Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BaeSpankage
Hel
Level 146
God Stats
9W - 1L
1,656 SR
Queue Stats
45W - 19L
1,659 Elo+
Solo
Thor
Thor
CrγstalFett
Thor
Level 125
God Stats
12W - 12L
1,530 SR
Queue Stats
219W - 179L
1,526 Elo+
Party 2
Bake Kujira
Bake Kujira
SigΣa
Bake Kujira
Level 157
God Stats
25W - 26L
1,516 SR
Queue Stats
389W - 373L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
Tyrσnε
Nu Wa
Level 125
God Stats
10W - 6L
1,593 SR
Queue Stats
387W - 447L
1,456 Elo+
Party 2
Team Averages
Level 139
1,559 SR
1,532 Elo+

VS

Team Averages
Level 74
1,510 SR
1,499 Elo+
Danzaburou
Danzaburou
DemonShank
Danzaburou
Level 79
God Stats
7W - 3L
1,584 SR
Queue Stats
251W - 236L
1,449 Elo+
Party 1
Anubis
Anubis
LIL INK428
Anubis
Level 53
God Stats
13W - 13L
1,486 SR
Queue Stats
213W - 208L
1,436 Elo+
Party 1
Artemis
Artemis
MCruz
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,566 Elo+
Solo
Surtr
Surtr
ObliviouslyLame
Surtr
Level 86
God Stats
10W - 17L
1,389 SR
Queue Stats
245W - 209L
1,525 Elo+
Solo
Bastet
Bastet
RiIeyxreid
Bastet
Level 83
God Stats
76W - 61L
1,592 SR
Queue Stats
163W - 148L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 0 / 8
8,833
1,104
9,865
10,439
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 0 / 17
9,460
1,183
6,702
8,287
5,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 4
8,526
1,066
5,951
6,036
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
SigΣa
Bake Kujira
14
6 / 1 / 10
9,768
1,221
11,517
11,660
16,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Tyrσnε
Nu Wa
14
3 / 1 / 11
8,718
1,090
13,228
5,561
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

349

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonShank
Danzaburou
13
1 / 3 / 1
8,150
1,019
8,714
9,728
3,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
LIL INK428
Anubis
13
1 / 8 / 1
8,041
1,005
8,024
12,113
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MCruz
Artemis
12
0 / 0 / 0
6,824
853
0
413
152
13
0 / 3 / 3
7,748
969
6,931
15,842
12,912
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
RiIeyxreid
Bastet
12
1 / 4 / 2
7,864
983
10,377
12,413
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
18
Kills
3
3
Deaths
18
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
8
7
W
1
0
17
9.5
W
5
1
4
7
L
Danzaburou
DemonShank
Danzaburou
1
3
1
0.5
L
Anubis
LIL INK428
Anubis
1
8
1
0.19
L
Artemis
MCruz
Artemis
0
0
0
0
L
0
3
3
0.5
L
Bastet
RiIeyxreid
Bastet
1
4
2
0.5
W
Bake Kujira
SigΣa
Bake Kujira
6
1
10
11
W
Nu Wa
Tyrσnε
Nu Wa
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,263
Damage
34,046
41,983
Taken
50,509
31,705
Mitigated
26,852
15,438
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,865
2,095
0
2,107
10,439
5,555
0
2,211
8,228
0
23,864
W
6,702
810
7,462
5,869
8,287
5,358
0
2,011
6,276
28,809
0
W
5,951
1,316
0
0
6,036
2,628
0
397
5,639
0
15,212
L
Danzaburou
DemonShank
Danzaburou
8,714
2,957
0
950
9,728
3,560
0
6,084
3,644
0
24,146
L
Anubis
LIL INK428
Anubis
8,024
320
0
1,078
12,113
5,726
0
7,871
4,242
27,691
0
L
Artemis
MCruz
Artemis
0
0
0
0
413
152
0
413
0
0
0
L
6,931
1,758
551
1,458
15,842
12,912
0
11,613
4,229
692
16,896
L
Bastet
RiIeyxreid
Bastet
10,377
2,190
0
1,442
12,413
4,502
0
5,466
6,947
0
21,315
W
Bake Kujira
SigΣa
Bake Kujira
11,517
6,905
0
0
11,660
16,271
0
2,349
9,311
26,617
0
W
Nu Wa
Tyrσnε
Nu Wa
13,228
2,850
0
0
5,561
1,893
0
1,383
4,178
19,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
38,627
174
Minions Killed
137
8
Camps Cleared
3
797,805
Distance Traveled
604,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,833
1,104
27
3
4
165,213
0
W
Hel
9,460
1,183
69
9
1
157,077
0
W
Thor
8,526
1,066
24
3
1
155,513
0
L
Danzaburou
8,150
1,019
28
4
3
149,069
0
L
Anubis
8,041
1,005
69
9
0
127,666
0
L
Artemis
6,824
853
0
0
0
1,511
0
L
Surtr
7,748
969
14
2
0
139,238
0
L
Bastet
7,864
983
26
3
0
186,781
0
W
Bake Kujira
9,768
1,221
37
5
1
173,233
0
W
Nu Wa
8,718
1,090
17
2
1
146,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role