Player Matchup

Athena
Athena
OrdinaryBlacGuy
Athena
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,563 Elo+
Party 2
Camazotz
Camazotz
Perqs
Camazotz
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 44L
1,543 Elo+
Party 2
Chronos
Chronos
Spaceinvader2212
Chronos
Level 127
God Stats
22W - 8L
1,759 SR
Queue Stats
704W - 598L
1,545 Elo+
Solo
Ishtar
Ishtar
Spungii
Ishtar
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,540 Elo+
Party 2
Achilles
Achilles
VictoriaeStella
Achilles
Level 129
God Stats
2W - 7L
1,500 SR
Queue Stats
27W - 33L
1,481 Elo+
Party 2
Team Averages
Level 133
1,552 SR
1,535 Elo+

VS

Team Averages
Level 148
1,488 SR
1,494 Elo+
Bake Kujira
Bake Kujira
EspartaDarkDH
Bake Kujira
Level 165
God Stats
1W - 3L
1,242 SR
Queue Stats
95W - 125L
1,522 Elo+
Party 1
Khepri
Khepri
Kapy BVB 23
Khepri
Level 190
God Stats
6W - 6L
1,606 SR
Queue Stats
147W - 193L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stormageddon413
Ah Muzen Cab
Level 86
God Stats
2W - 1L
1,641 SR
Queue Stats
239W - 213L
1,542 Elo+
Party 3
Cliodhna
Cliodhna
e5pada4
Cliodhna
Level 143
God Stats
0W - 2L
1,406 SR
Queue Stats
99W - 94L
1,514 Elo+
Party 3
Janus
Janus
juan406
Janus
Level 158
God Stats
0W - 2L
1,544 SR
Queue Stats
53W - 88L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 16
8,765
487
7,193
12,529
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
Perqs
Camazotz
19
6 / 0 / 3
12,368
687
11,118
14,994
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

17
5 / 6 / 6
10,598
589
16,180
18,644
8,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Spungii
Ishtar
15
1 / 4 / 1
9,302
517
9,080
13,319
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
17
11 / 0 / 5
10,626
590
12,145
17,796
9,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
EspartaDarkDH
Bake Kujira
17
0 / 6 / 0
10,046
558
4,048
15,601
10,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
12
2 / 4 / 3
8,783
488
5,613
16,094
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Stormageddon413
Ah Muzen Cab
16
4 / 3 / 1
10,070
559
15,603
15,963
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
e5pada4
Cliodhna
13
1 / 5 / 5
8,426
468
9,051
15,085
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
juan406
Janus
16
3 / 5 / 3
9,842
547
14,062
12,182
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
23
Kills
10
10
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
EspartaDarkDH
Bake Kujira
0
6
0
0
L
Khepri
2
4
3
0.88
W
0
0
16
8
W
Camazotz
Perqs
Camazotz
6
0
3
7.5
W
5
6
6
1.33
W
Ishtar
Spungii
Ishtar
1
4
1
0.38
L
Ah Muzen Cab
Stormageddon413
Ah Muzen Cab
4
3
1
1.5
W
Achilles
11
0
5
13.5
L
Cliodhna
e5pada4
Cliodhna
1
5
5
0.7
L
Janus
juan406
Janus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,716
Damage
48,377
77,282
Taken
74,925
42,021
Mitigated
44,117
25,477
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
EspartaDarkDH
Bake Kujira
4,048
1,465
0
2,667
15,601
10,653
29
1,772
13,249
81,732
0
L
Khepri
5,613
1,008
0
2,135
16,094
14,964
22
6,470
9,467
22,438
0
W
7,193
2,168
0
2,503
12,529
10,510
0
3,262
9,267
22,091
0
W
Camazotz
Perqs
Camazotz
11,118
4,680
0
12,058
14,994
8,666
677
5,759
9,235
0
123,955
W
16,180
4,796
0
3,248
18,644
8,273
3,596
8,165
10,479
91,433
6,096
W
Ishtar
Spungii
Ishtar
9,080
5,646
0
3,822
13,319
5,443
0
1,187
12,132
0
80,856
L
Ah Muzen Cab
Stormageddon413
Ah Muzen Cab
15,603
7,591
0
3,647
15,963
7,015
706
3,169
12,704
0
91,869
W
Achilles
12,145
3,882
0
3,846
17,796
9,129
0
5,350
12,446
0
80,030
L
Cliodhna
e5pada4
Cliodhna
9,051
592
0
4,664
15,085
6,048
0
5,824
9,057
0
53,795
L
Janus
juan406
Janus
14,062
460
40
1,620
12,182
5,437
0
6,357
5,600
86,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,659
Gold Earned
47,167
599
Minions Killed
552
0
Camps Cleared
0
1,789,614
Distance Traveled
1,758,280
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
10,046
558
146
8
0
318,928
0
L
Khepri
8,783
488
26
1
0
356,587
12
W
Athena
8,765
487
38
2
0
369,644
6
W
Camazotz
12,368
687
179
10
0
330,559
0
W
Chronos
10,598
589
144
8
0
335,247
5
W
Ishtar
9,302
517
138
8
0
320,904
0
L
Ah Muzen Cab
10,070
559
139
8
0
347,948
2
W
Achilles
10,626
590
100
6
0
433,260
2
L
Cliodhna
8,426
468
82
5
0
380,616
6
L
Janus
9,842
547
159
9
0
354,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role