603
760
4,797
5,686
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 4
7,791
779
5,819
11,707
12,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
14
3 / 3 / 5
7,931
793
7,273
7,864
3,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
14
4 / 2 / 6
7,990
799
8,919
10,585
12,806
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
misty656
Ne Zha
14
2 / 2 / 4
7,320
732
8,748
7,349
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 3 / 8
7,782
778
4,730
8,740
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 0 / 8
9,188
919
11,823
4,544
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
JudgementNutt
Xbalanque
13
2 / 2 / 7
7,677
768
9,964
8,681
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
dalton21211
Baron Samedi
14
2 / 3 / 8
8,305
831
6,216
7,462
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
humsrock
Ao Kuang
13
3 / 3 / 5
8,133
813
6,621
8,841
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
11
Kills
13
13
Deaths
11
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
3
8
2
L
Kukulkan
Ambrøsia
Kukulkan
1
3
5
1.17
W
4
0
8
8
L
1
3
4
1
W
Xbalanque
JudgementNutt
Xbalanque
2
2
7
2.75
L
Awilix
3
3
5
1.83
L
Odin
4
2
6
3.5
W
Baron Samedi
dalton21211
Baron Samedi
2
3
8
2
W
Ao Kuang
humsrock
Ao Kuang
3
3
5
1.83
L
Ne Zha
misty656
Ne Zha
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,556
Damage
39,354
43,191
Taken
38,268
35,618
Mitigated
19,335
13,454
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,730
821
239
755
8,740
5,936
210
3,519
5,221
0
4,903
L
Kukulkan
Ambrøsia
Kukulkan
4,797
207
0
295
5,686
2,491
0
2,471
3,171
20,493
0
W
11,823
844
1,042
1,594
4,544
1,746
333
901
3,643
35,200
0
L
5,819
176
2,678
3,058
11,707
12,754
0
7,068
4,598
10,005
0
W
Xbalanque
JudgementNutt
Xbalanque
9,964
6,036
808
2,371
8,681
3,354
603
2,479
6,202
0
17,642
L
Awilix
7,273
2,502
956
1,795
7,864
3,899
0
5,088
2,731
0
16,032
L
Odin
8,919
695
888
2,416
10,585
12,806
0
6,031
4,376
1,578
14,389
W
Baron Samedi
dalton21211
Baron Samedi
6,216
40
1,945
1,906
7,462
4,365
580
2,438
5,024
17,873
0
W
Ao Kuang
humsrock
Ao Kuang
6,621
1,172
656
2,798
8,841
3,934
0
2,674
6,167
9,562
0
L
Ne Zha
misty656
Ne Zha
8,748
2,259
296
1,072
7,349
3,668
0
4,002
3,251
0
17,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
41,085
111
Minions Killed
109
0
Camps Cleared
0
940,404
Distance Traveled
800,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,782
778
1
0
0
133,164
0
L
Kukulkan
7,603
760
37
4
0
180,952
0
W
Zeus
9,188
919
63
6
0
179,369
0
L
Artio
7,791
779
16
2
0
196,419
0
W
Xbalanque
7,677
768
17
2
0
163,950
0
L
Awilix
7,931
793
12
1
0
187,111
0
L
Odin
7,990
799
30
3
0
195,919
0
W
Baron Samedi
8,305
831
23
2
0
161,173
0
W
Ao Kuang
8,133
813
5
1
0
162,850
0
L
Ne Zha
7,320
732
16
2
0
180,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role