Player Matchup

Hera
Hera
CHEFORLANDO51
Hera
Level 123
God Stats
3W - 4L
1,598 SR
Queue Stats
191W - 202L
1,369 Elo+
Solo
Jing Wei
Jing Wei
D_Un4Givn
Jing Wei
Level 138
God Stats
1W - 7L
1,499 SR
Queue Stats
271W - 288L
1,470 Elo+
Solo
Hachiman
Hachiman
Folkplatet
Hachiman
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,417 Elo+
Party 2
Susano
Susano
Gasca12
Susano
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,442 Elo+
Party 2
Vulcan
Vulcan
opticdragonfly
Vulcan
Level 84
God Stats
2W - 3L
1,829 SR
Queue Stats
44W - 42L
1,400 Elo+
Solo
Team Averages
Level 98
1,585 SR
1,419 Elo+

VS

Team Averages
Level 86
1,449 SR
1,384 Elo+
Ganesha
Ganesha
ArcticBoyy
Ganesha
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 1
Zeus
Zeus
JeanSantosJR
Zeus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,490 Elo+
Party 1
Shiva
Shiva
MrWeather
Shiva
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,185 Elo+
Solo
Cthulhu
Cthulhu
brksbones_
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 1
Ravana
Ravana
xSyRx puma 1234
Ravana
Level 99
God Stats
1W - 0L
1,244 SR
Queue Stats
48W - 42L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,504
682
8,709
8,016
2,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
D_Un4Givn
Jing Wei
15
0 / 3 / 7
8,087
735
6,293
9,826
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Folkplatet
Hachiman
13
1 / 5 / 3
7,381
671
4,862
9,647
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Gasca12
Susano
12
1 / 5 / 6
7,273
661
4,721
9,102
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 1
9,395
854
12,386
7,706
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArcticBoyy
Ganesha
14
0 / 4 / 12
8,333
758
3,413
14,121
17,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 1 / 7
9,915
901
17,861
8,012
4,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
MrWeather
Shiva
13
0 / 2 / 11
7,761
706
5,039
9,073
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
brksbones_
Cthulhu
16
1 / 2 / 10
9,093
827
5,684
11,673
12,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
11 / 2 / 8
10,211
928
9,815
10,381
6,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
10
Kills
20
20
Deaths
11
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ArcticBoyy
Ganesha
0
4
12
1.5
L
0
4
2
0.25
L
Jing Wei
D_Un4Givn
Jing Wei
0
3
7
1.17
L
Hachiman
Folkplatet
Hachiman
1
5
3
0.5
L
Susano
Gasca12
Susano
1
5
6
0.8
W
8
1
7
11.5
W
Shiva
MrWeather
Shiva
0
2
11
2.75
W
Cthulhu
brksbones_
Cthulhu
1
2
10
3
L
8
3
1
2.83
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,971
Damage
41,812
44,297
Taken
53,260
15,071
Mitigated
50,547
10,241
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ArcticBoyy
Ganesha
3,413
198
503
2,147
14,121
17,669
194
3,483
10,638
9,029
0
L
8,709
1,507
687
1,386
8,016
2,253
26
4,665
3,223
21,480
0
L
Jing Wei
D_Un4Givn
Jing Wei
6,293
4,431
1,134
2,853
9,826
3,683
0
5,200
4,326
0
18,347
L
Hachiman
Folkplatet
Hachiman
4,862
3,063
520
1,034
9,647
3,262
0
6,786
2,820
0
10,199
L
Susano
Gasca12
Susano
4,721
1,395
517
387
9,102
2,721
0
4,679
4,375
0
9,456
W
17,861
732
1,515
2,054
8,012
4,402
473
3,762
4,250
44,185
0
W
Shiva
MrWeather
Shiva
5,039
366
786
2,035
9,073
9,161
409
5,021
4,052
0
10,096
W
Cthulhu
brksbones_
Cthulhu
5,684
41
292
748
11,673
12,725
0
6,591
5,082
20,039
508
L
12,386
5,407
587
1,136
7,706
3,152
0
5,120
2,503
25,300
0
W
9,815
2,364
2,905
3,733
10,381
6,590
671
2,238
8,143
0
13,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,640
Gold Earned
45,313
112
Minions Killed
139
0
Camps Cleared
0
981,212
Distance Traveled
1,121,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,333
758
0
0
0
201,212
0
L
Hera
7,504
682
31
3
0
205,210
0
L
Jing Wei
8,087
735
30
3
0
213,757
0
L
Hachiman
7,381
671
8
1
0
169,480
0
L
Susano
7,273
661
4
0
0
185,711
0
W
Zeus
9,915
901
69
6
0
224,569
0
W
Shiva
7,761
706
8
1
0
211,306
0
W
Cthulhu
9,093
827
48
4
0
239,433
0
L
Vulcan
9,395
854
39
4
0
207,054
0
W
Ravana
10,211
928
14
1
0
244,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role