Player Matchup

Charybdis
Charybdis
CaptainFuse3759
Charybdis
Level 119
God Stats
108W - 75L
1,616 SR
Queue Stats
542W - 536L
1,486 Elo+
Party 4
Sun Wukong
Sun Wukong
FCT_Tuffy
Sun Wukong
Level 29
God Stats
3W - 4L
1,477 SR
Queue Stats
53W - 70L
1,416 Elo+
Party 1
Ix Chel
Ix Chel
Sxmmor
Ix Chel
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 97L
1,444 Elo+
Party 4
Awilix
Awilix
Tranq_44
Awilix
Level 80
God Stats
4W - 10L
1,474 SR
Queue Stats
76W - 86L
1,397 Elo+
Party 1
Sobek
Sobek
darkeagle52
Sobek
Level 108
God Stats
1W - 4L
1,250 SR
Queue Stats
420W - 443L
1,478 Elo+
Party 4
Team Averages
Level 75
1,464 SR
1,444 Elo+

VS

Team Averages
Level 45
1,585 SR
1,427 Elo+
Janus
Janus
Banana_split400
Janus
Level 80
God Stats
2W - 0L
1,716 SR
Queue Stats
42W - 39L
1,447 Elo+
Party 2
Sol
Sol
Buttman31
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,440 Elo+
Solo
Olorun
Olorun
HuntedWolfs
Olorun
Level 28
God Stats
8W - 5L
1,691 SR
Queue Stats
29W - 30L
1,445 Elo+
Party 3
Hercules
Hercules
joeythe37
Hercules
Level 56
God Stats
28W - 30L
1,520 SR
Queue Stats
162W - 142L
1,520 Elo+
Party 3
Hun Batz
Hun Batz
wal_fich
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptainFuse3759
Charybdis
14
2 / 6 / 3
8,483
530
10,636
16,572
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FCT_Tuffy
Sun Wukong
10
0 / 8 / 0
7,289
456
6,738
19,181
13,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Sxmmor
Ix Chel
13
2 / 7 / 1
8,130
508
8,337
12,399
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Tranq_44
Awilix
12
4 / 8 / 3
8,409
526
8,633
16,040
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 9 / 3
7,155
447
4,259
22,039
19,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
9,851
616
12,962
6,997
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 9
10,624
664
14,258
11,889
4,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
16
15 / 3 / 10
11,109
694
22,941
17,057
7,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
joeythe37
Hercules
14
3 / 2 / 20
9,978
624
10,691
16,160
12,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
wal_fich
Hun Batz
15
6 / 2 / 8
9,746
609
9,977
14,600
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
9
Kills
38
38
Deaths
9
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
6
1
9
10.5
L
Charybdis
CaptainFuse3759
Charybdis
2
6
3
0.58
L
Sun Wukong
FCT_Tuffy
Sun Wukong
0
8
0
0
W
Olorun
15
3
10
6.67
L
Ix Chel
Sxmmor
Ix Chel
2
7
1
0.36
L
Awilix
Tranq_44
Awilix
4
8
3
0.69
L
1
9
3
0.28
W
Hercules
joeythe37
Hercules
3
2
20
6.5
W
Hun Batz
wal_fich
Hun Batz
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,603
Damage
70,829
86,231
Taken
66,703
51,749
Mitigated
33,445
15,081
Healing
31,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,962
913
0
2,093
6,997
2,634
1,783
2,517
4,435
69,656
0
W
14,258
2,273
0
7,915
11,889
4,370
1,840
361
11,507
76,342
2,073
L
Charybdis
CaptainFuse3759
Charybdis
10,636
5,707
0
3,934
16,572
6,338
0
10,540
5,961
0
63,297
L
Sun Wukong
FCT_Tuffy
Sun Wukong
6,738
1,135
0
3,325
19,181
13,738
0
11,162
7,983
0
43,497
W
Olorun
22,941
11,296
548
6,286
17,057
7,922
3,201
3,664
13,327
83,542
7,184
L
Ix Chel
Sxmmor
Ix Chel
8,337
891
381
1,282
12,399
5,484
0
7,628
4,450
57,117
0
L
Awilix
Tranq_44
Awilix
8,633
2,530
0
2,455
16,040
6,512
0
6,720
9,210
0
30,478
L
4,259
415
0
3,704
22,039
19,677
0
13,290
8,623
17,880
0
W
Hercules
joeythe37
Hercules
10,691
4,717
2,274
7,035
16,160
12,422
1,137
4,936
11,166
0
19,600
W
Hun Batz
wal_fich
Hun Batz
9,977
2,956
0
5,800
14,600
6,097
1
2,513
12,057
0
74,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,466
Gold Earned
51,308
332
Minions Killed
425
0
Camps Cleared
0
1,585,704
Distance Traveled
1,655,772
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,851
616
112
7
0
313,986
0
W
Sol
10,624
664
104
7
0
297,454
0
L
Charybdis
8,483
530
99
6
0
302,611
1
L
Sun Wukong
7,289
456
75
5
0
304,259
0
W
Olorun
11,109
694
105
7
0
318,222
0
L
Ix Chel
8,130
508
101
6
0
299,963
3
L
Awilix
8,409
526
37
2
0
350,100
0
L
Sobek
7,155
447
20
1
0
328,771
1
W
Hercules
9,978
624
13
1
0
373,047
0
W
Hun Batz
9,746
609
91
6
0
353,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role