Player Matchup

Merlin
Merlin
Evanescent
Merlin
Level 235
God Stats
1W - 1L
1,658 SR
Queue Stats
23W - 12L
1,693 Elo+
Party 1
Sol
Sol
Gabe
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,509 Elo+
Party 1
Cupid
Cupid
MÏkey
Cupid
Level 200
God Stats
0W - 1L
1,795 SR
Queue Stats
21W - 9L
1,715 Elo+
Party 1
Ao Kuang
Ao Kuang
deadmansalive21
Ao Kuang
Level 157
God Stats
0W - 1L
1,440 SR
Queue Stats
14W - 7L
1,726 Elo+
Party 1
Cu Chulainn
Cu Chulainn
immaracecar
Cu Chulainn
Level 156
God Stats
0W - 1L
1,804 SR
Queue Stats
17W - 6L
1,759 Elo+
Party 1
Team Averages
Level 179
1,639 SR
1,680 Elo+

VS

Team Averages
Level 130
1,620 SR
1,543 Elo+
Scylla
Scylla
Doug9598
Scylla
Level 140
God Stats
2W - 0L
1,542 SR
Queue Stats
116W - 113L
1,488 Elo+
Party 2
Kali
Kali
GrandpaWally
Kali
Level 153
God Stats
2W - 0L
1,720 SR
Queue Stats
354W - 312L
1,557 Elo+
Party 2
Medusa
Medusa
ImCarbonized
Medusa
Level 127
God Stats
3W - 1L
1,615 SR
Queue Stats
262W - 245L
1,527 Elo+
Solo
Sol
Sol
UniverseOfTim
Sol
Level 108
God Stats
3W - 2L
1,587 SR
Queue Stats
169W - 138L
1,618 Elo+
Solo
Baron Samedi
Baron Samedi
killeryoshi4444
Baron Samedi
Level 123
God Stats
3W - 1L
1,637 SR
Queue Stats
169W - 167L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Evanescent
Merlin
13
0 / 5 / 8
7,492
749
8,561
9,112
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
Gabe
Sol
14
1 / 5 / 5
7,808
781
9,731
10,570
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
MÏkey
Cupid
15
2 / 3 / 6
8,498
850
8,522
12,985
5,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
15
6 / 4 / 4
9,486
949
13,870
13,340
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
immaracecar
Cu Chulainn
14
3 / 6 / 6
8,452
845
6,988
15,159
13,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Doug9598
Scylla
13
2 / 3 / 7
8,011
801
6,969
8,174
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 19
9,600
960
9,779
15,100
16,180
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
18
10 / 3 / 8
10,714
1,071
14,092
10,861
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 3 / 11
8,960
896
10,656
9,924
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
killeryoshi4444
Baron Samedi
17
6 / 1 / 14
10,090
1,009
10,125
7,940
7,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
12
Kills
23
23
Deaths
12
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Scylla
Doug9598
Scylla
2
3
7
1.83
L
Merlin
Evanescent
Merlin
0
5
8
0.8
L
Sol
Gabe
Sol
1
5
5
0.7
W
3
2
19
6.25
W
Medusa
10
3
8
4.67
L
Cupid
MÏkey
Cupid
2
3
6
1.67
W
2
3
11
2.5
L
Ao Kuang
6
4
4
2
L
Cu Chulainn
immaracecar
Cu Chulainn
3
6
6
1
W
Baron Samedi
killeryoshi4444
Baron Samedi
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,672
Damage
51,621
61,166
Taken
51,999
40,973
Mitigated
35,824
19,364
Healing
22,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Doug9598
Scylla
6,969
356
169
272
8,174
3,033
381
3,045
5,081
13,336
0
L
Merlin
Evanescent
Merlin
8,561
293
296
681
9,112
3,595
206
3,171
5,941
17,799
0
L
Sol
Gabe
Sol
9,731
2,154
172
1,439
10,570
4,486
227
5,849
4,721
18,951
0
W
9,779
3,226
1,377
6,504
15,100
16,180
960
9,896
4,835
0
17,084
W
Medusa
14,092
4,620
1,137
2,994
10,861
4,900
1,826
6,049
4,642
0
32,461
L
Cupid
MÏkey
Cupid
8,522
2,455
5,113
7,165
12,985
5,849
584
6,535
6,450
0
18,836
W
10,656
3,130
863
4,002
9,924
4,209
827
7,231
2,500
23,365
0
L
Ao Kuang
13,870
2,482
148
3,347
13,340
13,134
685
4,648
8,692
17,880
0
L
Cu Chulainn
immaracecar
Cu Chulainn
6,988
303
310
693
15,159
13,909
130
7,200
7,959
1,123
18,525
W
Baron Samedi
killeryoshi4444
Baron Samedi
10,125
1,254
2,059
3,327
7,940
7,502
642
5,365
2,214
17,380
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,736
Gold Earned
47,375
109
Minions Killed
130
0
Camps Cleared
0
937,227
Distance Traveled
1,005,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,011
801
13
1
0
172,101
0
L
Merlin
7,492
749
15
2
0
191,327
0
L
Sol
7,808
781
26
3
0
192,301
0
W
Kali
9,600
960
13
1
0
229,713
0
W
Medusa
10,714
1,071
46
5
0
226,208
0
L
Cupid
8,498
850
39
4
0
194,141
0
W
Sol
8,960
896
36
4
0
193,898
0
L
Ao Kuang
9,486
949
9
1
0
187,758
0
L
Cu Chulainn
8,452
845
20
2
0
171,700
0
W
Baron Samedi
10,090
1,009
22
2
0
184,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role