Player Matchup

Amaterasu
Amaterasu
Arkem X
Amaterasu
Level 54
God Stats
2W - 3L
1,561 SR
Queue Stats
99W - 129L
1,450 Elo+
Party 2
Set
Set
FIRELORD945
Set
Level 86
God Stats
0W - 5L
1,313 SR
Queue Stats
198W - 221L
1,426 Elo+
Party 2
Medusa
Medusa
H0tP0tat0Z
Medusa
Level 56
God Stats
2W - 6L
1,404 SR
Queue Stats
75W - 98L
1,393 Elo+
Party 2
Ymir
Ymir
JLBMCPICE2
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 32L
1,741 Elo+
Party 2
Zeus
Zeus
Palin113
Zeus
Level 13
God Stats
5W - 10L
1,278 SR
Queue Stats
19W - 32L
1,345 Elo+
Party 2
Team Averages
Level 42
1,411 SR
1,471 Elo+

VS

Team Averages
Level 92
1,548 SR
1,489 Elo+
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
C4rnageF1
Neith
Level 105
God Stats
15W - 12L
1,491 SR
Queue Stats
83W - 76L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
CamFromFlatbush
Kukulkan
Level 102
God Stats
43W - 23L
1,587 SR
Queue Stats
157W - 151L
1,491 Elo+
Party 3
Sylvanus
Sylvanus
Garoh14
Sylvanus
Level 96
God Stats
27W - 15L
1,625 SR
Queue Stats
94W - 80L
1,483 Elo+
Party 1
Surtr
Surtr
KING_CHRIS00
Surtr
Level 67
God Stats
3W - 4L
1,536 SR
Queue Stats
137W - 134L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arkem X
Amaterasu
8
0 / 2 / 0
5,058
506
2,750
11,120
8,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
1 / 2 / 0
5,300
530
3,859
8,954
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
H0tP0tat0Z
Medusa
8
0 / 2 / 0
4,487
449
1,091
5,869
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,677
468
1,698
8,825
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
9
0 / 2 / 1
5,227
523
2,319
5,089
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 0 / 4
5,619
562
2,186
6,383
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
C4rnageF1
Neith
11
3 / 0 / 0
6,313
631
4,505
4,430
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
10
3 / 1 / 2
5,942
594
6,174
3,574
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Garoh14
Sylvanus
8
0 / 0 / 3
5,629
563
4,319
5,652
2,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 0 / 2
6,189
619
8,338
7,326
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
4
4
L
Amaterasu
Arkem X
Amaterasu
0
2
0
0
W
Neith
C4rnageF1
Neith
3
0
0
3
W
Kukulkan
3
1
2
4
L
1
2
0
0.5
W
Sylvanus
Garoh14
Sylvanus
0
0
3
1.5
L
Medusa
H0tP0tat0Z
Medusa
0
2
0
0
L
0
2
0
0
W
2
0
2
3
L
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,717
Damage
25,522
39,857
Taken
27,365
21,233
Mitigated
12,254
13,802
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,186
1,171
0
625
6,383
2,072
0
359
6,024
0
33,715
L
Amaterasu
Arkem X
Amaterasu
2,750
1,253
0
5,192
11,120
8,566
0
435
9,973
0
31,533
W
Neith
C4rnageF1
Neith
4,505
1,718
0
1,720
4,430
1,596
629
236
4,194
0
44,417
W
Kukulkan
6,174
661
0
375
3,574
1,406
0
1,910
1,664
39,692
0
L
3,859
1,566
0
4,081
8,954
3,974
0
900
8,020
0
33,773
W
Sylvanus
Garoh14
Sylvanus
4,319
1,368
1,365
1,997
5,652
2,538
348
1,232
4,420
18,737
0
L
Medusa
H0tP0tat0Z
Medusa
1,091
45
0
383
5,869
1,739
0
1,522
4,347
0
24,036
L
1,698
314
0
2,364
8,825
5,397
0
4,830
3,950
11,487
0
W
8,338
4,000
0
2,132
7,326
4,642
18
280
7,046
1,313
37,905
L
Zeus
2,319
341
0
1,782
5,089
1,557
0
3,307
1,782
33,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
29,692
253
Minions Killed
296
0
Camps Cleared
0
898,124
Distance Traveled
920,954
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,619
562
55
6
0
212,029
0
L
Amaterasu
5,058
506
72
7
0
177,123
2
W
Neith
6,313
631
83
8
0
165,754
0
W
Kukulkan
5,942
594
67
7
0
184,878
1
L
Set
5,300
530
57
6
0
199,112
0
W
Sylvanus
5,629
563
25
3
0
178,191
2
L
Medusa
4,487
449
42
4
0
185,929
1
L
Ymir
4,677
468
21
2
0
186,540
1
W
Surtr
6,189
619
66
7
0
180,102
0
L
Zeus
5,227
523
61
6
0
149,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role