Player Matchup

Hercules
Hercules
Hossman37
Hercules
Level 30
God Stats
1W - 0L
1,368 SR
Queue Stats
3W - 0L
1,632 Elo+
Party 1
Horus
Horus
Menohuman
Horus
Level 46
God Stats
2W - 0L
1,697 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo
Kukulkan
Kukulkan
MikeDaMan10
Kukulkan
Level 61
God Stats
1W - 0L
1,410 SR
Queue Stats
3W - 3L
1,353 Elo+
Party 1
Artemis
Artemis
Retro me off
Artemis
Level 67
God Stats
1W - 1L
1,424 SR
Queue Stats
9W - 7L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
Salute VCNT
Nu Wa
Level 83
God Stats
2W - 1L
1,693 SR
Queue Stats
21W - 15L
1,506 Elo+
Party 1
Team Averages
Level 57
1,519 SR
1,516 Elo+

VS

Team Averages
Level 53
1,485 SR
1,463 Elo+
Awilix
Awilix
BeepoSan
Awilix
Level 81
God Stats
18W - 23L
1,454 SR
Queue Stats
60W - 67L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
ClayCaliber
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,546 Elo+
Solo
Hou Yi
Hou Yi
Dexter_2442
Hou Yi
Level 56
God Stats
3W - 6L
1,362 SR
Queue Stats
112W - 100L
1,520 Elo+
Party 3
Xbalanque
Xbalanque
ViciousBreed
Xbalanque
Level 28
God Stats
24W - 18L
1,561 SR
Queue Stats
60W - 66L
1,421 Elo+
Party 2
Xing Tian
Xing Tian
brownbearkilla2
Xing Tian
Level 37
God Stats
26W - 19L
1,549 SR
Queue Stats
36W - 38L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hossman37
Hercules
18
8 / 2 / 13
12,752
1,275
13,689
21,826
26,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
Menohuman
Horus
17
6 / 3 / 15
11,465
1,147
17,032
19,058
20,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MikeDaMan10
Kukulkan
17
2 / 0 / 12
11,030
1,103
16,900
4,129
2,303
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Retro me off
Artemis
17
4 / 4 / 16
11,183
1,118
16,872
10,513
5,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 0 / 15
11,698
1,170
20,180
7,074
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

248

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BeepoSan
Awilix
16
4 / 7 / 3
10,732
1,073
13,815
22,114
9,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ClayCaliber
Kukulkan
16
1 / 4 / 5
10,657
1,066
13,983
13,049
8,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
16
2 / 5 / 2
10,942
1,094
12,266
18,923
8,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ViciousBreed
Xbalanque
16
1 / 6 / 3
10,259
1,026
13,367
18,781
7,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
brownbearkilla2
Xing Tian
16
1 / 2 / 6
10,428
1,043
6,010
20,022
22,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
24
Kills
9
9
Deaths
24
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
BeepoSan
Awilix
4
7
3
0.79
L
Kukulkan
ClayCaliber
Kukulkan
1
4
5
0.88
L
Hou Yi
2
5
2
0.6
W
Hercules
Hossman37
Hercules
8
2
13
7.25
W
Horus
Menohuman
Horus
6
3
15
4.5
W
Kukulkan
MikeDaMan10
Kukulkan
2
0
12
8
W
Artemis
Retro me off
Artemis
4
4
16
3
W
4
0
15
11.5
L
Xbalanque
ViciousBreed
Xbalanque
1
6
3
0.42
L
Xing Tian
brownbearkilla2
Xing Tian
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,673
Damage
59,441
62,600
Taken
92,889
59,987
Mitigated
57,558
18,477
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BeepoSan
Awilix
13,815
6,703
266
2,933
22,114
9,508
0
6,939
14,879
0
27,296
L
Kukulkan
ClayCaliber
Kukulkan
13,983
743
0
0
13,049
8,952
0
5,929
6,961
52,404
0
L
Hou Yi
12,266
5,529
0
1,930
18,923
8,496
0
4,049
14,662
0
46,231
W
Hercules
Hossman37
Hercules
13,689
4,784
782
9,335
21,826
26,911
0
5,577
15,684
0
23,540
W
Horus
Menohuman
Horus
17,032
6,353
1,521
2,645
19,058
20,852
0
5,219
13,560
0
20,740
W
Kukulkan
MikeDaMan10
Kukulkan
16,900
1,731
1,443
1,008
4,129
2,303
0
970
3,159
42,171
0
W
Artemis
Retro me off
Artemis
16,872
5,549
646
326
10,513
5,220
0
3,797
6,584
0
30,509
W
20,180
8,228
92
679
7,074
4,701
0
3,351
3,620
44,609
0
L
Xbalanque
ViciousBreed
Xbalanque
13,367
6,504
0
1,909
18,781
7,645
0
8,762
9,768
0
38,897
L
Xing Tian
brownbearkilla2
Xing Tian
6,010
416
0
841
20,022
22,957
0
11,401
8,324
19,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,128
Gold Earned
53,018
206
Minions Killed
246
3
Camps Cleared
7
987,212
Distance Traveled
957,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,732
1,073
17
2
2
196,475
0
L
Kukulkan
10,657
1,066
76
8
2
186,826
0
L
Hou Yi
10,942
1,094
76
8
1
176,570
0
W
Hercules
12,752
1,275
29
3
1
222,004
0
W
Horus
11,465
1,147
11
1
1
204,342
0
W
Kukulkan
11,030
1,103
83
8
1
196,673
0
W
Artemis
11,183
1,118
30
3
0
170,143
0
W
Nu Wa
11,698
1,170
53
5
0
194,050
0
L
Xbalanque
10,259
1,026
52
5
1
180,196
0
L
Xing Tian
10,428
1,043
25
3
1
217,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role