Player Matchup

Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
NathyQlona
Charybdis
Gold IV
Level 118
God Stats
2W - 7L
1,539 SR
Queue Stats
116W - 116L
1,382 MMR
Party 1
Janus
Janus
Gold IV
VARON88COL
Janus
Gold IV
Level 176
God Stats
7W - 5L
1,587 SR
Queue Stats
66W - 63L
1,440 MMR
Solo
Ares
Ares
Gold V
Vókter
Ares
Gold V
Level 48
God Stats
0W - 2L
1,627 SR
Queue Stats
90W - 96L
1,358 MMR
Party 1
Fenrir
Fenrir
Gold V
pepoposso94
Fenrir
Gold V
Level 60
God Stats
4W - 6L
1,616 SR
Queue Stats
53W - 64L
1,415 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,574 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,504 SR
1,397 MMR
Anhur
Anhur
Gold I
Antonenri
Anhur
Gold I
Level 169
God Stats
8W - 3L
1,548 SR
Queue Stats
58W - 49L
1,626 MMR
Party 2
Arachne
Arachne
Silver I
BEAVERGODX
Arachne
Silver I
Level 86
God Stats
8W - 8L
1,554 SR
Queue Stats
97W - 98L
1,381 MMR
Solo
Sylvanus
Sylvanus
Gold V
Mister Plummer
Sylvanus
Gold V
Level 152
God Stats
20W - 17L
1,492 SR
Queue Stats
28W - 27L
1,367 MMR
Solo
Bellona
Bellona
Gold IV
elgoldofunky
Bellona
Gold IV
Level 95
God Stats
3W - 1L
1,558 SR
Queue Stats
110W - 116L
1,379 MMR
Solo
Agni
Agni
Gold IV
imErPeke
Agni
Gold IV
Level 159
God Stats
4W - 6L
1,366 SR
Queue Stats
107W - 123L
1,234 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
0 / 2 / 1
4,137
414
677
2,247
460
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
NathyQlona
Charybdis
9
1 / 2 / 0
5,314
531
2,769
6,355
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
11
1 / 1 / 1
5,694
569
2,928
2,195
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Vókter
Ares
7
0 / 3 / 1
5,198
520
3,003
8,257
7,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
2 / 2 / 0
5,585
559
1,765
7,262
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Maman BrigitteMercuryLokiThanatosAo Kuang

VS

Bans
GebKukulkanBastetKumbhakarnaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Antonenri
Anhur
11
3 / 1 / 2
6,260
626
5,132
5,677
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
BEAVERGODX
Arachne
12
4 / 0 / 4
7,067
707
3,532
8,179
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
9
1 / 0 / 0
5,899
590
2,114
7,637
4,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
elgoldofunky
Bellona
12
1 / 1 / 2
7,115
712
1,707
7,113
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
11
1 / 2 / 2
6,474
647
2,626
6,026
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
1
0.25
W
Anhur
Antonenri
Anhur
3
1
2
4
W
Arachne
BEAVERGODX
Arachne
4
0
4
6
W
Sylvanus
1
0
0
1
L
Charybdis
NathyQlona
Charybdis
1
2
0
0.5
L
Janus
1
1
1
1.5
L
Ares
Vókter
Ares
0
3
1
0.17
W
Bellona
elgoldofunky
Bellona
1
1
2
2
W
Agni
1
2
2
1
L
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
15,111
26,316
Taken
34,632
12,700
Mitigated
16,194
4,594
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
677
0
80
555
2,247
460
0
0
2,247
5,057
0
W
Anhur
Antonenri
Anhur
5,132
2,672
0
1,789
5,677
2,179
932
1,835
3,842
0
38,616
W
Arachne
BEAVERGODX
Arachne
3,532
2,304
0
3,337
8,179
3,236
0
982
7,197
0
57,193
W
Sylvanus
2,114
971
2,029
2,462
7,637
4,253
0
1,145
6,492
16,243
0
L
Charybdis
NathyQlona
Charybdis
2,769
1,001
0
1,465
6,355
1,700
0
967
5,388
0
37,098
L
Janus
2,928
331
0
256
2,195
604
0
792
1,403
37,209
0
L
Ares
Vókter
Ares
3,003
47
0
1,543
8,257
7,255
0
688
7,569
12,767
0
W
Bellona
elgoldofunky
Bellona
1,707
451
0
2,682
7,113
4,537
1,460
1,121
5,992
0
48,515
W
Agni
2,626
575
0
990
6,026
1,989
0
1,912
4,114
51,332
0
L
Fenrir
1,765
120
0
695
7,262
2,681
0
2,293
4,969
0
36,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
32,815
205
Minions Killed
370
0
Camps Cleared
0
921,492
Distance Traveled
1,064,480
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,137
414
10
1
0
63,253
0
W
Anhur
6,260
626
67
7
0
190,140
0
W
Arachne
7,067
707
100
10
0
248,492
0
W
Sylvanus
5,899
590
18
2
0
202,488
2
L
Charybdis
5,314
531
71
7
0
187,925
1
L
Janus
5,694
569
52
5
0
213,558
2
L
Ares
5,198
520
12
1
0
199,359
0
W
Bellona
7,115
712
97
10
0
206,880
2
W
Agni
6,474
647
88
9
0
216,480
3
L
Fenrir
5,585
559
60
6
0
257,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role