Player Matchup

Tyr
Tyr
Angelofgout
Tyr
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,585 Elo+
Party 1
Nox
Nox
Cognouza
Nox
Level 68
God Stats
1W - 0L
1,467 SR
Queue Stats
12W - 8L
1,581 Elo+
Party 1
Cliodhna
Cliodhna
STLOOPY
Cliodhna
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,602 Elo+
Party 1
Team Averages
Level 93
1,489 SR
1,589 Elo+

VS

Team Averages
Level 113
1,402 SR
1,502 Elo+
Rama
Rama
DoubleZetaGundam
Rama
Level 113
God Stats
0W - 4L
1,179 SR
Queue Stats
131W - 136L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
RecoomeBomber
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 108L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
RomanLegion2434
Jormungandr
Level 127
God Stats
1W - 2L
1,526 SR
Queue Stats
226W - 220L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
10,968
844
7,341
18,108
16,990
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 1 / 13
10,319
794
8,063
8,087
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
STLOOPY
Cliodhna
14
5 / 1 / 7
10,849
835
13,937
13,203
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,909
685
6,348
11,953
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
13
1 / 4 / 0
9,448
727
9,956
8,842
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RomanLegion2434
Jormungandr
12
1 / 3 / 2
9,913
763
9,589
12,442
8,978
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
1
1
13
7.5
L
1
7
1
0.21
L
Ah Puch
1
4
0
0.25
L
Jormungandr
RomanLegion2434
Jormungandr
1
3
2
0.67
W
Cliodhna
STLOOPY
Cliodhna
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,341
Damage
25,893
39,398
Taken
33,237
27,763
Mitigated
15,914
9,885
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,341
583
0
5,183
18,108
16,990
0
7,409
10,220
0
20,248
W
8,063
936
0
371
8,087
3,783
1,240
5,441
2,475
43,219
0
L
6,348
3,648
0
1,122
11,953
4,086
0
3,156
8,591
0
23,390
L
Ah Puch
9,956
733
0
1,310
8,842
2,850
0
1,102
7,465
32,986
0
L
Jormungandr
RomanLegion2434
Jormungandr
9,589
4,115
0
2,929
12,442
8,978
0
4,255
7,730
35,028
0
W
Cliodhna
STLOOPY
Cliodhna
13,937
1,643
0
4,331
13,203
6,990
1,580
6,335
6,531
0
51,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
28,270
150
Minions Killed
120
0
Camps Cleared
0
814,301
Distance Traveled
662,110
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,968
844
28
2
0
278,904
0
W
Nox
10,319
794
58
4
0
243,775
0
L
Rama
8,909
685
32
2
0
203,241
0
L
Ah Puch
9,448
727
55
4
0
229,170
6
L
Jormungandr
9,913
763
33
3
0
229,699
0
W
Cliodhna
10,849
835
64
5
0
291,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role