Player Matchup

He Bo
He Bo
bloodsport199363
He Bo
Level 154
God Stats
0W - 1L
1,181 SR
Queue Stats
126W - 142L
1,417 Elo+
Party 1
Horus
Horus
bonecaliber15
Horus
Level 155
God Stats
1W - 1L
1,792 SR
Queue Stats
98W - 105L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
justin45800
Danzaburou
Level 67
God Stats
6W - 8L
1,533 SR
Queue Stats
22W - 23L
1,437 Elo+
Party 1
Team Averages
Level 125
1,502 SR
1,424 Elo+

VS

Team Averages
Level 142
1,597 SR
1,427 Elo+
Athena
Athena
AII_Money_N
Athena
Level 182
God Stats
6W - 7L
1,629 SR
Queue Stats
322W - 345L
1,501 Elo+
Party 2
Ishtar
Ishtar
Devilskight
Ishtar
Level 127
God Stats
1W - 0L
1,647 SR
Queue Stats
21W - 27L
1,388 Elo+
Solo
Discordia
Discordia
Silver_Skullette
Discordia
Level 117
God Stats
206W - 172L
1,516 SR
Queue Stats
291W - 303L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,669
667
5,018
8,046
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 1
6,684
668
3,820
12,806
9,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
justin45800
Danzaburou
10
1 / 3 / 0
7,322
732
7,815
9,047
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 0 / 6
7,564
756
6,518
11,250
11,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
10
2 / 1 / 6
7,726
773
6,442
6,859
2,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
12
5 / 0 / 3
8,308
831
10,949
4,001
1,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
6
4
W
Ishtar
2
1
6
5
W
Discordia
5
0
3
6.5
L
0
2
1
0.25
L
0
3
1
0.17
L
Danzaburou
justin45800
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,653
Damage
23,909
29,899
Taken
22,110
15,969
Mitigated
15,621
8,779
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,518
1,320
0
1,409
11,250
11,343
0
1,718
9,532
16,648
0
W
Ishtar
6,442
3,753
417
1,365
6,859
2,455
839
2,014
4,845
0
19,786
W
Discordia
10,949
823
0
1,504
4,001
1,823
539
1,701
2,300
44,095
0
L
5,018
378
207
734
8,046
2,715
0
4,334
3,476
16,814
0
L
3,820
1,461
1,489
3,650
12,806
9,367
0
6,707
5,444
0
12,319
L
Danzaburou
justin45800
Danzaburou
7,815
4,010
507
2,192
9,047
3,887
0
5,633
3,039
0
33,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,675
Gold Earned
23,598
95
Minions Killed
113
0
Camps Cleared
0
513,309
Distance Traveled
538,127
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,564
756
19
2
0
189,131
0
W
Ishtar
7,726
773
30
3
0
170,228
0
W
Discordia
8,308
831
64
6
0
178,768
2
L
He Bo
6,669
667
23
2
0
166,841
0
L
Horus
6,684
668
13
1
0
183,011
0
L
Danzaburou
7,322
732
59
6
0
163,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role